Forums

How are things in Old School?

Quick find code: 380-381-178-65624994

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
You have typo its not "much lower than we first though" but "much lower than we first [thought]". Lastly thanks for commenting on the controversy. Almost on queue since its almost Tin Foil Hat Thursday.


Why people do splashing is so simple. Magic is so unbalanced in terms of training. If you look at Ranged and Melee you see Magic is so expensive and has barely any advantage in PvM. Unfortunately if you make magic cheap as Ranged you hurt Runecrafting. I think splashing provides an alternative. You could always get 99 doing High Alchemy and it will be profitable, so I think splashing is well balanced, given that it takes weeks and you can't do other things whilst splashing.
My Clan

20-May-2015 14:14:24 - Last edited on 20-May-2015 14:21:02 by White Runtz

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Hugo said:
White Runtz said:
Sin Dragon said:
Get rid of splashing. :P


Probably not going to happen. Its 50/50 split and its not as simple as waving a magic wand.
The actual change would be that simple :P


Removing base XP aka splashing XP would ruin magic. The mechanic has existed forever, why are people so distraught over some alternative to magic training. You could profit from high alchemy if you do fire wave you waste 50m XP just to AFK. They both got their advantages and disadvantages.
My Clan

20-May-2015 14:26:32

The contents of this message have been hidden

20-May-2015 14:29:12

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Ze n said:
Also if you think Zulrah and Wyverns are balanced your crazy. A lvl 72 slayer monster that makes more per hour than most 80+ Slayer Monsters which is crazy.


Skeletal wyvern are harder to kill and have high defense and health than most 80+ slayer monsters. Look at abbys they are so easy to squash vs wyverns. You need a dragonfire shield essentially. Its quite balanced the only reason people never killed them was because they were hard to kill and not worth it because all they dropped was poop.
My Clan

20-May-2015 14:33:34

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Mini Finbarr said:
Interesting newspost.

Personally, the ddos attacks don't bother me a great deal. I'm aware that they are frustrating for many people, but they are ultimately a transient phenomenon. They won't last forever, and soon enough, things will return to normal in regards to network stability. In the meantime, I believe it is prudent to avoid engaging in particularly dangerous activities.

NMZ is complex. While I have no problem with the minigame itself, I take issue with the fact that players can AFK it for 6 hours at a time. This kind of mechanic has never been safe in the past (due to random events + it was against the rules) and by allowing it in OSRS, we greatly accelerate the path to max combat/200M melees for players. Long-term, I believe that this will be detrimental to the game and should be addressed sooner rather than later.

Mod Weath does an excellent job with the bots, but I'm glad that the OSRS team is considering hiring an additional staff member to deal with them. I have seen some bots with thousands of hours of game time and believe that it is in our best interests for them to be eradicated as thoroughly as possible. This is to reduce their impact on the game economy and game integrity as a whole.

SNIP


But Wyverns are harder to kill than other slayer monsters. Look at Abyssal demons and Wyverns. I'd say Wyverns are harder to kill, they got tougher defense and can hit through armour. The reason why they buffed drop table and why it is balanced now is because people now kill them as before nobody killed them because they were to hard for zero good drops. Zulrah I can't say never killed it but I am going to believe their word.
My Clan

20-May-2015 14:50:28

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Ms Toxicity said:
Runecraft 93, flame-baiting is not welcome in these forums. As such, your post on page two has been removed.

Please stay on topic.


Flame baiting? I don't even remember what I wrote. But I can tell you I wasn't flame baiting. You do realize I can be witty and sarcastic at time. Why bother its like talking to a robot, I am just kidding, see there goes my blabber mouth again. In all seriousness, I can assure you my posts never to flame. Since I don't know what I said since you hidden it I can't confirm what I ever I said it was not what you think.
My Clan

20-May-2015 15:02:43

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
lucky horse said:
The final issue we want to cover is Zulrah and the skeletal wyverns. We have seen that some of you think these two pieces of content are too generous with their drop tables. Our studies tell us that these are about right from a balancing perspective, however we are more than happy to question ourselves. So, once the work outputting the game data to the data warehouse has been done by Ian (as mentioned earlier on in the post) we’ll be asking the Analytics Team to see how many items are coming into the game from Zulrah and the skeletal wyverns compared to other areas and make any changes based on that

- are u guys serious about this? ~25-30% of the money/items cooming in to the game is thru zulrah, the drops needs a
MAYOR
nerf and that to be done
ASAP
! And the boss needs to be a challenge, wich it isnt at the moment since iwe seen multiple cb lvl 75's with the pet. I thought you stated Zulrah to be a challenging boss even for the high lvl'd players?

