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Island so far.

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Brunitop

Brunitop

Posts: 42Bronze Posts by user Forum Profile RuneMetrics Profile
Dead ends, check.
Confusing agi course, you don't know if you are on track or you left it, check.
Hunting with boss mechanics, like an hour cooldown, because you can't boss back to back. Check.

Wew, lad. Time to wait for batch two i guess. At least the comp reqs are interesting, i don't mind the PoP-like one tbh

08-Jul-2019 18:58:16

Brunitop

Brunitop

Posts: 42Bronze Posts by user Forum Profile RuneMetrics Profile
Skull-inky said:
Brunitop said:
Dead ends, check.
Confusing agi course, you don't know if you are on track or you left it, check.
Hunting with boss mechanics, like an hour cooldown, because you can't boss back to back. Check.

Wew, lad. Time to wait for batch two i guess. At least the comp reqs are interesting, i don't mind the PoP-like one tbh


Finally the Comp rework has done something helpful, now that both max and comp have the same stats i don't need to worry about completing the dead content.


That's the best part, even when they added new comp reqs i can still use the teleports and the cape passives, so once you get the comp cape you don't even need to do new ones, just let them pile and enjoy the benefits of comping before the rework.

08-Jul-2019 19:21:10

Brunitop

Brunitop

Posts: 42Bronze Posts by user Forum Profile RuneMetrics Profile
Another new thing, for some reason during the big hunt another dino would randomly spawn, making it impossible to make the traps since you will have 2 big ass circles going everywhere and spotting you.

Btw sometimes spotting you triggers the cooldown, so there's that too, the game itself encourages you to not do it.

08-Jul-2019 20:01:23

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