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Abaddon, Destroyer of Worlds!!

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sTReTCh1028
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Abaddon, Destroyer of Worlds
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This idea deals with a new boss to the OSRS world named Abaddon. It is designed for groups of 4-6 (more than 10 could actually make it harder), but nothing will prevent this boss from being soloable technically, although I imagine that would be very difficult and take some time.

Abaddon is only accessible after completing the Master quest Eye of the Storm, sequel to Shadow of the Storm. It is detailed in this thread as well.

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Table of Contents

Hullbreaker Isle
Abaddon, Destroyer of Worlds - The Boss Fight!
Rewards- This is what you want to see, right?
Eye of the Storm Quest: Demon Slayer, part 3



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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:35:30 - Last edited on 13-Oct-2019 20:09:05 by sTReTCh1028

sTReTCh1028
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sTReTCh1028

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Hullbreaker Isle

After completing the quest, you gain access to Hullbreaker Isle and its "ammenities". Among these are Level 140 monsters that drop charges for the teleport item to the island (Bag of Tainted Ash, they drop Tainted Ash).

Also, at four points around the island are small sub-islands containing four demi-bosses:
~ Krill'lik (Level 260) - attacks with Melee only but attacks every 0.6 seconds. Can be Protected against. Unique Drops: Top-Left Infernal Shield Piece

~ Vazra (Level 220) - attacks with Ranged and Magic and uses the opposite Protection Prayer (Melee is the slowest, but easiest method to fight her.) Unique Drops: Bottom-Left Infernal Shield Piece

~Sun'nura (Level 200) - attacks with Magic and Melee that cannot be protected against and has AoE splash attacks that must be avoided (Ranged is super effective.) Unique Drops: Bottom-Right Infernal Shield Piece

~Quellix (Level 300) - attacks with only Ranged but drains Prayer rapidly and inflicts Venom. Unique Drops: Top-Right Infernal Shield Piece

* All of the demi-bosses drop Summoning Shards and Roasted Hellrat as well.
sTReTCh1028
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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:36:02

sTReTCh1028
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sTReTCh1028

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Abaddon, Destroyer of Worlds
Level: 3310
All combat stats: 900
Hitpoints: 10,000
Max hit (with all styles): 91
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Team Capes are useful at Abaddon for a variety of purposes. Chiefly, you can speak to the Eye of Zamorak Head Mage to toggle on worldwide notifications concerning Abaddon for everyone wearing your Team Cape in your world. (After the quest, this Eye of Zamorak mage becomes your ally after seeing the monstrosity that is Abaddon.)

This boss is also designed to be a siege-style boss that takes several coordinated trips among a large group to fully take down. This is not a campable boss that can be taken down in a single trip.

Down in the Hellmouth, you find the staging ground. Here, there's a bank chest and prayer altar and Grand Exchange vendor (who charges 1,000 gp to use), and this GE vendor only has 1 GE slot for you to use (independent of the slots you have in Varrock). All players joining in the fight must tag the Infernal Pillar in the middle of the staging room. Players with matching Team Capes will be grouped together. An interface on the screen shows the number of Team-Cape-matching players in the Hellmouth, how many in the world currently, and a timer counting down to the fight. It will also show Abaddon's HP once the fight begins, and the timer will count upward to show the length of the fight.

If anyone inside the Hellmouth with your Team Cape is a first-timer, there is no cost to fight Abaddon. Otherwise, there is a cost of 4 Summoning Shards that must be paid by someone by Using them on the Infernal Pillar. (Summoning Shards are dropped by the 4 demi-bosses.)
Once the timer reaches 0, you descend deeper into the cavern, and the fight against Abaddon begins!
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sTReTCh1028
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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:36:27

sTReTCh1028
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sTReTCh1028

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>> Phase 1: 5,000 - 10,000 HP <<
Abaddon is so big that he remains stationary in the middle of the arena. He does not walk around.

Abaddon attacks with two rotations of attacks. Rotation A is done normally. If Abaddon takes 150 or more damage in a 3-second window, he switches to Rotation B for one round, then back to Rotation A. Abaddon MUST execute all attacks in Rotations A and B at least once for Phase 1 to end - otherwise, he becomes impervious to any damage at 5,000 HP until Rotation B completes once.

~ Rotation A: Pummel, Sulfur Bomb, Pummel, Infernal Agony, Pummel, Sulfur Bomb, Torturous Blast

1. Pummel (Melee, AoE, targeted) - max hit 91. This is his most common attack. This is a Melee attack targeted on a specific player, but will hit any player in a 3x3 area of that player. He can reach out up to 9 steps away to execute this atatck. He is blue during this attack (his default color). Can be blocked entirely by Prayer. When switching to this attack, an animation plays where he flexes his arm muscles.

