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Wilderness Update!

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Hayamo

Hayamo

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Probably there will be Wilderness update in future, either it will be some new content or combat changes or even removal of pvp.

I wanted to list some ideas that would improve Wildy a lot in my opinion, hope to get some constructive feedback.


1. Remove teleblock spell and allow teleporting from anywhere in wild (unless you are in combat with player).

Reasons:
- Right now you can log out as soon as you leave combat which is making Tb useless in situations when player manages to leave combat for a second.
- Many issues with the duration tb will be active also bug where debuff icon isn't even displayed after hopping worlds.
- Player teleports away during a fight with you which is very annoying, you keep wasting food.

2. Allow only F2P abilities in Wilderness, also ignore all auras in PvP fights.

- Too many abilities makes PVP extremely difficult.
- Buyable abilities make PvP unfair, when you bring better gear you at least risking it.
- New players can't tell what certain abilitie animation means.
- Can use same bar in both f2p and p2p.

3. Update multi/ single way combat zones, make them simple as possible, also not cool that lodestone and east side under level 10 wild is multi way. Maybe make saperate multi/single way worlds?

Look at this: https://youtu.be/RKuS5kGd3_E

- Less confusing and easier to remember where single and multi way is.

4. Move attack option to right click for members in same FC.
Also add a toggle in clan tab that you need to enable to be able to fight clan members.

- No more missclicks and conflicts.
- No scamming.
- No aoe damage to friends.

5. Add a toggle that lets you change interaction options on familiars to Right Click, just like with Npc and players.

- No more missclicks.
https://www.reddit.***/r/runescape/comments/a2uuzs

20-Aug-2019 17:01:46 - Last edited on 26-Aug-2019 22:07:28 by Hayamo

Hayamo

Hayamo

Posts: 392Silver Posts by user Forum Profile RuneMetrics Profile
6. Add a option in wildy sword to check amount of players currently in wilderness in your world.


Unsure about this one, I think it would be cool.
https://www.reddit.***/r/runescape/comments/a2uuzs

20-Aug-2019 17:01:55 - Last edited on 20-Aug-2019 19:48:43 by Hayamo

Draco Burnz
Dec Member 2011

Draco Burnz

Posts: 65,532Emerald Posts by user Forum Profile RuneMetrics Profile
Hayamo said:


1. Remove teleblock spell and allow teleporting from anywhere in wild (unless you are in combat with player). Also maybe make surge non combat abilitie.



No support.

Just because you cant seemingly kill someone before it ends doesn't mean it needs to be removed.

Also, what even is a "non cb ability"? AFAIK, any ability in the book are all classified as "cb" abilities.

Hayamo said:


2. Allow only F2P abilities in Wilderness.



Uhh, just use f2p worlds for this as im sure you cant use members abilities there.
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20-Aug-2019 21:32:43 - Last edited on 20-Aug-2019 22:42:43 by Draco Burnz

Jack Flac

Jack Flac

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Hayamo said:


3. Make whole wildy single way combat but turn skulled players into multi way combat.
Also disable aoe for other players if you aren't skulled.


They tried that in darkscape. It completely made skulling pointeless. Skulled players could be attack by anynumber of players, but could only attack a single player. So what would happen is you would get someone skulled and they would be attacking someone, but then somebody else would attack them and they would be unable to attack anyone at all.

In short you could stun-lock someone who was skulled if you ganged up on them. It was broken, unfair, and completely discouraged any kind of skulling.

No, it's better to have dedicated single and multi areas.
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20-Aug-2019 22:19:42

Hayamo

Hayamo

Posts: 392Silver Posts by user Forum Profile RuneMetrics Profile
Jack, yeah i actually forgot about 1v1 fights
Still hate the way zones are made..
Editing main post..


Ignoring draco nonsense...
https://www.reddit.***/r/runescape/comments/a2uuzs

21-Aug-2019 00:11:16 - Last edited on 21-Aug-2019 00:31:07 by Hayamo

HELVETIN HIV

HELVETIN HIV

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This might be off this topic a little bit, but I'd recommend update for ''dead wildy''; Limited wilderness worlds. Meaning that there would be like 20-30 worlds only where you could access wilderness. So it would be easier to find other people in wilderness and I think this would make also more people to get back in the game who have quitted because pking is dead atm.. Nowdays it takes hours to find someone outside hotzones. I don't know how hard that is to implement but I'd like to hear other opinions about this.

24-Aug-2019 22:01:38

Hayamo

Hayamo

Posts: 392Silver Posts by user Forum Profile RuneMetrics Profile
Yeah, but being able to log out to lobby as soon as you leave combat makes it useless to.
For example when you train divintion in wildy you wont be able log out quick but if you leave combat for a second you can.
https://www.reddit.***/r/runescape/comments/a2uuzs

26-Aug-2019 19:33:13

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