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Wilderness Overhaul - RS3

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AC Sandra

AC Sandra

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Hello and Sorry for worse english skills.


Risk/Death Mechanics

You must pay gold before enter/tele into wilderness.

Gear Tier Cost. For example, 10k gold for every 2hand weapon level(90tier = 900k on risk), 5k gp ea for shields/onehands. Also armours, familiars, effects and all combat items.
Quests/Tasks and Minigames Combat Items has discount on risk.
Link to Another Tier Cost Idea


To affect Naked players, need some gold risk amout if you want use activities: agility(20k), chaos altar(50k), charming moths(100k), cursed energy(200k), warbands(100k), etc?

(all the gold you pay is recovered back to you after safe leaving wilderness)

In case of death player loses 50% of risk, 100% if skulled.


PvP Drop Table

With every kill you get opponent risk and Drop Table(various resoures needed for game economy).
You get better reward depending on the damage/tank per minute.
1 Tier Drop Table require 10k damage/tank per minute.
2 Tier DT req is 20k DMG/M and so on.
And Drop Tier downgrades if attacker stops doing damage(allow refood to opponent in order to better DPM).


Other Important Things

In Wilderness Protect Item Prayer changing in Protect Risk, he saves 20% of Risk.
No Trading and dropped items visible only for you.
Remove all banks in Wilderness or change it in Bank deposit boxes(allow only put items in bank). And Add Supples Shops(gold sink) where you can buy food etc. For Chaos Altar you must give bones to NPC in Edgevile and claim back from NPC near altar.
Option to see own cosmetics all the time and option to see opponent cosmetics until combat.
High Risk Worlds 2x, 5x 10x - Better XP, Drops. (allow hop in it only from safe zone)


I understand Wildy has a lot of problems and these few ideas is the tip of the iceberg, but that would be a good start. This would make it easier to practice and optimise in future.
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04-Sep-2019 19:11:08 - Last edited on 02-Feb-2020 19:35:50 by AC Sandra

AC Sandra

AC Sandra

Posts: 274Silver Posts by user Forum Profile RuneMetrics Profile
not dead for those who doing activities here and wildy has alot of content. and this attract more people like me, who would rather lose 500k~ than gear.

And this is completely stops lures/scams...


Hayamo said:
Lol, no support.
Why would someone who has 0 kills in wilderness make suggestions to pvp, you clearly have no idea what you are talking about. This wont help at all, only worsen situation.


0 kills, lol.
What is the best itself healing method in pvp?
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10-Sep-2019 00:29:11 - Last edited on 10-Sep-2019 01:18:49 by AC Sandra

AC Sandra

AC Sandra

Posts: 274Silver Posts by user Forum Profile RuneMetrics Profile
Gwyndolynn said:

https://www.reddit.com/r/runescape/comments/b6j8th/i_support_mod_hunters_wilderness_death_rework_idea/


A PvP droptable wouldn’t work because it can be boosted. You and a friend (or an alt) could just take turns killing each other.


Thx for link. Mod Hunter almost have my support, but 2x death cost not enought, reason is cheap & powerful gear like royal rcb(750gp reclaim), thats annoying if you win against him and after wasted so much food, energy you get 1.5k gold from him, thats why gear tier tax very important.

Thats why im talking about drop tier downgrades if attacker stops damage. Very hard do it with alt and gain alot damage for good drop tier, also both players must eat food, waste energy etc... I think PvP Drop Table is possible, but not necessary.
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10-Sep-2019 17:07:45 - Last edited on 10-Sep-2019 21:48:18 by AC Sandra

AC Sandra

AC Sandra

Posts: 274Silver Posts by user Forum Profile RuneMetrics Profile
yammaniow said:
World 60 Should be PvP free, how many f us hunting penguins are naked, yet still get PK for no real reason, I always stick a chat line like “let me spot penguins first plz” Some pkers oblige many don’t, I don’t mind getting pk’ed naked, but is a pain when I am n sight of the penguin and someone slams me, especially if that penguin has been rogue and missing for a time.

add risk on naked players not good? ok fixed, now you must have 50k on risk if you want use cursed energy and other profitable/gathering activities where no need items.


SIXTY-NIN3 said:
So... You wanna "rejuvenate" PvP by ensuring one-iteming in welfare is the meta? Lmfao, aight. 2/10 troll.

what? cant understand
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29-Sep-2019 12:13:14 - Last edited on 29-Sep-2019 23:57:34 by AC Sandra

AC Sandra

AC Sandra

Posts: 274Silver Posts by user Forum Profile RuneMetrics Profile
Another Tier Cost Idea.


Some players dont like High Tier Gear in wildy, they said fight ends to fast etc etc..
So what if make Tier Cost system in a way that motivates to use low tier, optimal risk/power.

Gear Tier & Risk
1+ 2h(20k), 1h/shield(10k), helm(4k), body(10k), legs(6k)... (not ea tier lvl, but total)
Now in short...
10+ 2h(30k)
20+ 50k
30+ 100k
40+ 150k
50+ 200k
60+ 400k
70+ 600k
80+ 900k
90+ 1600k... something like that.

Essence is dont block high tier gear, but make it very expensive.
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07-Oct-2019 17:24:14 - Last edited on 14-Oct-2019 22:09:21 by AC Sandra

AC Sandra

AC Sandra

Posts: 274Silver Posts by user Forum Profile RuneMetrics Profile
with or without new risk system, naked players always dies, free kc. no matter what, there will always be some dissatisfaction.

personally i see only the pluses here, except for bots, bad for them because gathering/money making required risk.

and wildy content must be risky, "i do not like it" is not argument. i dont like it bosses cuz doing damage to me, but i need drops, so i accept my fate or skip. same with wildy accept risk or skip.

I don't know what to say, what you are talking about is not even a big problem.
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24-Oct-2019 17:17:44 - Last edited on 24-Oct-2019 17:21:45 by AC Sandra

AC Sandra

AC Sandra

Posts: 274Silver Posts by user Forum Profile RuneMetrics Profile
Vanessa Ahoy said:
nice troll thread, no support LOL @ naked players have to pay to enter the wilderness.....? so every time i am making blood runes i have to pay gp to enter the wildy??? this will make the wildy even worse LOL


nope, actually naked players can enter wilderness, but exist risk requiraments to use some acitivities like cursed energy etc. runes making not included.
risk depends only from combat gear.
read it first, then comment.

new risk system is worse only for lure/scammer teams.

have a nice day!
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02-Feb-2020 18:27:08 - Last edited on 02-Feb-2020 19:11:01 by AC Sandra

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