2. Sulfur Bomb (Ranged, AoE, targeted) - max hit 91. His second-most common attack. This is a Ranged attack targeted on an area, not a player, and will inflict damage in a 5x5 area around the targeted area. Players hit will take damage and be inflicted with Venom. He is yellow during this attack. Damage can be blocked by Prayer, but not Venom. Can be avoided by moving out of the way. When switching to this attack, an animation displays where is coughing up the sulfur bomb.
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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:36:51

sTReTCh1028
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sTReTCh1028

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3. Infernal Agony (Magic, AoE, direct line) - max hit 91. This is his main Magic attack. When beginning this attack, he will position each hand up in a "stop" signal and a fireball will generate on it. Two seconds later, the arena will ignite in two straight lines coming from the fireballs, towards the back of the arena. Can be avoided entirely by moving out of the way. Can be blocked by Prayer. He is crimson during this attack. The direct-line of attack is 3 squares wide and goes to the back of the arena.

4. Torturous Blast (Magic, arena-wide) - max hit 80. He reels over in agony and glows brightly. 3 seconds later, he unleashes a blast that rocks the entire arena. If you are facing him, this does up to 80 unavoidable damage. If you are facing away from him, this does halved damage. Prayer has no effect on this attack.

~ Rotation B: When in Rotation B, Abaddon will execute each of these attacks in sequence once, then return to Rotation A.

1. Soul Split (Typeless, arena-wide) - max hit 49. Ethereal energy comes out of him and rushes around the arena. Every player's HP is halved, and the HP drained is healed by Abaddon.

2. Rend (Ranged, targeted, AoE) - max hit 91. A target appears and swirls around one player as Abaddon takes aim. Then, moments later, he delivers a massive blow, dealing 75-91 damage to the player and anyone in a 3x3 area around that player. For the targeted player, this damage is unavoidable.
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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:37:43

sTReTCh1028
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3. Bodach Swarm (Summoning attack) - max hit N/A. Abaddon cackles loudly as he summons a swarm of 4-9 Bodachs (Level 80). These are very similar to Shadows in the Temple of Light. They can stack on the same square and move very rapidly, but only have 10 HP. Their attack does not do damage in the traditional sense. Instead, they attack every 0.6 seconds, halving the target's Prayer Points (rounding down). If the target's Prayer points drain to 0, they instead damage the target for half of their HP. Very, very deadly if not dealt with quickly.

4. Darkness Descends (Special attack) - max hit N/A. The arena goes dark and every player begins taking rapid damage, along with draining Prayer points. Abaddon must take 100 damage from Arclight (Darklight counts for 0.5 damage for each point of damage if you don't have Arclight), combined by all players, for this attack to end. If it doesn't, death is assured.

>> Phase 2: 1,000 HP - 4,999 HP <<

In this Phase, Abaddon gains a new Rotation that is executed every time after Torturous Blast in Rotation A finishes.

~ Rotation C: Abaddon will do these attacks in sequence, then resume with Rotation A.

1. Summon Infernal Implings (Summoning attack) - max hit N/A. Abaddon summons 4 Infernal Implings, who begin to slowly heal Abaddon. Each of these have 250 HP, but if an Infernal Impling is more than 25 HP lower than any of the other Infernal Implings, it takes no damage. Therefore, teamwork and coordination must be done to bring these down together before they heal Abaddon too much.

2. Reckoning (Ranged attack, targeted, AoE) - max hit 60. Abaddon pounds the ground furiously as molten pieces of the ceiling crash down in 6 random places around the arena in a 5x5 area, inflicting up to 60 damage and damage over time for anyone remaining in those areas for the next 15 seconds.
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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:38:18

sTReTCh1028
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sTReTCh1028

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>> Phase 3: 0-999 HP <<

Once Abaddon reaches below 1k Health, he begins the final phase of the fight. In this phase, previous moves are abandoned, as he attacks with only Melee attacks (and he forces everyone to within Melee range) every 1.2 seconds. These attacks can only be partially avoided by Protect Melee. The final blow must be dealt by Arclight (or, with decreased chances of success, Darklight).

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Drops:
Every participant will receive some supply drops to compensate for the time and money spent on the fight. In addition, for every successful kill of Abaddon, 4 participants will be selected (some could be selected multiple times) for a roll on the uniques drop table.
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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:38:39 - Last edited on 10-Oct-2019 03:53:45 by sTReTCh1028

sTReTCh1028
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REWARDS:

1. Infernal Shield (Level 75 Attack, Magic, and Defense) - a two-handed shield. The pieces to make it are obtained from the demi-bosses, and it can be Smithed back together. All pieces are Rare and untradeable. The completed shield is tradeable. It can autocast Fire spells and provides unlimited fire runes. In addition, it can be used as a Melee weapon to bash opponents with. It has a Special Attack Incinerate: 50%, Magic - inflict up to 20% of your current Magic Level as damage to an opponent, or 40% against demons. The shield also blocks 40% of all damage received from demonic enemies.

