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This needs a buff so badly!!!

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Wabitt
Oct Member 2019

Wabitt

Posts: 195Iron Posts by user Forum Profile RuneMetrics Profile
HI all,

Just wanted to write this as I think the Dragonebone necklace needs a more major buff.

Currently if you want to get the item as a drop and wield it this is what you need:

- Complete grandmaster quest (200 quest points, 70 smith, 68 mining, other high stats)
- grandmaster quest in itself is hard with the bosses in the quest to be killed
- be able to kill lvl 732 vorkath! (potentially atleast 1,000 times)
- the drop of the necklace is 1/1,000
- you need 80 PRAYER to even wield it!
- you have to pick up bones and bury them for it to restore prayer (if yu use piety/rigour/augury the time taken to bury them would be a waste of prayer points in relation to how much gained)
- to add bonecrusher you need to complete a hard diary which involve a large number of tasks, quests and higher level stats

So with the bone crusher you auto-bury and gain prayer. No offensive stats at all. The bonuses you loose with replacing it for this necklace i dont think are worth it as the rate to which you often use prayer is faster than you would kill things.
I propose a SMALL buff is made to tip it over the edge because currently it is not worth doing al the quests, stats and killing vorkath for a 1/1,000 drop.

The suggestion (made by multiple people) would be to offer a sink for things like glories or other amulets which are predominantly used for teleporting so there are so many in the game. I would suggest that this necklace can absorb glories and it would take the accuracy stats, or part of the glory stats with NO strength bonus added.

This then becomes a more prayer/accuracy based necklace (a bit like a brimstone ring in terms of accuracy) with no overpowered things like strength bonus.
This also means the total amount of glories in game will decrease, the price will be much better for glories as well as them still being useful due to their strength bonuses!
When charging the Dragonstone Necklace it could turn into a Glorified Dragonstone Necklace that has charges

04-Jun-2019 17:15:57 - Last edited on 05-Jun-2019 15:44:24 by Wabitt

Clawdragons
Jan Member 2019

Clawdragons

Posts: 4,498Adamant Posts by user Forum Profile RuneMetrics Profile
You seem to have forgotten to mention at the beginning of this thread that you're talking about the Dragonbone Necklace. I mean, it's obvious, yeah, but it is still weird reading it where you just assume we know what item you're talking about.

Second, I think it should include all the stats of the Glory. I do not think that would be OP in the slightest. It would be viable, sure, and people would actually wear it, but people heavily trend towards DPS in what equipment they prefer to wear, so even with that you won't see massive adoption among high level player compared to the Amulet of Torture.

Besides, unlike a Torture, this would actually have an upkeep cost to it as well.

If you want to convince me this would be OP you'd have to come up with an extremely good argument that I haven't heard before.

04-Jun-2019 19:09:10

Wabitt
Oct Member 2019

Wabitt

Posts: 195Iron Posts by user Forum Profile RuneMetrics Profile
Yeah i agree that it wouldnt be op if it was more than a glory stats but i didnt want to put peopleoff. It does need a buff but perhaps not like fury stats in relation to strength, but perhaps this can be more of an accuracy/prayer amulet which there is a gap for in the market.

Yes totally agree it should have an upkeep of multiple glories over time, a bit like charges etc. Something affordable so it doesnt cost 1 glory per slayer task for example, but frequent enough that lots of glories will be taken out of the game. Also perhaps an option to use a bulk amount of glories on it to charge like tens

05-Jun-2019 15:50:18

Notcool97

Notcool97

Posts: 1,468Mithril Posts by user Forum Profile RuneMetrics Profile
I use the dbone necklace in some tasks to save prayer points and money that would be spent on extra prayer potions. If I had to constantly buy glories to recharge it, it would be economically pointless and I'd be better off just wearing a torture and using the extra potions.

05-Jun-2019 16:02:59

FrigOffRick

FrigOffRick

Posts: 925Gold Posts by user Forum Profile RuneMetrics Profile
Notcool97 said:
I use the dbone necklace in some tasks to save prayer points and money that would be spent on extra prayer potions. If I had to constantly buy glories to recharge it, it would be economically pointless and I'd be better off just wearing a torture and using the extra potions.