People can (and commonly do) rebuild their bank from 5m to 150m within 10 days of doing a bit of Zulrah.

- That's it for me.


25% 35% can you prove those numbers for us. Remember they have the numbers. If it were damaging they would have nerfed it many moons ago. Wyverns were never killed due to their shear difficulty, it wasn't worth their petty drops. Now they are, so what is the big deal, I have killed them and they drop good drops but I'd rather runecraft I make more money and its safer to a degree. The dungeon is crowded for the most part its hard to AFK it when they start aggro. Its perfectly balanced in my opinion, and until their data says otherwise and you prove that 25% and 35% figure it will be impossible.
My Clan

20-May-2015 15:14:23 - Last edited on 20-May-2015 15:15:45 by White Runtz

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
lucky horse said:
- are u guys serious about this? ~25-30% of the money/items cooming in to the game is thru zulrah, the drops needs a
MAYOR
SNIP


Confused myself, so many hate on Wyverns. My bad I can't comment on Zulrah never killed it but you still are making assertions based on your opinion. 35% of wealth coming in game is quite large I doubt 35% of the population can kill it. The issue is you don't know that, you might be right I can be wrong. But what does Jagex benefit for lying that it is not damaging the economy? Either way magic logs are thriving and I remember chopping them before GE for 900 ea and now I can chop them for 1.1k. Zulrah drops a nice amount of them including Wyverns so I think the economy is doing well based on the ancedotal evidence I have gathered. I can't say with proof and you are right they have the data but they can't show us Gigs of data it has sensitive information that can compromise the company if a competitor finds out. I just doubt they would lie if Zulrah was really damaging the economy.
My Clan

20-May-2015 15:34:21 - Last edited on 20-May-2015 15:34:39 by White Runtz

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Starcry said:
Actions speak louder than words.

I think it's very obvious that Zulrah and wyverns have overpowered drop tables. I'd guess that most people who disagree are those farming it and want it in for personal gain. I can farm Zulrah and I have no problem admitting it's overpowered. The impact on the economy was almost instantaneous. It's causing other activities to have to rise in profitability, and hence why items like godswords are rising. The requirements are far, far too low for the items it delivers consistently and it makes a lot of other content in the game dead content. For a few days of chinning and splashing overnight, you can farm a boss which generates more income than level 91 runecrafting, which takes years to achieve in comparison - this is also why nature runes have risen so much, by the way, and why nature runecrafting profitability has risen 60%. If you look at price graphs of items, you can see massive changes on the day Zulrah was released (coincidence?) which has continued since. To summarise, Zulrah and wyverns clearly have too generous a drop table for their requirements. When you release future content, it will be harder to make it relevant when there is this overpowered content in the game.

Nightmare zone and splashing. In the short term, we may not see the benefits of removing these methods from the game. In the long term, I think the game would benefit from these being out of the game. I'm not going into detail on this, I'm sure you can understand why it's just stupid to have in the game.

I will be keen to see if any of these words are put into actions, or if they are indeed just words.


OP drop tables, not exactly. Do you want Wyverns pre-nerf because all you will get is nobody killing them. Zulrah if you nerf it very few people would waste their time. The drops are perfectly good.
My Clan

20-May-2015 15:35:27

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
All Over said:
A Lotta Dmg said:
White Runtz said:
Law Tinkerer said:
Why didn't anyone mention how OSBuddy is ruining the game?


Because it ain't ruining the game.


Osbuddy is great, it's made by a mod, it's helpful and I don't think it gives me too many advantages except for making things more convenient.


It's a former botting client and some of its developers have (i think) taken part in illegal activities.


It can be owned formerly by ******, the Mod's review the code and find nothing wrong with it.