2. Summoning Shards - dropped by demi-bosses. 4 of these are needed to summon Abaddon, after the first encounter. Tradeable. Uncommon drop.

3. Roasted Hellrat - a new food dropped by the demi-bosses and by Abaddon. This food, when eaten will immediately heal 16 HP and deplete 2 Prayer Points, and restore 1 Hitpoint every 6 seconds for the next 60 seconds. This restoration does not stack with multiple pieces consumed, it just resets timer. This food heals 0 HP if you do not have 2 Prayer Points to deplete. Common drop. Tradeable.

4. Arclight Upgrade Scroll - a scroll dropped by Abaddon. Rare. When used on Arclight, it will upgrade the weapon, making its transformation permanent and reducing its Special Attack to 25% use. Additionally, up to 4 ancient shards can be used on it to give it 2500 charges per shard. 1 charge will be consumed when dealing an attack on a demonic enemy, giving the weapon +10% damage and +10% accuracy. Tradeable.
sTReTCh1028
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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:39:04

sTReTCh1028
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sTReTCh1028

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5. Holy Water Upgrade Scroll - a scroll dropped by Abaddon. Rare. When consumed, all Holy Water you make will become Holy Water (e). Holy Water (e) can be used against any enemy, not just demons, and gains a 15% passive effect of doing 1.5x damage as the chatbox says "The Holy Water reveals the true evils of your enemies!" Against demons, this 15% passive effect instead does triple damage. Tradeable.

6. Atonement Prayer Scroll - a scroll dropped by Abaddon. Very Rare. When consumed, you learn the Atonement Prayer (Level 75). This prayer is an Overhead Prayer that drains at a rate of 1 point per 6 seconds. Its effect is to increase the chance of obtaining a rare unique item as a monster drop, based on the length of time the Prayer has been active and your current Prayer bonus. The exact formula is a multiplicative increase equal to (S+B)/10 % , where S is the number of seconds (max of 60) the Prayer has been active, and B is your current Prayer Bonus. So for example, if you have the Prayer active for the past 4 minutes with a Prayer bonus of +10, you have a (60+10)/10% = 7% boosted rate (multiplicatively) of unique drops. For instance, the Tanzanite Fang is 1/1024. With a 7% boost, it'd be 1/957. Tradeable.
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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:39:25

sTReTCh1028
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sTReTCh1028

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7. Blessings Prayer Scroll - a scroll dropped by Abaddon. Very Rare. When consumed, you learn the Blessings Prayer (Level 75). This prayer is NOT an Overhead Prayer and drains at a rate of 1 point per 12 seconds. Its effect is to increase the amount that certain foods heal, based on how long you've had the Prayer active. The exact formula is 4(M+1)%, where M is the number of 60-second periods (minutes) the Prayer has been consecutively active, capped at 20%. The amount healed is rounded down to the nearest integer. For instance, Sharks normally heal 20. If this Prayer has been active for 2 minutes, Sharks would instead heal 22. Tradeable.

8. Demonic Parchments - dropped by Abaddon. Common. Can be traded in to the Eye of Zamorak Head Mage for boosts on the island. Dropped 5-100 at a time. Not tradeable.
-250: Deal 50% more damage to Abaddon for the next 10 encounters.
- 500: Next 3 deaths while fighting Abaddon will respawn on the island.
- 750: Take halved damage versus Abaddon for the next 10 encounters.
-1,000: Deal 100% more damage to Abaddon for the next 5 encounters.
-2,000: Take halved damage and deal 100% more damage to Abaddon for the next 5 encounters.
-5,000: Permanently deal 50% more damage to Abaddon (stacks with other boosts purchased here).
- 5,000: Unlocks ability at Eye of Zamorak Mage to swap Parchments for Vouchers. This is done by trading any Parchments you want to sell to the Eye of Zamorak Head Mage who will trade them for Parchment Vouchers of an equal number. The Parchment Vouchers can then traded on the GE/to players directly. The Vouchers can then be traded back to the Eye of Zamorak Head mage for an equal number of Parchments. Estimated GE value of Parchment Vouchers is 50,000 GP.
-10,000: Permanently take halved damage versus Abaddon.
-25,000: Purchase The Destroyer pet.
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The art of simplicity is a puzzle of complexity

10-Oct-2019 03:39:40 - Last edited on 13-Oct-2019 20:31:15 by sTReTCh1028

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