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SlayáHelm

SlayáHelm

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Quotes :
-Anyways, the 20% bonus XP isn't really 20% more XP. It's probably closer to ~12.5%, since only some of your XP comes from mining the paydirt, the rest comes from washing. It's a big chunk, but who knows what the requirements are - not everyone will have access to it though, for sure. (I assume part of the MLM requirement will be to collect a Rune ore from MLM)

The MLM XP rate at 99, full attention, seems to be around ~43K/hour. It may go up to ~48.3K Xp/Hour. It's more than before, but it's nothing for everyone to lose their minds over.

-Could you also give elite ardy cloak +8stab instead of +6stab, apprently firecape is still better dps at corporeal beast.

-Gotta remember guys - the rewards are good, yeah, but it's not like everyone will beable to access them, and those who will beable to might not play the game the way you do - people who get K gloves 4 will need 91 rc, why would they camp the red dragons for noted hides when they can rc nats for 1m / hr?
To unlock the noted dbones in wildy you will probably have high stats in general and probably have better ways to make money than killing dragons anyway.

Example : If it takes 250 hours (probably the average) to get all the skill reqs for all the tasks of a specific location, you have to think what they could have done with those 250 hours.
If you train cooking for 250 hours with wines, that's 100m xp, or 50m xp with sharks. So 100m xp or an achievement diary.
Another example : If you train RC for 250 hours (past 91) you would get 5.5m-6m xp and make around 260m. So you could pretty much do 91-98RC (with 260m profit) in the time it takes to get the stats for an elite diary.
Look at things from a different point of view and you realise it's not all that OP.
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28-Nov-2014 18:46:32 - Last edited on 29-Nov-2014 18:31:29 by SlayáHelm

SlayáHelm

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What I assume the requirements will be (some confirmed, some not) :
99 in any skill
70 prayer
91 runecrafting
90 agility
90 herblore
91 thief (85 will also be one, for elf lands)
84 craft
85 fletch
90 slayer
73 hunter
85 mining
90 smithing
96 fishing
90 cooking
75 firmaking
75 woodcutting
68-83 farming
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28-Nov-2014 19:10:40

SlayáHelm

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Táoámámái said:
ideas for new rewards:

varrock elite: apothecary will be able to decant potions

fremennik elite: ability to climb up the hill at waterbirth island to the snowy entrance allowing you to go to dks without a partner

wildy: choose where obelisks teleport you (different charges depending how many wildy diaries are done)

Like this a lot.
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28-Nov-2014 19:16:48

SlayáHelm

SlayáHelm

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TheáMeat said:
Didn't think I would ever say this, but im voting no becuz this is 'overpowered'**** man noted dragon bones, 250 free p-ess, 10 more sayer xp %, the rich get richer. (gotta be rich to afford all them elite skills).

Noted dragon bones in the wilderness (most people who do this will be so high level that they wont camp dragons anyway, theres much better things to do). 250 free pure ess is about 5k.
Rich getting richer is ********, you think people logged into the game with money? No, we worked for our gp and our stats. Try it some time.
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28-Nov-2014 19:59:00

SlayáHelm

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Gotta remember guys - the rewards are good, yeah, but it's not like everyone will beable to access them, and those who will beable to might not play the game the way you do - people who get K gloves 4 will need 91 rc, why would they camp the red dragons for noted hides when they can rc nats for 1m / hr?
To unlock the noted dbones in wildy you will probably have high stats in general and probably have better ways to make money than killing dragons anyway.

Example : If it takes 250 hours (probably the average) to get all the skill reqs for all the tasks of a specific location, you have to think what they could have done with those 250 hours.
If you train cooking for 250 hours with wines, that's 100m xp, or 50m xp with sharks. So 100m xp or an achievement diary.
Another example : If you train RC for 250 hours (past 91) you would get 5.5m-6m xp and make around 260m. So you could pretty much do 91-98RC (with 260m profit) in the time it takes to get the stats for an elite diary.

Look at things from a different point of view and you realise it's not all that OP.
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28-Nov-2014 23:19:10

SlayáHelm

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Heritage said:
I like most of the rewards, but there's one thing I'm really against and that's the stab bonus on the Ardougne cloak. The 4 version gives +6 stab and makes it the best in slot, I believe the best items in slot for combat should come from PvM or PvP and not skilling.


Actually it doesn't, friend of mine calc'd and it fcape would probably be better DPS for corp. Personally I'm all for achieve diaries, why shouldn't the PvM and skilling worlds be
allowed to mix?

MiniáFinbarr said:
Change MLM 20% boost to an increased chance of getting higher tier ore from paydirt? This would increase profit and xp/hr slightly without making the quarry dead content.

Really like this idea tbh.
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29-Nov-2014 13:30:09 - Last edited on 29-Nov-2014 13:34:53 by SlayáHelm

SlayáHelm

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Ripá01-25-15 said:
nice try rs3 troll but this is old school and the players will not allow this. He is giving heavy feedback and if you havent notice just about 95% of players are saying these things are op. So Tru Khaoz either stop crying or start giving feedback, if not just dont say anything if you have nothing to say to be productive for this forum thread.


