Along with aggressive MTX, Runescape is also suffering from increasing membership ($12 up from the original $5) without much justification considering how aggressive the MTX is getting.
Also, it is a lot of work now since 120s are the true main and Jagex is pumping out more new skills going to 120, which will encourage more key buying once the amnesty is lifted.
Therefore, to make membership costs more palatable, I suggest letting us create more than one character per account. World of Warcraft by Blizzard, Onigiri Online by Cyberstep, Archeage by XLGames, Elder Scrolls Online by Bethesda, Eve Online by CPP and Guild Wars 1 and 2 by Arenanet justify their costs by letting players create more than one character per account. Some of them give out a default of 2 characters per free to play account until you buy an expansion which will give you 3 more character slots per account, which can then be furthered with MTX currency.
Runescape by Jagex is the only game I can think of that lets you create only 1 character per account. Just 1.
While World of warcraft charges $20 per month, they let you create up to 16 characters per server per region of 4 regions. Even though there is a regional cap on the number of characters you can make, 16 per server is already more than enough for a proper roleplay or mule purposes.
Guild Wars 2 and Archeage start of with 2 characters per account. But why stick around as f2p if you like their games? Buy a one-time expansion and in both cases you get 5 characters per account and can increase this up to 70 in the case of Guild Wars 2 with gems (MTX currency). Also, Guild Wars 2 charges $30 to buy all three expansions Heart of Thorns, Path of Fire and Icebrood Saga (that's essentially as complete a game you can get at the time of this post) along with 5 character slots for you to play. They charge NO monthly subscription.
Onigiri Online: By default you get 6 character slots and it is free to play.
Also, it is a lot of work now since 120s are the true main and Jagex is pumping out more new skills going to 120, which will encourage more key buying once the amnesty is lifted.
Therefore, to make membership costs more palatable, I suggest letting us create more than one character per account. World of Warcraft by Blizzard, Onigiri Online by Cyberstep, Archeage by XLGames, Elder Scrolls Online by Bethesda, Eve Online by CPP and Guild Wars 1 and 2 by Arenanet justify their costs by letting players create more than one character per account. Some of them give out a default of 2 characters per free to play account until you buy an expansion which will give you 3 more character slots per account, which can then be furthered with MTX currency.
Runescape by Jagex is the only game I can think of that lets you create only 1 character per account. Just 1.
While World of warcraft charges $20 per month, they let you create up to 16 characters per server per region of 4 regions. Even though there is a regional cap on the number of characters you can make, 16 per server is already more than enough for a proper roleplay or mule purposes.
Guild Wars 2 and Archeage start of with 2 characters per account. But why stick around as f2p if you like their games? Buy a one-time expansion and in both cases you get 5 characters per account and can increase this up to 70 in the case of Guild Wars 2 with gems (MTX currency). Also, Guild Wars 2 charges $30 to buy all three expansions Heart of Thorns, Path of Fire and Icebrood Saga (that's essentially as complete a game you can get at the time of this post) along with 5 character slots for you to play. They charge NO monthly subscription.
Onigiri Online: By default you get 6 character slots and it is free to play.
~ Princess of Wind ~
09-Oct-2019 02:47:55