Abyssal equipment lack value, due to the ease of access to better weapons. However items that were once useless suddenly became valuable when they contained desired components.
Could Abyssal Equipment provide Abyssal Components when dismantled to give reason to use them?
Suggested Values:
Discovery Requirement: Level 70
Sources: Guaranteed 1x from Abyssal Whip, Abyssal Wand/Whip, Abyssal Head.
Abyssal Charms have a 1% chance.
Product example:
Sigil of Warping: Made from Abyssal, Ethereal, and Precise components.
Effect: When activated, the next time you attempt move within 15 spaces you instantly teleport there, as long as its accessible by walking and you're not bound/stunned. Useful for dodging boss attacks. Has a 30s recharge time, cooldown starts as soon as you teleport.
Has 500 charges when created, can be recharged for 50 charges with an Abyssal Component.
Perk examples from putting Abyssal Components in respective gizmos:
Tool Gizmo:
Gives Imp-Souled, possibly Rank 5 as its a rare component.
Armor Gizmo:
Abyss-mal (New), 3 ranks. When you take damage, 0% chance of warping in and out of existence, reducing the damage by 50% and deflecting it back to the attacker. Each time you take damage, the chance increases by 0.2% per rank until it activates, to which its reset to 0%.
Has its own buff bar showing the current chance of activation. Self-damage increases the chance of this activating, but cannot trigger the effect.
Weapon Gizmo:
Teleporting (New): 5 Ranks. Upon killing a monster, 3% chance per rank of teleporting all their drops to your bank. Combat equivalent of Imp-Souled of the elves
Could Abyssal Equipment provide Abyssal Components when dismantled to give reason to use them?
Suggested Values:
Discovery Requirement: Level 70
Sources: Guaranteed 1x from Abyssal Whip, Abyssal Wand/Whip, Abyssal Head.
Abyssal Charms have a 1% chance.
Product example:
Sigil of Warping: Made from Abyssal, Ethereal, and Precise components.
Effect: When activated, the next time you attempt move within 15 spaces you instantly teleport there, as long as its accessible by walking and you're not bound/stunned. Useful for dodging boss attacks. Has a 30s recharge time, cooldown starts as soon as you teleport.
Has 500 charges when created, can be recharged for 50 charges with an Abyssal Component.
Perk examples from putting Abyssal Components in respective gizmos:
Tool Gizmo:
Gives Imp-Souled, possibly Rank 5 as its a rare component.
Armor Gizmo:
Abyss-mal (New), 3 ranks. When you take damage, 0% chance of warping in and out of existence, reducing the damage by 50% and deflecting it back to the attacker. Each time you take damage, the chance increases by 0.2% per rank until it activates, to which its reset to 0%.
Has its own buff bar showing the current chance of activation. Self-damage increases the chance of this activating, but cannot trigger the effect.
Weapon Gizmo:
Teleporting (New): 5 Ranks. Upon killing a monster, 3% chance per rank of teleporting all their drops to your bank. Combat equivalent of Imp-Souled of the elves
09-Aug-2019 23:26:53 - Last edited on 10-Aug-2019 06:56:59 by I ate all