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Dungeon Wars: Dungeoneering2?

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Solanumtinkr

Solanumtinkr

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I both want and need some help. Also a health dose of curiosity. I was thinking hard today on basic concepts, then I remembered hearing something about Dungeoneering2 and decided to mix things up. But I need to get a few things straight for this discussion first,

1) No god run faction is involved. Mortals only. (At least not as the controller of the Fortress)

2)This is a fortress designed to defend abyssal research and an artefact.

3)Any normal fortress would have been quickly overrun by any one god faction. A 61 floor monstrosity with all sorts of oddities? Now that's a much tougher nut to crack.


This is Dungeon wars taken to an extreme a multi faction mashup with certain factions controlling certain floors, all the way down to a guarded artefact on floor 61. Like god wars, but not god run factions. There is a lot of potential out there for factions that are not the usual run of the mill gods after all. So instead of just your average hole in the ground this is a multi-floor fortress to protect something at the bottom. There is room for all sorts of oddities, some from the invaders and some from the defenders.

So any holes in that so far? How would we patch it up?:P
Ideas?
Help?:P
What mortal factions are out there worth mentioning?
Just for balance sake: What low level god factions might be worth a look at?
Anima based entities or influence could be involved?


This more of a query into how something like this would work, the lore, the mechanics, how it would fit in with current lore and if there is anything out there that would already support such a thing. And the best place to ask these lorey idea question is my fellow Lorehounds ^_^
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

28-Oct-2016 20:38:14 - Last edited on 28-Oct-2016 21:16:35 by Solanumtinkr

Solanumtinkr

Solanumtinkr

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Well..time to make an intro. Why not try your own hand at that as well! :)

Under the surface of Gielinor something has stirred and has drawn wide spread attention to dangerous and powerful research going on deep below. The Abyss is dumping ground of the Elder Gods and little known realm. But now it's influence seeps up through the plethora of floors, with rumours of an artefact ... and something guarding it.

Like daemonhiem it should have been isolated, but it is far too late to stop it. Factions have invaded this subterranean fortress and they control certain floors now. But at what cost?

Is this malignant influence an accident or deliberate intent? A Side effect or a defence? Could it be warping the invaders? And what monstrosities did they bring with them? Delve into the secrets of these Dungeon Wars and find the answers before it is too late!


Just a quick off the top of my head intro, I hope you like it :)
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

28-Oct-2016 20:56:31

Solanumtinkr

Solanumtinkr

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I'll reserve this for potential factions and interesting lore snippets. Suggest and post at will! Any and all lore both Dungeoneering style, abyssal and anything people think is releated!

Most of all, just what makes something Dungeoneering worthy?
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

28-Oct-2016 20:59:32 - Last edited on 28-Oct-2016 21:17:57 by Solanumtinkr

Solanumtinkr

Solanumtinkr

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Roleplaying..lol? This is not an idea of new game content as its far too unfinished. I wanted to know anything and everything that would revolve around such a thing. And I thought the Lorehounds would be the best place to satisfy my curiosity. As well as tyring to figure out just how people see such a thing, but personal and lore related.

The above was just the best way I could think if asking what I wanted to know. And if something more came of it then that's all well and good. But if this is the only thing Lorehounds would have to say I'll just forget about asking at all and let this sink out of sight

:| *sigh*

Though the biggest question is how to focus, or who you can focus content on that is not directly related to a god running the show. Something you didn't even attempt to answer.
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

28-Oct-2016 21:35:01 - Last edited on 28-Oct-2016 21:46:44 by Solanumtinkr

Solanumtinkr

Solanumtinkr

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Hguoh said:

The artefact in this case would be something dumped into/lost in the Abyss by the Elders, Demons, or whomever that is, for some reason, interesting.


Someone could have come up with a stable connection to take the place of the Mage..which could be a very bad thing. A place which is both deep in the abyss yet here at the same time. What would you call it though, a spatial warp?

There is the potential damage from the mage's lapse in concentration. And the artefact. All those sound perfect. The Abyss is very under explored and with Mah potentially ripping things up the Abyss might be some what unhospitable at present. Though Mah doesn't have tpo have anything to do with it. The fact the Mage was holding open a connection could have attracted all sorts of things.

The abyss has been a dumping ground for countless eons, there is going to be a lot of things potentially down there. The remains of Hostilius being one of them. You learn the most about a people from their rubbish, or so some say. The abyss would be a wealth of information that has been overlooked.

Maybe with good reason?

I see no reason why a group has not got serious about abyss research and exploration, resources could have been gathered to build the full fortress from what they were bringing back. So that covers the how. And gives potential reasons for a why.

Also the Elders have never been more vulnerable. The Stone of Jas is a desperation measure. If anything wanted crawl out of the abyss to make a move against them, now would probably be the best time. Most likely indirectly against but it would not be a good thing for all concerned.The Abyss is also the wall between places, so in theory it goes everywhere and is probably the fastest and easiest way to connect other hard to get to places. That should open up other possibilities.

