Hey everyone, here are the patches this week!
As a note anything with this next to it = Ninja Fix!
Strange rocks can now be obtained when skinning a creature. Some stones have been removed from around the Scorpion traps. The aggression circle now better syncs with the dinosaurs position after it has eaten Jadinkos. Jadinkos will no longer spawn on the lowest tier encounters. (Arcane apoterrasaur, Scimitops, and the Bagrada Rex.) Once one Jadinko has been eaten the rest will now disappear. The chance of Jadinkos spawning in an encounter has been halved. One of the hard paths has been removed from the Arcane Apotterasaur. (lowest level creature.) The delay for when you can move when joining a Big Game Encounter has been reduced slightly. Fixed an issue where magic notepaper wouldn't work on some bait items. A bank pin is now required to access your bait box on Anachronia. You can now note damaged dinosaur hides 'Got to Go Around It' has been added as an achievement to Anachronia. 'In and Out, Nice and Slow' has been added as an achievement to Anachronia. If you've purchased the Bait Box upgrade you will now find a bait box in the base camp which also accepts noted bait for Big Game Hunter. A message will now appear in filtered chat to state when the dinosaur for the current encounter has gone into hiding. Messaging when skinning a creature inside Big Game Hunter has been tweaked slightly. The world map view of Anachronia has been tweaked slightly to better represent the terrain. Totem pieces will now correctly be added to your inventory if you have one space, as opposed to requiring two free spaces before. Irwinsson will now sell standard hunter items on Anachronia. Blocking has been added to a rock on Anachronia. Purchasing totem pieces from the Herby Werby reward shop with a full inventory will no longer consume Spirit points and not award a totem piece. The tooltip for the plus and minus buttons when assigning workers has been removed as it was obscuring the value already assigned. Gotta Go Fast will now unlock, as intended, after unlocking both double surge and double escape. Vile blooms and Dinosaurs have been re-ordered in the beasts tab. The segment XP bonus for the Anachronia agility course has been redistributed throughout the tiers, as the lower segments were too powerful. Clean arbuck herbs will now correctly be transported to the bank when harvested in conjunction with a charged Grace of the Elves necklace. Minor tweaks have been made to resolve issues regarding lighting on newer assets in areas such as Anachronia. A breadcrumb trail has been added to Giles if you have not yet completed the Base Camp tutorial. Fixed some typos across Anachronia Filled in a hole in the terrain by the Herby Werby DnD entrance on Anachronia. The Hunter trapper outfit now correctly requires a hunter level to manufacture, rather than a dungeoneering level. Whoops! The Anachronia general store trader now supplies fishing bait and feathers once you have access to him. Lantadyme incense sticks now correctly work with the new stamina potion. Drinking an Aggroverload whilst using potion share on a co-op slayer task will now correctly display the Overload buff icon on the buff bar. The correct level requirement for creating an Aggroverload potion has been added to the Herblore skillguide. Familiars will attack slayer creatures in Kuradal's dungeon when on an appropriate slayer task. The Attack, Ranged, and Magic bonuses of the Max, Comp, and Comp (T) capes have been increased from 26 to 31. The respective Attack, Ranged, and Magic bonuses of the Kiln Capes have been increased from 31 to 33. We've made further optimisations to the action bar script (please note: This will fix some issues with the on-going 'dead clicks' issue but not all of them, a NXT fix is still ongoing to resolve this.) Food with portions on an action bar keybind now displays as active while you're still carrying any. Boss kills prestiged to zero now counter towards the Reaper Crew achievement. For realsies this time. Revenant killcount is now listed in the slayer codex. You no longer have to dismiss pets and familiars before entering the ancient cavern via the whirlpool. Fixed the retaliation function of Anagamis when attacked by a familiar. Players will no longer get stuck in the fight waves of the "Salt in the Wound" quest. Mammoth Changes: Stopped a lot of Mammoth attacks, melee, ranged, charge attacks, overlapping with each other Mammoths no longer attempt to punish the player for kiting them so early, to prevent the player being stunned while evading single attacks. Mammoths' ranged attacks now deal damage when the projectile connects, rather than when it is launched, allowing for better use of defensive options. Other players' ability hitsplats are correctly hidden when set to in hitsplat options. The bleed received for camping at the top of path 2 whilst Araxxor is on phase 3 is now correctly cleared when transitioning to phase 3. Scrimshaw of sacrifice can no longer be deactivated immediately after killing a creature to get the bonus XP and also a drop. Dominion gloves now degrade by the correct amount when looted from the gravestone. If the game detects you have a flanking weapon in either your backpack or worn equipment it'll now display a flanking icon on the monster bar to inform you that your Flanking perk will work in that position. Magic protection prayers and other damage reduction/negation abilities will now work against Muspah's magic attacks. Salt the Wound ability now uses the correct icon inside the skill guide. A grammatical issue within The Needle Skips has been resolved. Increased the Grand Exchange buy limit of ancient scales and draconic energy from 200 to 1000. The Meta-Phos "Sandy" title achievement now checks for separate district reputation as opposed to total City reputation. Sentinel fragments can now be earned when engaging in the Evil Tree D&D. The sliders for Freecam's speed/rotations settings now update accordingly. The speed of Freecam can now go to 1,024. Added the profound halo to head overrides. This is unlocked when the player earns the Profound title with Lanthas at Castle Wars. Charos Clue Carrier changes: A item tooltip is now generated for the Charos Clue Carrier showing your clues/caskets inside it Messaging has now been added to tell you when a clue has been added to your Charos Clue Carrier When finishing a clue with Charos' Clue Carrier with you, it'll now try to remove a new tier clue (based on the one you did) from the carrier to allow to start a new clue right away. Corrected a