Why is HIMLER (replace HIM with HIT) censored its only a name. No I am not praising him either, I can't stand his mustache. Ironically these words aren't censored:

Gestapo
Adolf
My Clan

20-May-2015 15:58:39 - Last edited on 20-May-2015 16:02:10 by White Runtz

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
All Over said:
White Runtz said:
All Over said:
A Lotta Dmg said:
White Runtz said:
Law Tinkerer said:
Why didn't anyone mention how OSBuddy is ruining the game?


Because it ain't ruining the game.


Osbuddy is great, it's made by a mod, it's helpful and I don't think it gives me too many advantages except for making things more convenient.


It's a former botting client and some of its developers have (i think) taken part in illegal activities.


It can be owned formerly by ******, the Mod's review the code and find nothing wrong with it.


Why is HIMLER (replace HIM with HIT) censored its only a name. No I am not praising him either, I can't stand his mustache. Ironically these words aren't censored:

Gestapo
Adolf


Why the heck do you keep saying that the mods review the code!?!?? THEY DON'T! They've clearly stated that they review the FEATURES that osbuddy gives players, NOT the code. Stop spreading lies.


You do realize they can review the code it is called reverse engineering. If you think the Mod's haven't peeked its called being naive. No I didn't come with that I heard it from somewhere I might be spreading lies. How do you think OS Buddy works by looking into the code as obfuscated as it can be. I am just saying don't be surprised if the Mods are looking into the code to ensure safety. The reason why they dodge the OSB controversy as little as it is, precisely for that reason. They even said Mod Reach was not abducted by aliens to help OSB work on planet Mars. Curse my urge to want to write conspiracy theories. But seriously don't be suprised if they don't review code. I think I read somewhere they do, but I might be spilling poison on the floor and not know it.
My Clan

20-May-2015 16:13:46

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Wee said:
All Over said:
Wee said:
Zulrah is fine as it is, only people who are awful at it complain.

Afk nmz and splashing, dont really care, damage has been done.

About the ddos attacks, its well known that pvp clans are responsible, just mass ban them.


right away we know you're someone who made bank at zulrah.

lots of people who fight zulrah and are good at it agree that its drop table is overpowered.

just wait for those statistics in a month or so.



I have 25,7M Rc xp, ive made max cash doing runecrafting, i dont care if zulrah gets nerfed but it shouldnt, its fine as it is.


I agree we might as well nerf RC right, if Zulrah is so *P in cash. I agree I think its balanced I bet you no more than 15% of the community can kill it.
My Clan

20-May-2015 16:43:08

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Defence 1 said:
The biggest issue with the community is not the splashers, the nmzers, or the people who camp zulrah or wyverns - its those downvoting content theyll never use/that doesnt affect them. its those cancerous mains who have a hate on for pures who no vote any awesome content that would introduce new game content for 1 def. the wilderness is dead because jagex hates pures.


Go back to your cave pure :p

This is for the mains only problem guv :p
My Clan

20-May-2015 16:43:37

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Defence 1 said:
White Runtz said:
Wee said:
All Over said:
Wee said:
Zulrah is fine as it is, only people who are awful at it complain.

Afk nmz and splashing, dont really care, damage has been done.

About the ddos attacks, its well known that pvp clans are responsible, just mass ban them.


right away we know you're someone who made bank at zulrah.

lots of people who fight zulrah and are good at it agree that its drop table is overpowered.

just wait for those statistics in a month or so.



I have 25,7M Rc xp, ive made max cash doing runecrafting, i dont care if zulrah gets nerfed but it shouldnt, its fine as it is.


I agree we might as well nerf RC right, if Zulrah is so *P in cash. I agree I think its balanced I bet you no more than 15% of the community can kill it.

if 5% of the community is using nmz then i bet the *ulrah killers also constitute 5% or less as well ****dering how comparable nmz's flooding resources has been to zulrahs


You may be right I just chose a very high number like 15% to please my fellow bretherens (Heritage, Saxo, etc.)
My Clan

20-May-2015 16:46:15

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Warrer said:
You should add an npc that can remove experience for a fee (maybe 4gp per xp?) this could easily become the best gold sink in the game, better than barrows repair costs. Obviously this addition would be mainly used by pures and I know a lot of people are against changes that benefit pures but just think about how much money would actually be removed from the game. I know that suggesting the removal of quest xp could cause a lot of problems in the community and possibly in the game so the solution is to simply not allow you to remove quest xp on release (assume it is released) or pull it to the community.
The price of removing xp could also be much higher to make for a better gold sink if you think that 4gp is too low or just have a set cost per level (100k?).