You're the RS3 troll, you're 58 total with 6375 total xp. I'm so glad achievement diaries are coming and I'm also glad that you can't vote.
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29-Nov-2014 17:39:17

SlayáHelm

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KkáGist said:
I love most of the rewards but i have a problem with 3 the seem to OP for old school
1. the red d hides shouldnt be dropped as notes
2. dag bones shouldnt be dropped as note
3. dragon bones shouldnt be dropped as notes in the wilderness


1. To beable to get noted red d'hides you would need 91rc - the dragons will stay as dead content, no point killing them when you can rc for much better gp/hr.
2. Dag kings are pretty bad money considering how many kills / hr you can get and ****dering the difficulty / cost of supplies (only boss where you live solely off ppots, at other bosses you can bring sharks etc to keep it cheaper), this would balance them out (+ you can expect the reqs to be pretty high, there's alot of high level stuff in relekka).
3. Once again, you will need pretty high stats to unlock this and killing green drags will probably not be your best money making method by then. Even if it is good money, remember that you can be pked and that most dbones are currently brought into the game by bots, this could be useful to combat bot farmers.

Also, Heur, you're a legend - agreed with everything you've said.

JaredáThule said:
I haven't read all of the rewards yet, but I'm already feeling you're making the game easier. I want more content, not old content made easier. XP boosts, noted drops, double tokkul and fight cave resurrections, no thank you.

This keeps things from becoming dead content, lets high level skillers show their accomplishments and gives people a reason to train their skills up. It will be a really good update. We've got new content coming anyway - Zeah and snake boss are on the horizon, don't worry man - there will be something for everyone.
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29-Nov-2014 20:54:21 - Last edited on 29-Nov-2014 20:59:14 by SlayáHelm

SlayáHelm

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JaredáThule said:
It's really just that they are still baby steps towards making oldschool easier. Sure, you might need 85 mining for the elite falador task, but the xp boost is significant when going for 200m xp.


Voting based on people going for 200m is pretty pointless, it's such an insignificant % of the player base...
The point is to reward and encourage skillers, not tryhards.
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29-Nov-2014 21:16:02

SlayáHelm

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xTrippyMane said:
Wow Jagex stop trying to slowly turn OSRS into RS3. We DO NOT want you to make all skills easy to level, that ruins the whole point of training. No way is this going to pass in polls. Come up with rewards that add value to the game, not cripple existing content/methods.

Just because you don't want something, it doesn't mean others agree with you - people want to be rewarded for skilling, right now the game is a grind and at the end you get a cape. Why not give people a reason to grind, something they will work for - but it wont just be skillers, PvMers and maybe even PvPers will try and do this, it's not all about you...
Then again you'd understand that if you actually skilled. You have 2 decent stats, rc and farming. RC isn't that hard and farming is probably the easiest skill in the game.
Train the rest of your skills to a level where you would beable to do the diaries then give us your opinion, a knowledgeable opinion. Right now your arguement is about as valuable as a level 20 saying they don't want corp because there's no need for PvM content.
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29-Nov-2014 22:41:26

SlayáHelm

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Cyrax said:
Also for Karamja elite, a reward which enables you to enter the teak/mahogany area in tai bai wano village for free, currently you have to pay 100 trading sticks each time.


Make shilo furnace +10% xp with elites (so its better than edge) and this.
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29-Nov-2014 23:57:42

SlayáHelm

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Worldstream said:
"All dragon bone drops in the wilderness are noted"

Please no.

Please don't make dragons worthless again, please.


Remember, the people who have access to this probably wont suddenly go and camp dragons, they will have other moneymakers. Nobody will be like 'oh, time to spend 20m then go skill for 200 hours so I can unlock noted dbones!', look at what Matz said.
I'm nearly 2k total atm, will be skilling to unlock as many diaries as possible (I'm 99% sure I already know the elite reqs, it's not too hard to guess - there's only so many choices for John C) and I'm not planning to start camping green drags, simply because I can rc for more money.
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01-Dec-2014 06:32:16

SlayáHelm

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NoáEggs said:
Huijari said:
SlayáHelm said:
RsáDaz said:
can anybody tell me what the reqs for elite wilderness to complete will be, thanks

Not hard to guess, 85 mining + 90 smith were confirmed, then prob 84 herb being to make an extended antifire from scratch.


Where are they confirmed? Is there other's too?


During a stream or so. Make a rune scimitar fro mscratch in wildy.

Also, tasks are pretty easy to guess. 85 fletching will definetly be a req, so will 75 firemaking or even 80 to burn shades etc.. Just do the end game thing in the skill.


