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UltraWhale

UltraWhale

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Add them to the game. You need 99 to fish them and 99 to cook them. The burn rate would be pretty high even with cooking gloves. They would be fished at 56 wildy north west of mage bank. In order to fish them you would need to have a special harpoon. The harpoon is dropped by revs and needs to be charged with rev ether (at least 1k) that you lose on death. So it works similar to the current rev weapons.

Whales will heal 30 but due to them being so big and heavy, you cant run when there are whales in your inventory.

Discuss :)

Edit: Id be okay with whales being fished outside of pvp, IF it includes some kind of risk from doing it, after all whales are big and dangerous, would just make sense if they could jump out of the water and one hit you if you are not being careful.
Dont make easily botted activities such as skilling profitable

17-Aug-2019 20:51:22 - Last edited on 18-Aug-2019 11:05:38 by UltraWhale

irl pker dib
Dec Member 2019

irl pker dib

Posts: 1,068Mithril Posts by user Forum Profile RuneMetrics Profile
LOL SUPPORT. Add in an Ultra Whale that has a 1/1000 chance of fishing when skilled with 50m risk and heals 35. If slayer is a skill, then I guess these slayer drop tables catered to skillers by pumping out so many resources. :)

17-Aug-2019 20:53:56

UltraWhale

UltraWhale

Posts: 1,768Mithril Posts by user Forum Profile RuneMetrics Profile
irl pker dib said:
LOL SUPPORT. Add in an Ultra Whale that has a 1/1000 chance of fishing when skilled with 50m risk and heals 35.


Yeah thats a great idea that would encourage risk vs reward, something this game is lacking
Dont make easily botted activities such as skilling profitable

17-Aug-2019 20:56:04

irl pker dib
Dec Member 2019

irl pker dib

Posts: 1,068Mithril Posts by user Forum Profile RuneMetrics Profile
UltraWhale said:
irl pker dib said:
LOL SUPPORT. Add in an Ultra Whale that has a 1/1000 chance of fishing when skilled with 50m risk and heals 35.


Yeah thats a great idea that would encourage risk vs reward, something this game is lacking


Until we get some actual death mechanics in PvM at least.
If slayer is a skill, then I guess these slayer drop tables catered to skillers by pumping out so many resources. :)

17-Aug-2019 21:00:17

irl pker dib
Dec Member 2019

irl pker dib

Posts: 1,068Mithril Posts by user Forum Profile RuneMetrics Profile
UltraWhale said:
That aint happening anytime soon in this BiS efficiencyscape meta


Guess we just gotta make risky content such as the wilderness 30m/hr or so to compensate.
If slayer is a skill, then I guess these slayer drop tables catered to skillers by pumping out so many resources. :)

17-Aug-2019 21:07:23

UltraWhale

UltraWhale

Posts: 1,768Mithril Posts by user Forum Profile RuneMetrics Profile
Yeah thats one way to do it. High risk content should be the most profitable, thats how the Gowers wanted it Dont make easily botted activities such as skilling profitable

17-Aug-2019 21:13:34 - Last edited on 17-Aug-2019 21:14:20 by UltraWhale

cooke fletch

cooke fletch

Posts: 2,590Adamant Posts by user Forum Profile RuneMetrics Profile
UltraWhale said:
Yeah thats one way to do it. High risk content should be the most profitable, thats how the Gowers wanted it
If that was how the Gowers wanted it, you would not find a runite rocks in the hero guild. You would not find the mage trees in seers area. You would not find the sharks in safe zones.

What the Gowers wanted was a separate area for pking and it not involved with skilling.
Stop being a entitled snowflake. If you want something in game, earn it rather than demand it be given to you.

18-Aug-2019 03:03:55

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