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Addition to Treasure Trails

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FisherGaming

FisherGaming

Posts: 5,103Rune Posts by user Forum Profile RuneMetrics Profile
Skill challenges already exist.

If you want to expand them to lower tier clues, that's fine, but no support to making them something of their own.

If you want new cosmetic rewards, propose them as rewards for the Treasure Trail expansion Jagex is planning.
I'll keep score from now on.
A: 3 | M: -1 | Tr: 0 | Tu: -2 |

27-Feb-2019 09:45:02

Faune
Apr Member 2019

Faune

Posts: 136Iron Posts by user Forum Profile RuneMetrics Profile
FisherGaming said:
Skill challenges already exist.

If you want to expand them to lower tier clues, that's fine, but no support to making them something of their own.

If you want new cosmetic rewards, propose them as rewards for the Treasure Trail expansion Jagex is planning.


I have made a bigger post about this before but has been bumped off now.

I suggested this again once I heard they are planning on updating treasure trails. I do like the idea as itĺs own scroll, but it is probably too time consuming for them. However I would be happy with just new cosmetics.

I just thought it would be nice. I feel if it was implemented people would like them :)

03-Mar-2019 11:07:53

EireáMick
Nov Member 2019

EireáMick

Posts: 1,177Mithril Posts by user Forum Profile RuneMetrics Profile
I like the idea, The rewards of cosmetics isn't very appealing but.. the tools idea could be useful, a weildable hammer, chisel, tinderbox would be pretty nice, also fits the theme of "skill clues", to do that effectively they'd probably have to remove all skilling from clues and move them to the new clues, good concept, could do with finer polishing but overall a good idea, also i agree with the no ugg boots thing + all other cosmetics, nobody likes opening a clue getting a unique and it's 2k value.

26-Jul-2019 10:26:49

Faune
Apr Member 2019

Faune

Posts: 136Iron Posts by user Forum Profile RuneMetrics Profile
EireáMick said:
I like the idea, The rewards of cosmetics isn't very appealing but.. the tools idea could be useful, a weildable hammer, chisel, tinderbox would be pretty nice, also fits the theme of "skill clues", to do that effectively they'd probably have to remove all skilling from clues and move them to the new clues, good concept, could do with finer polishing but overall a good idea, also i agree with the no ugg boots thing + all other cosmetics, nobody likes opening a clue getting a unique and it's 2k value.


The wieldable tools would only be cosmetic, however it is a cool concept if they were able to be functional.

I also see no reason that skill challenges from other clues should be removed because it really is only Sherlock. Sherlock also only asks to chop 1 redwood log and not 50 like the skill scroll challenge suggests.

Cosmetics would be rare on the drop table however over time they will drop in price slowly as more come into the game

27-Jul-2019 02:38:31

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