Give more power to pures....you must be joking......ha....ha...its so good being a main......those...poor little ******** they limit themselves.....har....har....*cough*.....swallowed a bloody fly.......


Seriously look at KBD head and how it failed miserably.
My Clan

20-May-2015 16:56:01 - Last edited on 20-May-2015 16:56:13 by White Runtz

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Warrer said:
Huh? And the only real powers that pures would be getting would be pking with a whip or using long range and a couple of other things i can't think of.



It would be OP, you could buy barrows gloves and use it. Not to mention you could complete treasure trail clues. I am just saying if you choose to limit yourself you deserve it. Whips? Pures can techincally wield whips they just can't train strength with it.

While KBD head probably wouldn't be OP it would lead for more pure centered things. I felt it was a waste of time for devs to fix something just for pures. They only constituent a small portion of this game. So live without mounting the KBD head, it can stay in a bank.
My Clan

20-May-2015 17:05:04

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Chrisbamby said:
My issue with the game at the moment is that most skilling supplies are devalued mainly from zulrah, skeletal wyverns and nightmarezone. I wish you rebalance these droptables and especially the skilling supplies bought from nightmarezone. Currently are massive ammounts of herbs, especially low level herbs brought into the game from nmz wich devalues them alot.


Not true I make plenty of profit from chopping magic logs. Have you seen them they are 1.2k more than what I got Pre-GE. I can't speak for all skilling supplies. Chopping magic logs requires no effort so its still better even if Zulrah can reap profits.

According to RSBuddy the price has been stable. Ironically the amount traded aka volume has been decreasing so there has been a shortage either because not so many people chop dem wood.
My Clan

20-May-2015 17:16:54 - Last edited on 20-May-2015 17:18:21 by White Runtz

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Dawn of Fear said:
Wyverns are fine?

I hit 90 slayer a long time ago, but I have no motivation to keep going. Why? Because every time I gain a slayer level, and see that I've unlocked a new monster to kill, all I can think about is the fact that wyverns are the best slayer monster to kill hands down... Want to get 85 slayer to farm whips? Wyverns are better. Or get 87 slayer for Krakens? Wyverns are better. How about getting level 90 to farm Dark Bows? Surely they are better money than wyverns... Nope, wyverns are much, much better. But you'd think a level 93 boss, that requires you to be on task just to kill, has to be better money than wyverns. Not. Even. Close.

As it stands, level 72 slayer is end game. 1/13th of the way to 99 slayer should not be the best slayer money.

I have a level 120 maxed melee wyvern killing alt (with a combat brace), and as long as I afk wyverns while skilling on my main, there is not a single skill in the game that I lose money. So if wyverns are so "balanced", then why are people creating alts and spending months to max them out, just to kill wyverns? Nobody ever did this for abyssal demons...

My only hope is that the abyssal demon boss and hellhound boss are good money, because if I get to 95 slayer to find out wyverns are still better... I'm just going to take a break and wait until Zeah comes out. If they can't balance a simple low level slayer monster, how will they SNIP


But Wyvern's give the worst slayer XP. Higher level slayer monsters and even Bloodvelds can give better XP rates. So it doesn't have to make sense. They only buffed drops because nobody killed them.
My Clan

20-May-2015 17:29:39

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
XsDarknesssX said:
Zulrah is fine, but I do feel like Wyvern drops should be spread out among all of the high end slayer monsters. Make slayer worth training past 72 other then for a cape.


Why does slayer need to be worth training at every single level. I could say that about 99 attack give me a reason to get 99 attack other than cape. There isn't 99 weapons, your reason is absurd and leads to a slippery slope. Be lucky slayer has lots of content some skills stop being useful after 50 like construction. This game is turning into slayerscape as much as I like slayer. That is like me complaining RC needs to be more profitable.
My Clan

20-May-2015 17:34:38

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Void Tank said:
its too late to remove/change any content like splashing etc they should've done it at the release, this because the people have have used these methods already will vote yes for removal but they've alrdy profited money/exp themselves but don't want others to use it. there really is no downside to nmz afk its not a must its just an option for people who cant play as much to be able to see higher level content.