Imo will be to make a MLB from scratch + 85 firemakin / craft = burn chewed bones with magic logs. Not sure about that, was a pre eoc fremmy req so I'm getting it anyway.
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01-Dec-2014 19:02:29 - Last edited on 01-Dec-2014 19:02:44 by SlayáHelm

SlayáHelm

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RubberyáRa said:
Im very excited about achievement diaries, but we need to know a bit more about them before they are polled. Also i think a few changes should be made.
-change western banner to a quiver. this would utilize the ammo slot and be a nice addition to the game. I remember there used to be one in the live game that held 255 ammo in each slots, with 4 slots. it was very nice for armadyl back then as your broads for kc, diamond (e) and ruby (e) only took up one slot. im not saying the quiver has to be this, but something similar
Already exists, can be obtained in Keldagrim/

-The wilderness sword stats should be given for each tier
-Double runes from barrows should be changed. this would ruin the rune market, as there are already plenty of runes coming in to the game. perhaps a chance at 50% runes? or add the ROW items from live game to the chest (pray pot (2), sharks, super defence, and normal restore pots)
Not like the people with the stats for this will be doing alot of barrows...

-something should be done with the cooking guild bank for varrock elite. it wouldn't be any faster than rogues den, potentially slower actually. But it would be nice to see some people in the cooking guild again
-20% experience from motherlode mine is a huge increase. I would like to see this at 5-10%, with a higher chance of mining higher level ores added
Considering it doesn't give xp for cleaning the dirt, it comes down to around 12.5% boost - also read what Heur said.

-announce information about the 2 new spells, i'm sure people would like to know what they are voting for exactly. do the spells require high magic, or mid-level magic? what runes are used? does the dragonstone charge do a full inventory or 1 at a time?
There are a few other things, but i think you get the idea of what specifics players want to know before voting
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01-Dec-2014 19:56:58

SlayáHelm

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afkálarss said:
I absolutely love these diaries. It will be hard to get all diary rewards - but they will be rewarding! I think you're doing a very good job with this.

There are a couple of rewards that I have questions/suggestions about.

The xp lamps seems a bit over the top. Are they really needed? I'd rather experience comes from training skills.
Why not?


Ardy diaries: The essence, instead of it being a daily collectable, wouldn't it be more fair if it gave some sort of a Essence pouch where you can only withdraw ess from it at a bank like the Lootingbag? That way it would be handy for people mining ess - and actually work as a great reward. Instead of being a 6k worth of gp from talking to an npc.
This exists, there's 4 of them, they're called runecrafting pouches. If you mine pess with all 4, you can hold upto 30 extra pure ess. Anyway, I don't plan on wasting time teleing around to get 6k from an npc everyday...

Kandarin: As the others, rewards are really good, but I question the flax rewards. Why not make it, as I suggested with the essence rewards from Ardy, a flax bag that can hold some extra flax for people who picks flax. It will feel like a great addition to the game by people who pick flax rather than a daily task people are indifferent to. Also, extra experience from maples bugs me. I would rather get extra birdnests or something. I dislike extra exp.
Doesn't matter - if you have the stats for an elite you wont wc maples anyway, yews for gp, teaks for xp.
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01-Dec-2014 20:19:39

SlayáHelm

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Matz said:
Two of the things I see most complained about here and in game especially are the bonuses in xp rates. Having one of the JMods to quantify the amount of bonus xp gained per hour from MLM and Slayer tower would be nice. Realistically it'll come out to about 5k/h and 3k/h max, respectively but I'm seeing many players crying EOC over pretty minuscule things. This being said granite is still more efficient for all my hexis friends reading.

The additional gp/h from barrows runes is extremely minuscule, this would only really benefit ironman accounts if my estimates are correct. As for red dragons, assuming no drop table buff, they'd be at most 1.2m/h, assuming you kill double the amount per hour as possible of green dragons. This is ignoring bank time, running back to and down all the way through brim dungeon, their combat level and hp being over double that of green dragons, and the fact that there is currently no existing market for red dragon hides. Plus with splashing staying in the game, it doesn't seem that we need anymore dhide bodies/alchables coming into the game.

Also, any construction update like the reduced butler fee from love story quest added to the ardy diary would be a nice update, considering we will most likely never see that quest.

Just trying to clear up some misconceptions.

Matz


This guy knows what he's talking about :D
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02-Dec-2014 07:10:36

SlayáHelm

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Killadelphia said:
Post the requirements, Ronan.

Do it :D
I'm pretty sure I know most of the reqs and I've already banked all the buyables - so go release the reqs and watch prices go up :D









Invest in gold ore, herb supplies and I'll leave the rest upto you to guess ;)
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03-Dec-2014 06:21:34

SlayáHelm

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PvMáSasori said:
No TzTok-Jad resurrection for the Karajama elite reward please. To kill TzTok-Jad is an achievement everyone must go through without the help of a diary. Why does Old School Runescape have to become easy like Runescape 3? Games are for achievements and success by going through difficult tasks that make a game a game; not cheating your way through or buying rune coins or whatever is out nowadays. I mean why play the game in the first place?


Karamja 4 reqs will probably require 91rc + a jad kill anyway, meaning most players who do this will be pretty high level - I can only see this being useful if you DC, in which case you shouldn't die anyway...
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03-Dec-2014 11:17:50

SlayáHelm

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Quick question for John C :
Can you tell us which area the 96 fishing req will be for? Quite a few places have fishing spots, including ardougne (fishing guild) and the fremmenik area (jatizso) which are the 2 that interest me the most. It could also be kandarin though (which I don't really care about).
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03-Dec-2014 13:51:57

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