The Mage in the abyss could be 5th Age, he can be the Bank guy for this one?!:)
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

29-Oct-2016 08:11:17 - Last edited on 29-Oct-2016 08:15:51 by Solanumtinkr

Solanumtinkr

Solanumtinkr

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That is exactly the kind of thing I was looking for :) I love this kind of free flow thinking. I think we could abbreviate this lurker as an Avatar of Hostilius we'll just call it Host. Or The Host if it's a group mind that makes the Avatar?

I would think that Hostilius had a large enough ego, that if gods could have Avatars he'd have one too.
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

29-Oct-2016 19:19:01 - Last edited on 29-Oct-2016 20:34:29 by Solanumtinkr

Solanumtinkr

Solanumtinkr

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I had a thought for a follower/skill concept. Afterwards I though, could we differentiate Dungeoneering 2 from 1? Well we could, I think. I call this Animex.

Disclaimer: This is not a finished product, but a concept to build on and adjust as required.

A while ago there was talk of being us able to train NP followers as part of your very own group. But it has yet to be taken any further. Support was lukewarm, but so was Invention's before it was revised. So here I am with a new approach. I throw this out there so you, the reader, can help me hammer it into an acceptable form!

Once upon a time there was a senile mad old wizard named Trailborn. He saw thingummywuts. No one else ever saw them, except once. I took a lot of work, summoning, magic and Runecrafting, but you finally know what he was talking about. You have discovered Animex!


Animex is a malleable substance that can make and store memories as well as being able to imbue it into many material types. You may have already seen quiet a few. . From golems, to RC constructs, from Automatons to Wisp Collines all with their own sentience. They all unknowingly had this at their core. It can be trained and equipped and have different designs. It can be used to act as a familiar would, by using pouches with it.

But unlike familiar summon, this one can and has to be trained. The up side is you get to use equipment on it. Some would just be direct addition for armour and weapons, while other would make it take on attributes of the equipment. A quick example of a defence/offence mechanism attribute would be Oldak Coils and Kinetic cyclones. Bare in mind that is just a quick and dirty example. Another would be Yak pouches and it being able to carry large loads. Or it could be given special attacks.
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

30-Oct-2016 08:07:55

Solanumtinkr

Solanumtinkr

Posts: 22,240Opal Posts by user Forum Profile RuneMetrics Profile
The point being it would be the World Guardian's very own follower. Equipment slots, trainable ect. I am sure there is a air bit that could be done with it. Enough for a skill I don't know. But I was thinking that the "skill level" could actually relate to the beasties skill level, rather than our own..

The above is a concept for the potential of Animex. A layout for what it could be. I'd stay away from making it too invention like, but that should not preclude being able to add invention type things to it directly from that skill.

One limiter could be that the Animex needs training to being able to do certain things. You could also have some permanent things that are added to equipment to give it that little extra something or make it "Animex compatible."

It could be that as sentience and life generates Anima that Animex can also grow, either it or itself. Then you could make Animex Gaurdians for certain areas. Well Guardians have to come from somewhere! Maybe we can build them, set them on a task in an area then come back like a farmer and "harvest" them?


At this point I am just spitballing ideas. But if you could take them time to read that lot and then tell me what you think it could do...well I do love me a good free flow thinking exercise
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

30-Oct-2016 08:08:11

Solanumtinkr

Solanumtinkr

Posts: 22,240Opal Posts by user Forum Profile RuneMetrics Profile
I have always wondered what makes Automatons and other creations "live" and having Anima is all well and good but a blade of grass has Anima, that does not mean it is sentient. That is where this comes in.

If such a dungeon existed how would someone fight back? How would a small group take on armies? Well it would have to be artificial and self guiding in some cases. So there you go. The above I just ripped out whole and pasted it in. But it should give a general feel for what I think "sentient anima" can be made to do. And why it is different. I think it might also slot in with the current Lore on such things.

Well, ones doe hope it will. Then again that is why we post! :P

Edit: And on further refection, such things might eb able to solve the Elder God problem ..potentially. A new kind of farm? High energy Anima?
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

30-Oct-2016 08:13:08 - Last edited on 30-Oct-2016 08:19:37 by Solanumtinkr

Solanumtinkr

Solanumtinkr

Posts: 22,240Opal Posts by user Forum Profile RuneMetrics Profile
mangomanga22 said:
Who says Dungeoneering should be restricted to Daemonheim and Daemonheim related content?
Dungeoneering is being able to run around in Dungeons. Or else it would be called Daemonheimeneering.
Well, we have a rift which was sealed behind 60 floors worth of shielding to dampen the effects. If this is the Elder gods final resting spot before the next Great Revision, I'd say there would be more connections out there. Why not? There is more than one realm and what if they wanted to get to the othersie of wherever? Then they'd just make another.
The purpose of adventure is to shine light into dark places,
Poke monsters with a sharp stick, Then steal anything that isn't nailed down!
To the Manor Born QFC 185-186-367-65788716

02-Nov-2016 18:35:38

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