In my opinion RS has a real problem on delivering relevant information of items (and to a lesser extent abilities). While veteran players know what their items do (or just will look in a wiki), newer players don't know about this. A good game should be able to deliver all relevant information by itself!
Equipment in general should show it's quest and skill requirements (stop displaying them the moment players fulfill them), passive effects, set bonuses, degradation behaviour (degrade-to-broken/dust) and weight in the tooltip. Items with extensive amounts of passive effects ((Attuned) Crystal, Tasks set items, Slayer Helm) should rather have a right-click check option (similar to pontifex ring variants), with a short notification for that in the mouse over. See also Chapter 4 for this.
Allow to see activated perks on capes and augmented equipment when inspecting other players.
- Weapons should show in addition their special attack with a short description, if available
- Rename remaining 'All'-class armour to 'Hybrid' - they're identical.
- Equipment providing bonus to all styles should state so, instead of listing individual styles with identical values.
Items not displaying passive effects:
- Weapons & Shields:
- Skilling tools:
- Sets: (Attuned) Crystal, PvP Hybrid, Castle wars, Penance, Fist of Guthix robes, Citharede robes, Trahaearn exoskeleton, Factory Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention
02-Sep-2015 08:15:47 - Last edited on 15-Aug-2023 10:50:39 by Rikornak