typo in Beneath Cursed Tides Skilling and Misc spells, such as High Alchemy, Jewellery enchant, or Loadstone teleports, can no longer be cast in Clan Battlegrounds. A mismatch between the voice-over and text for a certain line during The Needle Skips has been resolved. The player-owned farm breeding pen collector now collects both rams and ewes, rather than just ewes. Removed a message box when using the teleport option on Elite Skilling Outfits allowing you to get to your teleports much more quickly. Snakes at the drakolith mine south of Tai Bwo Wannai, and those at the light animica mine near Pollnivneach have migrated, and should no longer be a bother to players with a low combat level. Corrected a typo in Tarn's Diary. Fixed a typo in the Varrock task set rewards dialogue. Fixed some stretching on depleted mining crablets. Corrected a grammatical error in the "Rocking out" quest reward. Added a toggle option to the legends' cape, allowing the player to choose whether to teleport to the gates or within the guild with ease. Area loot now accounts for a spirit gem bag. The Soul Vampyres book found in Goshima after the Curse of the Black Stone quest is now correctly readable in non-English languages. Also corrected a typo. Players on oldschool worlds 500+ will now have the appropriate flag set next to their name in friends list and friends chat windows. Fixed an issue that caused the emotes list (text) to sometimes become overlapped when switching between emotes and transmogs. The ignore list now correctly updates when removing multiple names. You will no longer be charged to repair the reforged sunspear after it has already been repaired fully at the Player owned house armour stand. An auto-deploy option has been added to skill training dummies (not combat) so they automatically deploy the next one of the same type that is in your inventory. This is cancelled by any action. The Ore Box tooltip has been adjusted to stop visual clipping when using a large variety of ores. You can now move the Caret location with a mouse click on the bug report interface In addition to the existing Y and N keybinds for confirming item destruction Ctrl+A now triggers the "All" option. Troll Invasion D&D Morale Boosts interface buttons no longer get cut off when the interface is resized. The Quest Outfit is now removed from the Lorehound pet if all quests are not complete, after obtaining the outfit previously. Items with a higher coin conversion value than their Grand Exchange price will now default to the Grand Exchange value rather than the higher conversion. Coins added/withdrawn to your money pouch is now aligned correctly in Legacy. You can no longer bank the Jack of Trades aura by dragging it from your player into the bank after finishing your Jack of Trades run - instead now it'll deactivate, allowing you to go claim your reward as normal. The following auras now have wing overrides which can be found in the customisation interface: Festive, Illumination, Salvation, Corruption and Harmony. Removed the Illumination aura. Dedicated Slayer and Mahjarrat auras are now in the Combat aura category, rather than Skilling. Daemonheim auras will now automatically remove when leaving a dungeon. All Daemonheim auras now appear in the aura management interface, along with their passive benefits. You can now open the aura management interface in Daemonheim. The festive aura can now be activated in Daemonheim again. There is a new filter category in the aura management interface for auras usable in Dungeoneering. The Oddball aura can now be found in the aura management interface. It's now possible to own multiple pairs of fancy and fighting boots, multiples of all three types of mage arena god capes, multiples of achievement set equipment (including previous tiers) and one of each of the family crest gauntlets. Added a 25%/50%/75%/100% chance to spawn an additional Chompy bird while hunting chompy birds, respectively if Easy/Medium/Hard/Elite Ardougne achievement diaries are completed. Added Jadinko hunting to the D&D tracker. Charged and uncharged combat bracelets now have consistent disassembly materials. Clearing override slots with a lent item in them will now correctly display. Text in drop down menu's is now left-aligned in Legacy interface mode, as it is in the default interface mode. Herbs harvested from Vine herb patches will now grant Herblore XP whilst using the Master farmer outfit to clean them on harvest. Players who have an equipped crossbow and Mithril grapple will find it no longer breaks if they already have an enhanced grappling hook on their toolbelt. Fixed an issue that was preventing bank presets from working under certain circumstances. Familiars special moves can now be cast near Obelisks. This in turn, fixes an issue where the Meerkat's Fetch Casket special move couldn't be cast in the Kharidian Desert (south of the Penguin's T.A.R.D.I.S.). Mineral packs bought in the Void Knight reward shop pay out the correct rewards once again. The pretty, witty and dead achievement can now be completed using essence stored inside a familiar. Elder trees in the priff farming patch should no longer last mysteriously longer than 5 minutes while chopping. If you have max or near max of a certain currency when attempting to receive it from a reward chest it will now no longer allow you to claim it An issue resulting in trees being chopped down when the player has a lower farming level than required has been fixed. You will now receive magical thread when crafting combination runes. Dungeoneering Party Simulator now considers inventory space as intended. Prevented a disconnection that could occur when unhiding revenant pets. Players that have somehow managed to find themselves blocked during the in aid of myreque quest should now be able to continue as expected. Using various spells from specific tabs of the magic window will no longer cause the main magic window to re-open. Players can now 'use' items on legendary pets, that have been transformed into beasts of burden, to deposit their items in to the beast of burden's inventory. Prevented characters that got new models in Pieces of Hate from warping during Bard Roberts' sea shanties. The two music tracks for Angel of Death are now unlocked on entry to the arena. You can now store superior void knight deflector in PoH.
Mod Shauny - RuneScape Community Management - Goebies! - @JagexShauny
I love Clans!
As a note anything with this next to it = Ninja Fix!
Big Game Hunter
I love Clans!
18-Jul-2019 11:06:22 - Last edited on 22-Jul-2019 22:38:20 by Mod Lee