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Aveo7

Aveo7

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* bookmarked *
Wow. Great thread Eli! And great research too! I'd been reading the snippets of your research that you'd been posting on the Penguin Locations threads but even so I wasn't expecting the depth and quality of it to be so high!

I have a suggestion, in case no-one's mentioned it before: Larry can be contacted by the Lunar spell "NPC Contact". This means you can stay with the penguin while asking Larry for clues. I'm not sure if you're doing this already or not :P
I've also heard that the "where Wizards study" can be activated around the Magic Guild in Yanille. I'm not sure if its true though.

22-Feb-2009 14:59:22

Aveo7

Aveo7

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"The clue Chuck gave me was -- "somewhere in RuneScape" :O "
----
Ohhh I had wondered what would happen in the interval before it respawns!
I wonder why there's sometimes a gap between the penguin disappearing and the penguin respawning ...

12-Aug-2009 13:28:00

Aveo7

Aveo7

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I like Canada's theory lol. I guess the spies are fitted with some sort of auto-teleport mechanism to bring them back to base if they fall into enemy hands and get caught or imprisoned in one place.
Then there's a slight delay while their replacement is stuffed into the disguise and teleported to the start point. After all they've only got flippers, so you can't really expect it to be a quick job all the time.
------
Lol I remember when penguins first came out and I went to Larry for some clues. The first time I went I got the clue "the coast west of Ardougne" which was just nonsense, and a couple of days later when I went back I got "somewhere in Runescape". I couldn't imagine a less helpful set of clues at the time!

13-Aug-2009 11:08:58

Aveo7

Aveo7

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Woah nice!
Hmmmm if it's only for a small area in the Wildy then maybe it's the squares along the western edge? It sounds like a clue for the Trollweiss/GWD/ritual/Ghorrock area? It could overlap into the western-most squares in the Wildy ...
The quickchat indicates that there's an unseen penguin spawn in the GWD area so the clue could be designed for that one, but covers a greater area than just GWD.

04-Feb-2011 11:15:43 - Last edited on 04-Feb-2011 11:16:42 by Aveo7

Aveo7

Aveo7

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So just to clarify -
Looking at Eli's clues map with the grid pattern, the grid that contains the Mountain Camp would activate the "Fremmeniksand Barbarians" clue, as does the entire grid square to the south? (The one between the Mountain Camp square and the "bees and flax" square.)
The two grid squares east of the Mountain Camp (the Troll Stronghold square and the Trollheim square) would both likely have the Trollheim clue for the Trollheim penguin.
All the squares north of that would be the "frozen wastes" clue, which seems to only have the GWD penguin in it, as the quickchat doesn't allow for one on Trollweiss.
It could be years before Mod Nancy changes the pattern enough for us to see all the penguins :(

09-Feb-2011 03:41:09

Aveo7

Aveo7

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I just checked w45 and that peng's (still?) east of Meyerditch, but it's not trapped, it's wandering.
If I'm right about next week then it should be a good week for Morty clue testing.
Eli - what do you mean by the land south of Port Phas is unwalkable? You can get right up to the south wall of the town and along it.

09-Sep-2011 11:56:59 - Last edited on 09-Sep-2011 11:58:51 by Aveo7

Aveo7

Aveo7

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Lol woops that's what you get for reading when you should be asleep :P It looks like I took the "un-" from the "unless" right below ...
If the atmosphere turns blue at the City of Ghosts/Bloodsuckers rule boundary, then the line south of Darkmeyer where it turns green again could also be significant. I doubt they'd add a clue border for such a small out-of-the-way area, but maybe the Bloodsuckers area ends and it reverts to "Somewhere in Runescape"?

10-Sep-2011 09:45:22

Aveo7

Aveo7

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I had a quick look at the atmosphere borders around Darkmeyer.
The atmosphere changed from green to blue just south of Port Phas at the music border. From the world map it looks like the same latitude as the southern border of "near the dungeons of Daemonheim" and I assume this border was previously the edge of the map.
The atmosphere changed from blue to green again at the same latitude as the northern border of the "northern desert" clue (again this is from the world map so I might be out by a few squares of latitude)
The atmosphere changed back to blue near the eastern wall of Meyerditch. It looks like it's the same longitude as the eastern border of "near the dungeons of Daemonheim" - but again that needs checking. I didn't bring my sextant >.<

So in conclusion, the "green area" east of Meyerditch could potentially be a separate clue to the "blue area" east of Darkmeyer. If the unseen Meyerditch peng has its own clue then we could potentially see it one or two squares east of the wall.

Edit: In fact walking the whole way around to Dessous's graveyard, the border between green and blue seems to follow the old map edge.

Question - Eli have you tested clues right up against the shortcut between the Abandoned Mine and Burgh De Rott? Also right up against the northern gate to Burgh De Rott? If not I'd be happy to help you sometime.

12-Sep-2011 13:18:32 - Last edited on 12-Sep-2011 13:35:03 by Aveo7

Aveo7

Aveo7

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I found the Morty bush east of Darkmeyer (in the blue area) on w51 and immediately phoned in to Chuck. He gave me the following clues:
Where bloodsuckers rule (3 times)
Somewhere in Runescape (twice) <<-----
In the Southern Desert (twice)
In the Kingdom of Kandarin (once)
Between Fremmenik and Barbarians (once)

About 45 minutes later I managed to get the peng up against Meyerditch wall twice:
The first time, I spammed Chuck for clues for 5 minutes. The only Morytania clue that I got was Bloodsuckers Rule, although he was skipping pengs because I didn't get any clues for Desert in that entire time. Instead I mostly got Mountain of Wolves. I also got no "Somewhere in Runescape" clues.

