Bonus Boosters

Bonus Boosters

Bonus Boosters are back, enhancing your Treasure Hunter fun in more ways than ever.

From 00:00 UTC on 6th September until 23:59 UTC on 11th September, enjoy six effects ľ three from last time, three new - activated via buttons on the interface.

You can activate these once each, after which a cooldown period is applied. You can only have one booster active at a time.

Bonus Booster What does it do? Uses per activation
Lucky Purple Booster Ensures that your next prize is from the purple category.* 1
Multiplier Booster Randomly boost the number of prizes you receive, up to 5x. 5
Extrasensory Booster Look inside the displayed chests for rarity before you choose. 5
Smouldering Booster (new) Any lamps and stars that you receive become smouldering lamps. 5
Deep Freeze Booster (new) Allows an additional five categories to be frozen with Hearts of Ice. 5
Upgrade Booster (new) Upgrades the rarity of any prizes received by one tier. 5

*Note that this booster can also grant access to a number of older, discontinued items:

Lucky dragon full helm Lucky dragon chainbody Lucky dragon platebody
Lucky spectral spirit shield Lucky arcane spirit shield Lucky elysian spirit shield
Lucky divine spirit shield Lucky Bandos boots Lucky abyssal whip
Lucky dragon claws Lucky dragon 2h sword


Have fun, and let us know what you think of the new boosters.

The RuneScape Team

What is Treasure Hunter?

Treasure Hunter is playable from within RuneScape, allowing players to use Keys to claim in-game items as prizes. These range from useful resources to rare weapons and exclusive gear.

Playing Treasure Hunter is simple - click the treasure chest icon that pops up when you log in. If you've not played before, just follow the on-screen guide.

Everyone gets at least one Key per day, and RuneScape members get two. You can earn more Keys while playing the game, or stock up by redeeming Bonds.

If you'd like more, you can also buy Keys on the website, or by clicking 'Buy Keys' within the Treasure Hunter interface in-game.

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