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Permanent F2P - The Details

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ModáRonan

ModáRonan

Jagex Moderator Forum Profile Posts by user
 

Permanent F2P
 

Earlier today, at 10am GMT, we closed the permanent F2P & Membership Bonds poll. Permanent F2P and Membership Bonds have passed comfortably with 85.9% approval.

As mentioned in previous newsposts, permanent F2P will open on Thursday 19th February. The release of Membership Bonds will follow this at some point in March.


F2P Restrictions


We mentioned adding some restrictions to F2P once it is released permanently in order to cut down on the number of bots farming F2P resources. Since the initial F2P proposal we have refined some of these restrictions to make sure that legitimate players get the most out of their experience of F2P.

New account restrictions

For the first 24 hours of in-game time on a newly made F2P account players will not be able to trade items off their account. They can still receive items but they cannot trade their items away.

This restriction will also apply outside of trading to prevent other methods of transferring items:

    Ľ If the player drops an item manually, the item is visible only to them. It does not ever become visible to other players.
    Ľ If the player dies to a PKer, their dropped items vanish and cannot be retrieved by anyone.
    Ľ The player cannot add items to a Trade offer or Duel offer. When the trade screen opens a message on the screen will tell the player how long it will be until they can offer items. Their trading partner will see a similar message.

Having this limit in place will give us the ability to catch bots before they are ever able to get resources off their accounts while only preventing players from trading in the period of game time where they are least likely to do so.

If you have ever been a member this restriction will not apply to you.

Duel Arena limits

To accompany the above limits on trade we are also adding some restrictions to the Duel Arena on F2P worlds:

    Ľ The only item that can be staked is coins.
    Ľ No more than 1,000,000 coins may be staked.

Chat restrictions

We will also be making some changes that allow us to better detect and silence spam bots. Players found to be flooding the public chat channel and not using autochat will be dealt with far more quickly and will be temporarily muted in no time.

This will apply in both members and F2P, helping clean up the streets of Lumbridge for new players.

Changes to these restrictions

We are going to be carefully monitoring the impact that these restrictions have over the release of permanent F2P. While we want to do as much as we possibly can to reduce the number of bots, we want to do it in a way that allows new players to get the most out of Old School.

As we get feedback and data from the release of permanent F2P we will make the appropriate tweaks to these restrictions to make sure that they are fitting for the game.


Other tweaks


The return of yew logs and lobsters

With these restrictions in place we will be able to make chopping yew logs and fishing lobsters available to F2P players once again.

Increased quantities of low-level monsters

As some of you may know from visiting F2P worlds, low-level monsters can get populated fast. This is often due to bots and with the release of permanent F2P we expect this to extend to larger numbers of players passing through as well.

In an effort to make sure new players have monsters to kill so they can progress, and to help disperse the bots and make them easier to detect, we will be increasing the number of low-level monsters in and around Lumbridge and other starting areas of the game.

This will make sure that anyone who is just getting started in Old School will have a variety of different training spots to use and plenty of monsters wherever they choose to level up.


Livestreams, videos and events


To celebrate the long awaited release of F2P, we will be holding and releasing a number of F2P specific livestream events and videos. You'll have many opportunities to get involved in some F2P fun alongside the rest of the Old School community.

If you aren't subscribed to our YouTube channel or following our Twitch channel be sure to do so. This will let you know when we go live and when videos go up so you get the best possible opportunity to take part and enjoy the content coming out surrounding the permanent F2P release.

Spread the word!

RuneScape has forever been a game built on word-of-mouth and friends telling friends about this awesome online game they play. Even in 2015 word-of-mouth is one of the most effective tools at our disposal to get the word about Old School out there.

The release of permanent F2P is an excellent opportunity for your old 'scaping buddies to get a taste of what they're missing out on. We'll be doing all we can to spread the word and we hope that you will join us.

Mods Archie, Ash, Ghost, Ian, John C, Mat K, Reach, Ronan, Weath
The Old School Team

@JagexRonan

04-Feb-2015 11:37:40 - Last edited on 04-Feb-2015 12:26:27 by ModáRonan

ModáRonan

ModáRonan

Jagex Moderator Forum Profile Posts by user
Xsk1l3rX said:
So basically F2P pking is pointless? Seeing as you cannot get the drop...


This is only for the first 24 hours. The profit from F2P PKing at lower levels is essentially non-existent anyway, a majority of players take part solely for the fun of the activity.

Jumpless said:
Will yews/lobsters still be locked to them too?


These restrictions will allow yews and lobsters to be made available in F2P.

OA said:
ETA on D defender ingame?


Thursday.
@JagexRonan

04-Feb-2015 12:04:20

ModáRonan

ModáRonan

Jagex Moderator Forum Profile Posts by user
Zilo said:
Will there be additional activity required?

24 hours doesn't seem that long of a wait. I hope an account cannot just remain logged in for 24 hours doing monotonous tasks with the intention of transferring items once the trade limit is lifted.


As it stands the only requirement will be 24 hours played. We can change this if needs be.

RaináofáLife said:
So to clarify some things, F2P players WILL be able to cut yews and fish lobsters, right?

Also will staking restriction also be for first 24 hours only?


Yes, they will be able to and, no, the 1m staking restriction applies to all of F2P.

Kolodion said:
One thing that may need to be looked in to is the people splashing on very low level NPCs.


The recent changes to splashing will prevent training spots being over run with splashers. If it does prove to be problematic we can make tweaks.

YCZ said:
There should be a higher restriction to new F2P-players to prevent F2P bots. I think the mayority of the bots will not be banned within 24 hours. A minimum amount of quest points would truely help (quests are not botted as easily)


We will make any necessary tweaks once F2P has been out and we can see the impact the restrictions are having.

Bhaskar said:
Achievement diarys coming out this week?


Next week.

Hugo said:
Sounds good. 2 questions:
1) You sure 24 hours is enough, especially during the weekends?
2) Have you thought of bots standing around doing nothing for 24 hours before the start botting?


1) We'll be monitoring how things go during the first several weeks and will decide what tweaks need to be made in order to make sure the limits are achieving what they should be.

2) Yes, it would make them much less effective and much easier to detect.
@JagexRonan

04-Feb-2015 12:24:41

ModáRonan

ModáRonan

Jagex Moderator Forum Profile Posts by user
Kisstory said:
ModáRonan said:
Xsk1l3rX said:
So basically F2P pking is pointless? Seeing as you cannot get the drop...


This is only for the first 24 hours. The profit from F2P PKing at lower levels is essentially non-existent anyway, a majority of players take part solely for the fun of the activity.

Jumpless said:
Will yews/lobsters still be locked to them too?


These restrictions will allow yews and lobsters to be made available in F2P.

OA said:
ETA on D defender ingame?


Thursday.


Can you change the worlds so w1,3,4,5 is f2p&w2 p2p


We will be using the existing F2P worlds and, if necessary, adding additional worlds. We will not be converting any existing worlds from members to F2P.
@JagexRonan

04-Feb-2015 12:27:31

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