I let it go after 5 minutes and it went into the green area. Straight away I got "Somewhere in Runescape" again.
3 - 5 minutes later I got it back up against the wall for another 5 minutes. Once again the only Morytania clue I got was Bloodsuckers Rule, and I didn't get any Wolves or Ape clues. And again I also got no "Somewhere in Runescape" clues.
Over the 15 minute period from when I first got it up against the wall until the end of the second time, I only got these roamer clues:
Near a Mountain of Wolves
Between Fremmenik and Barbarians
Somewhere in Kandarin
Around Ardougne (towards the end - also stopped getting Kandarin clues at the same time)
Which leads me to suspect that it was indeed the Morty bush that was activating the Somewhere in Runescape clue, although this will need a proper investigation (and a team of herders) some other time when we only have 1 Morty and all roamers are accounted for.

20-Sep-2011 10:26:41 - Last edited on 20-Sep-2011 12:00:09 by Aveo7

Aveo7

Aveo7

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Yes I only got "Somewhere in Runescape" when the penguin was outside the old map boundaries - in both the green and blue areas. I never got it when it was pressed up against the wall inside the old map area.
I had thought that the clue might be triggered by a roamer peng but I never got any of the clues for the surrounding areas – Eagles Fly, North of Ardougne, etc. Most of the time the closest activated clue was Kingdom of Kandarin. I also got no Ogres or South of Ardougne clues.
We might have to wait a few weeks before we get a chance to test it :(

23-Sep-2011 04:20:18

Aveo7

Aveo7

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Sometimes I use this thread to go penguin hunting on a different world. Today I went hunting on 2 worlds - w23 and w24, and the results were so different I thought it made quite a good case study of using Chuck's clues to hunt.
W23 was very straightforward - I got 5 clues from Chuck for the 5 roamers. They were
Kingdom of Kandarin - 4 times - found Ardy bush in Seers Anvils
Somewhere in Runescape - 4 times - found Observatory at the new trap and reset to confirm its identity
Kingdom of Asgarnia - 6 times - found Ice Mountain at the Falador bridge trap
Near a Mountain of Wolves - 3 times - found Piscatoris crate on Catherby docks
Kingdom of Misthalin - 4 times - found Barb bush east of Draynor manor!
The interesting thing was the number of times Chuck gave each clue averaged out to be roughly the same (4, 4, 6, 3, 4), which was a good indication that there was one peng in each clue area even if I didn't know how many roamers there were.

W24 was a completely different story. I got the following clues from Chuck:
Kingdom of Kandarin - 8 times
Near Ogres - 6 times
Kingdom of Asgarnia - 4 times - Ice Mountain in the Falador bridge trap
Castle of Arthur - 2 times
Coast West of Ardougne - 1 time
Around Ardougne - 1 time
It was obvious that there were 2 or 3 pengs in the Kandarin clue area, and one was north of the other. Sure enough I found Ardy bush in Seers Anvils (same as w23), Observatory crate roaming south of the beehives, and Piscatoris crate south of Legends (which I reset to confirm).
I didn't find the Ogres peng (Barb bush!) until I tried again 3 hours later and it was just south of Yanille (also activating South of Ardougne clue at that stage).

Funny how 2 worlds have such different results. One world had all pengs nicely self trapped in different clue areas (with Barb all the way over at Draynor!) and in the other world 3 of the pengs were still roaming with both crates near each other (and Barb was all the way south at Feldip!)

11-Mar-2012 10:22:20 - Last edited on 11-Mar-2012 10:33:18 by Aveo7

Aveo7

Aveo7

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I was doing some research on the theory that penguin movement has been recently tweaked so that they prefer to head north.
I checked three worlds to see where the 4 roamers were, and I thought I'd post the results here because it may change our understanding of how penguins roam.
Here's where I found the penguins:
World 51
Feldip bush -- Seers anvils
Pisc/Obs crate -- Bridge west of Sinclairs
Feldip rock -- Dead trees south of Piscatoris colony
Pisc/Obs crate -- Goblin tower south of the dwarf cannon (nw of fishing guild)
World 52
Feldip rock -- Seers anvils
Pisc/Obs crate -- Bridge west of Sinclairs
Feldip bush -- Rock crabs east of Rellekka
Pisc/Obs crate -- couldn't find it. Chuck's clues suggest Kingdom of Kandarin
World 53
Feldip bush -- Bridge west of Sinclairs
Feldip rock -- roaming northwest of Falconry
Pisc/Obs crate -- bottom of the path up Eagles Peak
Pisc/Obs crate -- Rellekka market

As you can see, the evidence overwhelmingly favours the theory that the penguins prefer to move north. More testing is needed, but at this stage I think we can say that the recent changes mean roamer penguins are more likely to be found in the northern part of their roam ranges.

05-Nov-2012 10:35:26 - Last edited on 05-Nov-2012 10:55:33 by Aveo7

Aveo7

Aveo7

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Just a thought-

We've determined that a 34th 2pt penguin location has been added. It could trigger a brand new clue.

If someone is going to Chuck for clues immediately after an update or Reset, and reports a new clue - or even the "somewhere in Runescape" clue - it's likely to be the ghost at the new location.

Of course, there's a 1 in 68 chance of that happening, but even those odds mean it happens on several worlds every week.

15-Mar-2017 23:14:04 - Last edited on 15-Mar-2017 23:14:27 by Aveo7

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