Good afternoon,
I am rewording the text of this thread to make it more clear in particular to people that states that I would like the game to be nerfed. Actually I never asked to make the game easier. Rather, I am just asking to allow player to play content without it being shielded behind a luck barrier.
So, there are different scores in game, starting from most xp, then going to trim cape, comp cape, max cape, mcq, and other scores for minigames, etc. Some achievements do not grant runescore because the component of luck related to them is high. It was Jagex decision to grant runescore only to those achievement with a light component derived by luck.
My point is that the developers of BGH didn't pay attention to the enormous component of luck needed in order to complete the "three in a bed" achievement, and the luck component is actually placed even before the content itself.
Jagex didn't reveal the chance of getting 3 dinos spawn, but from my experience it should be around 1/500 or so.
Therefore, either do not assign runescore to this content (as it happens for the other achievements with a luck component) or make the achievement do-able by allowing players to select the number of dinos spawn before every encounter.
At least, maybe set a threshold for 3 dino spawn (like a trhesold pet) or let us buy an item that will grant that spawn.
There could be tons of solutions. Of course, if people do not care about this niche content, usually just say no without understanding exactly the point of constructive criticism.
In no way I am asking the game to become easier. The achievement is difficult and it should stay difficult. I am just asking to have to chance to complete it, which seems to me pretty reasonable.
Best regards,
Nap
I am rewording the text of this thread to make it more clear in particular to people that states that I would like the game to be nerfed. Actually I never asked to make the game easier. Rather, I am just asking to allow player to play content without it being shielded behind a luck barrier.
So, there are different scores in game, starting from most xp, then going to trim cape, comp cape, max cape, mcq, and other scores for minigames, etc. Some achievements do not grant runescore because the component of luck related to them is high. It was Jagex decision to grant runescore only to those achievement with a light component derived by luck.
My point is that the developers of BGH didn't pay attention to the enormous component of luck needed in order to complete the "three in a bed" achievement, and the luck component is actually placed even before the content itself.
Jagex didn't reveal the chance of getting 3 dinos spawn, but from my experience it should be around 1/500 or so.
Therefore, either do not assign runescore to this content (as it happens for the other achievements with a luck component) or make the achievement do-able by allowing players to select the number of dinos spawn before every encounter.
At least, maybe set a threshold for 3 dino spawn (like a trhesold pet) or let us buy an item that will grant that spawn.
There could be tons of solutions. Of course, if people do not care about this niche content, usually just say no without understanding exactly the point of constructive criticism.
In no way I am asking the game to become easier. The achievement is difficult and it should stay difficult. I am just asking to have to chance to complete it, which seems to me pretty reasonable.
Best regards,
Nap
15-Jul-2019 17:01:52 - Last edited on 23-Jul-2019 15:25:44 by Good Nap