Ps: I also really think that in order to keep the pk community alive they need to make a +1 world ( a world where you always protect your items) this would not only open up many new types of accounts, but this would also fix the fact that pking is dead as **** now cos of the dcs. these dcs cause people not wanting to go out and pk cos they'll just lose their items anyway.
[OR FIX THE BLOODY SERVERS!!!!!!*


I totally agree. The server issue can't be fixed by them they have to kill the DDosERS.
My Clan

20-May-2015 17:35:11

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Miss Frost said:
White Runtz said:
XsDarknesssX said:
Zulrah is fine, but I do feel like Wyvern drops should be spread out among all of the high end slayer monsters. Make slayer worth training past 72 other then for a cape.


Why does slayer need to be worth training at every single level. I could say that about 99 attack give me a reason to get 99 attack other than cape. There isn't 99 weapons, your reason is absurd and leads to a slippery slope. Be lucky slayer has lots of content some skills stop being useful after 50 like construction. This game is turning into slayerscape as much as I like slayer. That is like me complaining RC needs to be more profitable.


99 Attack does give benefits over 75 attack as it makes it easier to hit through high defensive monsters/players, even with the same gear. (Or am I fooling myself into believing attack matters other than deciding what weapons you can use?).


I could say higher slayer provides benefits as well. I didn't say Attack was useless, I was merely saying I could say lets have tier 90-99 weapons. I want a better way to train attack with new weapons. Slayer already has enough content, so to complain Wyverns is the best thing and there is no need to get above 72 is preposterous. A lot of skills don't have a lot to offer after a certain level. Slayer isn't the centre of the universe.

P.S. You are reading my post wrong. The person I replied too beleives there is nothing to incenvise him to 99 slayer. A lot of skills don't things to do in the 90's. The cape should be incentive enough. Not every level has to give OP benefits or benefits at all. Take Runecrafting you basically have to get 44 to start getting some benefit . Then 91 is where it is at. After that the only incentive is the nice looking cape. I am not complaing that we need content at 92,93,94,etc.
My Clan

20-May-2015 18:03:14 - Last edited on 20-May-2015 18:05:13 by White Runtz

White Runtz

White Runtz

Posts: 5,389Rune Posts by user Forum Profile RuneMetrics Profile
Lykosys said:
duck level1 said:
Is this why the client isn't working or is it just my computer?? :|:|:|:|:|:|:| i need to do this clue scroll


Your client should load fine, the only problems you should be experiencing are not being able to click the big red "CLICK HERE TO PLAY" button or disconnecting while in-game.

DaCaveman420 said:
This is absolutely ridiculous. I pay monthly membership costs to be able to play this game when I am not at work or at school. Whenever I have a day off I can never play because of this lame excuse of DDOS attacks. Either beef up your servers, reduce membership costs, or refund me my money back. This is asinine. I'm hear to play not to log back in every 5 minutes. This isn't fun. I paid for a good experience. I'm having a bad one.

The state of old school Runescape is deteriorating. Can't even play. Developers too worried about changes to the game like stupid grimy herb pouches and slayer bosses. Fix the servers. Fix the game. I say leave it as 2007 Runescape and stop bringing new crap into the game. But I'm just one customer. So fix your servers or get a -1 monthly membership subscriber.


It isn't that simple. They've surely invested heavily in protecting their servers, there are always going to be attacks - they come and go, just need to do something else meanwhile.


People think DDoSing is a problem that goes away if you pray real hard. But it isn't, if there was some tech to elimainte DDoSing. That person would be filthy rich, its like poverty you can't end all poverty. But I think that is a bad analogy.


So if you want your million dollar idea, develop a tech to disable DDoSing.
My Clan

20-May-2015 18:06:16 - Last edited on 20-May-2015 18:06:39 by White Runtz

Quick find code: 380-381-178-65624994Back to Top