Forums

Quit Crying About Comp

Quick find code: 15-16-766-66107651

of 5
Dicobalt
Sep Gold Premier Club Member 2018

Dicobalt

Posts: 41Bronze Posts by user Forum Profile RuneMetrics Profile
Isn't it ironic that the people complaining about complainers are now complaining?

Where are all the arguments about why reaper or CW belonged on comp in the first place? Tons of reasons why they should have been removed but these people complaining now just want to call others names and whine that their efforts spent afking a minigame or paying for a leach were wasted (L0L).

Quit crying and work on some real achievements.
:)

26-Jun-2019 06:12:05

Rikornak
Oct Member 2013

Rikornak

Posts: 6,054Rune Posts by user Forum Profile RuneMetrics Profile
Long story short: Two achievements focused on noncompletables that solely served as gatekeepers for the regular and trimmed comp respectively were reduced to plain achievements, quite a few players obtained either or both cape(s) in consequence and other players do no longer feel exclusive enough. Well long story long take a look at some of those threads in here.

I don't feel too much compassion since a few of those (certainly not all, but well - there were quite some) players just got what they've molded for the last 9 years. Stuff such as outraging when players were asking to fix or improve broken content because it could devalue their cape or so. Or well - ranting at the planned tiered rework until it was reduced to what it is now.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

26-Jun-2019 06:31:34 - Last edited on 26-Jun-2019 06:35:24 by Rikornak

Ethereal199
Oct Member 2015

Ethereal199

Posts: 2,238Mithril Posts by user Forum Profile RuneMetrics Profile
The "Reaper Crew" requirement did not belong on the cape in the first place. The Completionist Cape is meant to signify a personal achievement.

I would've had no problem with it being kept as a requirement if all the group bosses were not required. The fact is that a player could pay for leeches and be carried towards a boss kill (or even join a boss mass), and would still end up being credited towards the "Reaper Crew" requirement. How is that any different from a player who has killed all soloable bosses, rather than relying on other players to carry you to the kill?

Not to mention, that "Reaper Crew" requirement promoted forced group content. It is quite difficult to even obtain team mates for a kill on some of these group bosses, because many players (there are some kind souls, but they're a minority) do not like bringing learners along and require them to pay an 'x' amount of money.

I would expect some players are upset that not as many players will be paying for boss leeches anymore (only for those that want the stat boost from Reaper Crew), but Jagex could've kept "Reaper Crew" if they instead made it possible to buy boss kill tokens (that only award kill count, not any loot) from the Deep Sea Merchant store. I mean I would gladly pay 'x' amount of money on these tokens rather than my money ending up in the hands of these players offering boss leeches. It'd also remove a significant amount of pure GP out of the game.
Hard -> 3a Range Top (#357), 3a Full Helm (#439), Barrows Dye (#1755, #2546)
Elite -> Shadow Dye (#510, #1970, #1985), Barrows Dye (#680, #1567, #2038), 3a Druidic Staff (#969), Ice Dye (#1539)
Master -> Barrows Dye (#480)

26-Jun-2019 09:34:12 - Last edited on 26-Jun-2019 09:41:09 by Ethereal199

Dicobalt
Sep Gold Premier Club Member 2018

Dicobalt

Posts: 41Bronze Posts by user Forum Profile RuneMetrics Profile
Ethereal199 said:
I would expect some players are upset that not as many players will be paying for boss leeches anymore, but Jagex could've kept "Reaper Crew" if they instead made it possible to buy boss kill tokens from the Deep Sea Merchant store. I mean I would gladly pay 'x' amount of money on these tokens rather than my money ending up in the hands of these players offering boss leeches. It'd also remove a significant amount of pure GP out of the game.


Wouldn't it be interesting if Jagex flipped the script and required learner points at group bosses for comp? Help build people up instead of extorting them.
:)

26-Jun-2019 09:56:15 - Last edited on 26-Jun-2019 09:59:48 by Dicobalt

Tophurious
Dec Gold Premier Club Member 2014

Tophurious

Posts: 8,964Rune Posts by user Forum Profile RuneMetrics Profile
Dicobalt said:
Ethereal199 said:
I would expect some players are upset that not as many players will be paying for boss leeches anymore, but Jagex could've kept "Reaper Crew" if they instead made it possible to buy boss kill tokens from the Deep Sea Merchant store. I mean I would gladly pay 'x' amount of money on these tokens rather than my money ending up in the hands of these players offering boss leeches. It'd also remove a significant amount of pure GP out of the game.