Git gud, L2prayer flick nubnub.
Don't solely bash risky drop tables and not the risk-free ones then wonder why the JGods shut your opinions out when analyzing why PvP polls never pass.

05-Jun-2019 17:22:42 - Last edited on 05-Jun-2019 17:22:55 by FrigOffRick

Stelliferous

Stelliferous

Posts: 102Iron Posts by user Forum Profile RuneMetrics Profile
I agree that adding glories defeats the purpose of the necklace restoring prayer points to save you prayer pot money in the long run.

If you buff the necklace, it would have to be prayer related, since the requirement is 80 Prayer. It's a very high Prayer level demand and you have to wonder why it's not 75. Something requiring level 80 and having +0 stats all around except Prayer which is +12 makes it almost exactly like a God Stole item (no req's) which is +0 all around except Prayer which is +10. Just buff the stats.

Which stats should be buffed?

Prayer: buffing the prayer would make sense but it's also the highest Prayer bonus in slot already, as well as being significantly higher than the amulets people would use for more offensive purposes in their respective combat styles. The Amulet of Fury being merely +5 which is not even half of this necklace.

Strength: the next obvious buff is to strength because that is the big sacrifice in comparison to other amulets. The amulet of Fury not only has +8 strength, but +5 Prayer as well - utilizing both stats at once. The Amulet of torture with +10 strength and +2 Prayer similarly utilizes both. And the very cheap Amulet of Glory is +6 strength and +3 prayer which not only utilizes both as well, but has a significant bonus in each, being about 70% as effective as a Fury. Even if the strength bonus is +2 on this new amulet, that would be decent enough when looking at the Fury or the Torture. However when comparing it to the Glory, maybe +3 strength makes more sense.

Defense: if you're utilizing prayer gear, you're likely using protection spells, or Piety which boosts defense. So you get defense already from Prayer.

Offense: I would prefer a small offense buff if there is one, perhaps similar to a Fire Cape (+1 all around). OR, like the myth's cape, +X in one slot where X= 4,5,6

Ranged/Mage: no reason to specialize in these offensively. Perhaps defensively?

06-Jun-2019 15:18:51 - Last edited on 06-Jun-2019 15:25:40 by Stelliferous

Stelliferous

Stelliferous

Posts: 102Iron Posts by user Forum Profile RuneMetrics Profile
The other option is to empower it somehow, perhaps by imbuing it at the Nightmare Zone for 1000000 NMZ points. The imbue would simply be to make it so ectotokens are not needed to charge the necklace. Grinding bonemeal at cannonball levels of speed is not really gold efficient. Basically people would use their 26 or 39 free Bonemeal from Robin per day to charge the necklace. This is:

26 x 5 = 130 Ectotokens

39 x 5 = 195 Ectotokens

130 x 25 = 3,250 charges

195 x 25 = 4,875 charges


So you get plenty daily charges already, the buff wouldn't be OP. You just simply have the option to completely ignore a daily maintenance.

06-Jun-2019 15:27:58 - Last edited on 06-Jun-2019 15:33:01 by Stelliferous

Notcool97

Notcool97

Posts: 1,468Mithril Posts by user Forum Profile RuneMetrics Profile
I think I spent about 10mins charging my bone crusher a year ago and have never needed to recharge it since, so I don't think buffing that aspect will make the item any more relevant. I also don't think we should add more incentives to do NMZ, we should really be moving unlockables away from that place.

06-Jun-2019 15:47:20

Stelliferous

Stelliferous

Posts: 102Iron Posts by user Forum Profile RuneMetrics Profile
Notcool97 said:
I think I spent about 10mins charging my bone crusher a year ago and have never needed to recharge it since, so I don't think buffing that aspect will make the item any more relevant. I also don't think we should add more incentives to do NMZ, we should really be moving unlockables away from that place.


10 minutes? Do you know how long it takes to crush bonemeal? That probably got you 200 ectotokens which is only 5000 charges.

5000 charges is 20-35 slayer tasks probably.

06-Jun-2019 16:40:54

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