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Arguements Against 120 Summon

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Qwis7

Qwis7

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Also a 99 rework would not be a bad thing, but we all have to be aware that summoning is a support skill.
Its pretty stupid to rework a supporters skill first and secondly all the other skills.
This way you create double work or a death skill (summoning).


So once again I say leave summoning for now and look at it after you did the mining, smiting, woodcutting, fletch, craft etc etc.

This way you prevent a hell lot of work and make summoning a honorable skill after that can truly be called a support skill.

20-Jun-2018 14:34:49

Qwis7

Qwis7

Posts: 1,071Mithril Posts by user Forum Profile RuneMetrics Profile
Draco Burnz said:
11 Years F2P said:
I support 120 sum :)


Same here.


But why making it 120?
There is no logic in it.


Doing a thing with summoning at this point of the game is the same as: Trying to buy something when you know you don't have money and you get the money tomorrow.

We all know doing a thing at summoning in this point of the game is the most stupid thing you could do.

22-Jun-2018 18:18:04

Qwis7

Qwis7

Posts: 1,071Mithril Posts by user Forum Profile RuneMetrics Profile
Qwis7 said:
Also a 99 rework would not be a bad thing, but we all have to be aware that summoning is a support skill.
Its pretty stupid to rework a supporters skill first and secondly all the other skills.
This way you create double work or a death skill (summoning).


So once again I say leave summoning for now and look at it after you did the mining, smiting, woodcutting, fletch, craft etc etc.

This way you prevent a hell lot of work and make summoning a honorable skill after that can truly be called a support skill.


More then enough explanation.

23-Jun-2018 18:10:10

Qwis7

Qwis7

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If you think a rework would be better before all the other skill reworks you obvious do not look into the future.

Rework summoning before the other skill reworks would bring a lot of broken and death familiars and the rework would be a hell lot of wasted time.

Its a support skill and if you rework this after the other skill reworks you can make better familiars that truly help so making summoning rewarding for all kind of stuff just like the release of it.

24-Jun-2018 14:41:39

Qwis7

Qwis7

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Just explain why it should happen at this moment?


Making more powerful familiars? if you make a rework after the other reworks you can do this to.

Making better support familiars? if you do this now there useless after the other skill reworks and they will become the exact same as what they are at this moment.


Boost the price of base ingredients? this only happens at release of rework and they drop after.
Its not a solution just a temporary boost.


If you plan ahead you see why a summoning rework after the other reworks will be a much better and smarter decision.

24-Jun-2018 14:48:29

Qwis7

Qwis7

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UrekMazino said:
Qwis7 said:
Just explain why it should happen at this moment?

No one said it should happen right now but rather we're voting for it to be implemented in the near future. We're voting for it to show our interest in making summoning a 120 skill so Jagex will have it on their radar and can start working on it after completing other contents which they have deadlines to meet.

Voting no would mean putting 120 summoning a far future thing, or it may not happen at all. Just look at past polls, things that were voted no are no longer mentioned and we will never see them ever.

I think you're completely misunderstanding the reasoning for supporting 120 summoning.


I do want 120 sum in the far future so that other skills get it first.
summoning is the skill that needs a update, but it needs to be updated after all the other skills.

This to prevent a lot of death familiars after other skill reworks.

Look at it this way:
We say yeah 120 sum etc etc. So sum gets a update nice new familiars beaver gets updated and all that.
Now Woodcutting gets updated but it change a bit, look at the beaver its death again because the woodcutting mechanic is changed.

Now 2 options leave it death or updated it again!

24-Jun-2018 16:24:29

Qwis7

Qwis7

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Draco Burnz said:
Qwis7 said:
I do want 120 sum in the far future so that other skills get it first.
summoning is the skill that needs a update, but it needs to be updated after all the other skills.


I think you missed this:

Draco Burnz said:
Why should 120 sum only happen after those skills?


Qwis7 said:
Look at it this way:
We say yeah 120 sum etc etc. So sum gets a update nice new familiars beaver gets updated and all that.
Now Woodcutting gets updated but it change a bit, look at the beaver its death again because the woodcutting mechanic is changed.

Now 2 options leave it death or updated it again!