Wouldn't it be interesting if Jagex flipped the script and required learner points at group bosses for comp? Help build people up instead of extorting them.


this would be awesome
Tell us about useless, low effort, non trolly posts here!
Read the gloopy bible written by Kings Abbot!
Do you like towels?

26-Jun-2019 10:03:29

Rikornak
Oct Member 2013

Rikornak

Posts: 6,054Rune Posts by user Forum Profile RuneMetrics Profile
Tophurious said:
Dicobalt said:
Ethereal199 said:
I would expect some players are upset that not as many players will be paying for boss leeches anymore, but Jagex could've kept "Reaper Crew" if they instead made it possible to buy boss kill tokens from the Deep Sea Merchant store. I mean I would gladly pay 'x' amount of money on these tokens rather than my money ending up in the hands of these players offering boss leeches. It'd also remove a significant amount of pure GP out of the game.


Wouldn't it be interesting if Jagex flipped the script and required learner points at group bosses for comp? Help build people up instead of extorting them.


this would be awesome


I think the problem might be that you would be able to gain lots of points for more exotic easy bosses and massing - in a k'ril hm mass a few days ago i would've gotten 10 points per kill (if I wasn't maxed already) for the first few kills. Basically the focus would need to be making higher levelled bosses much more rewarding in that aspect - and introducing rewards for more than 500 points. Some kind of incentive to actually take learnes to high end stuff.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

26-Jun-2019 13:44:59 - Last edited on 26-Jun-2019 13:46:16 by Rikornak

B I L L Y
Nov Member 2011

B I L L Y

Posts: 2,946Adamant Posts by user Forum Profile RuneMetrics Profile
well I comped years ago and I for one like this update yes it might suck right now but in a month or 2 the only ppl with comp will be the ppl who want to be comp as its not best in slot anymore so not all pvmers will have it or need it

now me I'm happy for ppl who got comp to day no need to cry about other ppl getting some thing I'm not 10 you should say grats I mean its 2 regs they still did lots of stuff its a game shit happends from what have seen in game its only the toxic ppl who are upset

26-Jun-2019 13:57:04

Jordyre
Apr Member 2016

Jordyre

Posts: 1,260Mithril Posts by user Forum Profile RuneMetrics Profile
It's less about exclusion/whining for me. I understand the valid points of completionist being a sign of personal achievement and why group bosses did not meet that standard.

My problem with the removal of Reaper is that, while completionist does have a component of personal achievement, it also has a component (an explicit component, at that) that it is meant to signify a certain level of "completion" of the game. Bossing is a huge component of RuneScape. By completely removing the requirement rather than modifying it to meet complaints of group bossing, they've (at least in my opinion) degraded the cape's significance as a signifier of "completion."

What they should have done was modify the requirement so that bossing was maintained in a forthright manner (rather than include PvM or bossing as buried components within other reqs that aren't entirely about bossing) for just solo bosses. For how important bossing is to RuneScape, I think if we want a cape that signifies certain levels of completion of the game, we need an explicit bossing requirement that covers several bosses in one, even if just the solo ones.
Fast Sc
Co-Owner

26-Jun-2019 15:27:42

Daibhi
Sep Member 2017

Daibhi

Posts: 1,101Mithril Posts by user Forum Profile RuneMetrics Profile
Jordyre said:
It's less about exclusion/whining for me. I understand the valid points of completionist being a sign of personal achievement and why group bosses did not meet that standard.

My problem with the removal of Reaper is that, while completionist does have a component of personal achievement, it also has a component (an explicit component, at that) that it is meant to signify a certain level of "completion" of the game. Bossing is a huge component of RuneScape. By completely removing the requirement rather than modifying it to meet complaints of group bossing, they've (at least in my opinion) degraded the cape's significance as a signifier of "completion".


In one of the past streams leading up to this, when Jagex was still trying to figure out how to go about it (maybe even before the simplified version), Mod Jack said that the comp cape has never meant the completion of everything in the game. So I'm not so sure if there's really much ground to stand on still beating that dead horse regarding the definition of completionism.

26-Jun-2019 15:40:41 - Last edited on 26-Jun-2019 15:45:37 by Daibhi

Quick find code: 15-16-766-66107651Back to Top