Hguoh said:
Yet Grondaban writes of those same events when he perceives it to be only Year 1867 of the 4th age. Now, one of them could be wrong in their perception of time, or something funky could be going on with time and space in Daemonheim. And considering the temporally displaced image and note mentioned above, I favor the latter interpretation. I think that certain portals in the warped floors of Daemonheim can occasionally displace beings in time as well as place to varying and often unpredictable degrees, or they alter the local flow of time such that an individual might arrive somewhere prior to when they left.
Compared to elsewhere in Daemonheim, the location we visit in DAT seems fairly stable and would be less likely to be affected by temporal and spatial variations.
The problem with this theory is that literally every other character is unaffected by any time stuff. We've had a ton of characters waltz down to the bottom of Daemoheim (Bilrach, Moia, Us, the Dishonour amongst Thieves crew) and stay there for extended periods of time without their perception changing. Chronicles of Bilrach and the Sagas even establishes that the humans had regular contact with the surface, and learnt of the discovery of Runecrafting and the start of the Fifth Age immediately. So even if their perception of time passing was different, they would have known the actual date anyway.
The only thing suggesting any time-related stuff in Daemonheim is a portal being able to show visions of the past and provide an extra-dimensional scrap of paper.
The fact it doesn't make sense doesn't even matter though. That "fan theory" involving Daemonheim time dilation was by the mod that wrote this lorebook. It's canon. Because Daemonheim's story hadn't been made confusing enough and retconned enough already. You never were our brightest star, Khazard. 'Vermin slaughtered like lambs'? What does that even mean?
Yet Grondaban writes of those same events when he perceives it to be only Year 1867 of the 4th age. Now, one of them could be wrong in their perception of time, or something funky could be going on with time and space in Daemonheim. And considering the temporally displaced image and note mentioned above, I favor the latter interpretation. I think that certain portals in the warped floors of Daemonheim can occasionally displace beings in time as well as place to varying and often unpredictable degrees, or they alter the local flow of time such that an individual might arrive somewhere prior to when they left.
Compared to elsewhere in Daemonheim, the location we visit in DAT seems fairly stable and would be less likely to be affected by temporal and spatial variations.
The problem with this theory is that literally every other character is unaffected by any time stuff. We've had a ton of characters waltz down to the bottom of Daemoheim (Bilrach, Moia, Us, the Dishonour amongst Thieves crew) and stay there for extended periods of time without their perception changing. Chronicles of Bilrach and the Sagas even establishes that the humans had regular contact with the surface, and learnt of the discovery of Runecrafting and the start of the Fifth Age immediately. So even if their perception of time passing was different, they would have known the actual date anyway.
The only thing suggesting any time-related stuff in Daemonheim is a portal being able to show visions of the past and provide an extra-dimensional scrap of paper.
The fact it doesn't make sense doesn't even matter though. That "fan theory" involving Daemonheim time dilation was by the mod that wrote this lorebook. It's canon. Because Daemonheim's story hadn't been made confusing enough and retconned enough already. You never were our brightest star, Khazard. 'Vermin slaughtered like lambs'? What does that even mean?
10-Jan-2018 16:46:10