Or they just give a new wcing familiar like its been suggested before along with 120 sum...


Draco quit this I already perfectly give you plenty examples and reasons why they should not touch Summoning before other skill reworks!

You even quote 1 example to!

Updating summoning before other skill reworks will conclude in double work for developers or if not updated after will result into bugs.

You guys just ignore these facts because you want the update.
We all want it, but if you look at the facts its a way smarter move to update summoning after other skill reworks.

24-Jun-2018 18:13:50

Qwis7

Qwis7

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It looks like you fail to see the problem to Draco.

Giving a new familiar now before the Wc rework is the problem!

If you do this you have to update the familiar again after the Wc update or leave it death so this will return into the exact same as before the familiar updated.


Update sum before other skill reworks is the most stupid thing you could do.
Its same as building a house on a spot were you know it has to be destroyed in a year.
You know you get problems and you still do it anyway.
If you fail to see this then I truly give up the hope on those people.

24-Jun-2018 18:22:50

Qwis7

Qwis7

Posts: 1,071Mithril Posts by user Forum Profile RuneMetrics Profile
Draco Burnz said:
Qwis7 said:
Giving a new familiar now before the Wc rework is the problem!


Where does it even say that wcing needs a "rework"?

So IMO ive yet to see one logical reasoning why 120 sum shouldnt happen.


Draco I do support 120 summoning I do think you are not reading my posts at all!
Woodcutting is a example smiting would be better but I was thinking you would be a bit smarter.

I keep saying 120 sum after Skill reworks.

24-Jun-2018 19:20:07

Qwis7

Qwis7

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UrekMazino said:
I think one of the reasons why you're not convincing Draco is because you're not really showing the urgency of the rework for other skills, whereas the prospects of making summoning 120 are more enticing with the potential new familiars that can change the face of PvM and skilling.

Personally, for skilling familiars, I'd rather not have higher familiars that invisibly boost levels, but rather familiars that affect your skilling methods such as light creatures.


No Draco is just trolling and trying to ignore the facts to force people have the same opinion. We all know that reworks are incoming mining and smiting are one of them.

You also want mechanic familiars, but ,make those before the skill reworks will result into death content familiars after or full of bugs/ not working anymore.
That's why I say make them after.

25-Jun-2018 07:55:22

Qwis7

Qwis7

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UrekMazino said:
Qwis7 said:
We say yeah 120 sum etc etc. So sum gets a update nice new familiars beaver gets updated and all that.
Now Woodcutting gets updated but it change a bit, look at the beaver its death again because the woodcutting mechanic is changed.

Now 2 options leave it death or updated it again!

Oh look, the once BiS dragon gear is dead content, no level 60 defence would wear it because its so expensive, its only nice for cosmetics atm. That's just how power creep works, it will happen to any game. Difference between beaver and dragon gear however, is that mid/low level players will actually still use beavers whereas dragon gear wouldn't!

You exactly know what I mean here do not try twist my words.
You perfectly understand that the beaver was a quick example.
If you make a new familiar that req 120 summoning to use and it becomes death content after, because it turns out it is useless after the other reworks.
You need to update it again or leave it buggy and useless.

A beaver it currently the highest Wc boosting familiar to so...

25-Jun-2018 08:01:42

Qwis7

Qwis7

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I already gave plenty reasons why they should touch summoning after other reworks, but I still havent seen a answer to my question.

You guys wanna see 120 summoning all the other skill reworks and I still do not see a reason why this should happen.
Do this will be a lot of double work.

25-Jun-2018 08:10:20

Qwis7

Qwis7

Posts: 1,071Mithril Posts by user Forum Profile RuneMetrics Profile
You got a point no one complains about it and there will always come another thing that's more useful so it will be death at a point anyway.

Yeah maybe I look a bit to far into the future for this project to like you say: "They'd be useful for a long period of time, unless Jagex is suddenly able to pump out skill reworks within months (yea right lol).

We all have to agree with you that project like these are getting way to much delayed or just forgotten.
It would be perfect if they could do a rework off most skills at same time, but we all know that that's never gone happen at all no matter what happens.


I also have to say sorry to UrekMazino for the way I reacted to him.
It was idiotic and stupid.

25-Jun-2018 12:20:37

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