Game Jam is wrapped up and we are with some farming improvements
May Game Health Update
Next Steps
Since release the RoadMap Check In we’ve spent some time really taking in the feedback on this and discussing with the team. While balance is important, so is listening to our players – and it’s one of the reasons we dropped this news ahead of time rather than alongside the release.
Based on your feedback, we can confirm these changes will not release on May 12. The Augmented RuneCrafting & Thieving Update release date is unaffected and will remain on May 12.
These are important changes, but we need to get them right. Balancing something downwards will never be something we expect delight over, but we do want it to be something that's understandable and feels fair. We can only do that by listening and taking the time to have a conversation! So, this is what will happen from here:
- We will review your feedback points and adjust our balancing based on the feedback we’ve received.
- We’ll present the adjusted proposal and include more detail on our thinking / intent.
- We’ll listen to your feedback and decide on next steps
Thanks for some really good feedback and detailed responses – it’s given us a great starting point for areas we can adjust.
Game Jam Farming Strike
Live Today (for real this time I swear)
Our latest Game Jam has wrapped up, and while we can’t wait to show off what everyone’s been cooking up this time, today we’re rolling out some long-awaited Farming quality of life updates from previous jams, courtesy of Mod Sponge and Mod Dorn.
There’s a brand-new low-level grapevine seed, some handy improvements to grape planting, and a fresh coat of paint on herb seeds, grimy herbs, clean herbs, and unfinished potions to help you tell them apart at a glance. Farming’s code got a bit of spring cleaning too — and because it wouldn’t be a proper Sponge update without a surprise, Bloodvelds got some tweaks as well. Totally Farming-related, of course. Definitely. (Wink.)
Check out the patch notes below for more details!
Patch Notes
Fixes and Improvements in this Week's Game Update
Farming Strike
- Existing grapevine seeds and grapevines have been renamed to godly grapevine seeds and godly grapevines respectively.
- Added a new low-level grapevine seed that can be obtained from various low- to mid-level monsters to grow existing grapes.
- Reeds and godly grapevines are no longer more likely to get diseased when watered.
- When clearing grapevines or godly grapevines, the frame will no longer be removed.
- Players can now use compost on a hops patch that already has a frame in it.
- Fixed an issue with godly grapevines sometimes not rewarding the correct godly grapevine when using a specific type of compost.
- Added tooltips to the magic secateurs and the nature amulet.
- Adjusted how different farming boosting items interact with each other. This includes magic secateurs, the nature amulet, the ring of whispers and the harvest potion.
- E.g. previously the Ring of whispers had no effect on farming output unless another boost was also equipped.
- Fixed a bug where players couldn't get multiple ranarr seeds from managing Miscellania.
- Players no longer require a Farming Reputation of 4,000 to unlock the ability to grow a 4th spirit tree.
- Farming 114 is the only requirement to do so.
- Achieving a reputation of 4,000 now instead unlocks an increased chance of getting unchecked animals.
- The 'Flower Harvester' unlock levels have been reduced to levels 35, 55 and 65 respectively.
- Players will now always harvest a minimum of 3 flowers (nasturtium, rosemary, marigolds).
- The grandmaster tier of the 'Flower Harvester' unlock has been removed.
- The 'Everlasting Incense' unlock from the Garden of Kharid has been replaced by the new unlock called 'Makes-cense'.
- 'Makes-cense' provides a 10% chance to make an extra incense stick when adding the herb.
- By default, incense sticks and prayer powders are no longer cleared upon death.
- Rebalanced some XP:
- The cave nightshade XP has been reduced, but the harvest quantity has been increased.
- The jadevine XP has been increased.
- Made various improvements to the Farming code. This is more of an internal thing but seriously Sponge is doing the lords work.
- Herb seeds, grimy herbs, clean herbs, unfinished potions, as well as herb farming patches have been recoloured to be more consistent. It should be much easier from now to tell them apart! Thanks to everyone who has given feedback via social media.
- Generic names and examines of herb patches (such as "Herbs", "Some herbs are growing in this patch" and "Fully grown herbs") have been replaced by whatever players have planted in the respective patches (for example "Avantoe", "Avantoe is growing in this patch" and "Fully grown avantoe").
- Note: Diseased herbs are still all using the same models, but have had their generic texts replaced, too. For example, instead of "Diseased herbs" and "These herbs have become diseased" they will now mention the herb's name, i.e. "Dwarf weed (diseased)" and "Some diseased dwarf weed. You can cure it by using a plant cure on it".
- The right-click "Guide" option should now be available at all herb patches and will consistently open the Farming skillguide with the "Herbs" filter active.
- The right-click option "Clear" is now consistently available whenever a herb is fully grown, and removes the crops instead of harvesting them.
- Players now have a chance of 1/60 to receive harmony moss from the Trollheim farming patch if they're using a perfect juju farming potion.
- Unfinished herb potions have been renamed from 'Herb potion (unf)' to 'Herb potion (unfinished)'.
- The tooltip of the perfect juju farming potion has been amended and now mentions a varying chance to receive harmony moss when harvesting from regular farming patches. The chances are as follows:
- 1/40 chance from tree patches
- 1/20 chance from fruit tree patches
- 1/81 chance from allotment patches
- 1/32 chance from hops patches
- 1/24 chance from bush patches
- 1/3 chance from spirit tree patches
- 1/90 chance from flower patches
- 1/5 chance from mushroom patches
- 1/24 chance from cactus patches
- 1/5 chance from the nightshade patch
- 1/60 chance from herb patches
- Guaranteed from the elder tree patch
- The examine options of seeds have been made more consistent and will now mention the Farming level required to plant them.
- Some typos related to herbs and seeds have been fixed.
General
- Made some changes to Bloodvelds:
- Bloodvelds in the Heart of Gielinor now require Slayer 50 to attack.
- Smaller Bloodvelds now have slightly reduced stats.
- Changed the Slayer XP of Bloodvelds.
- Updated the drop tables of regular and mutated Bloodvelds.
- They're now more likely to drop congealed blood.
- Updated the crystal chakrams so that they can be augmented.
- The attack range of crystal bows has been increased from 7 to 9.
Chatlog
Developer discussions, Livestreams and more!
May 6th: RuneSkill & Chill: Pest Control
Mod Yuey teams up with Mod Munch to take on some pests . Catch the stream live on our Official Twitch Channel at the slightly earlier start time of 16:00 GT.
Treasure Hunter Calendar
What's up next?
Dungeon Delve - Starts May 8th | Ends May 12th
Get ready to navigate your way around dungeon floors as you gather up prizes, before squaring off with the boss at the end of your run! Each run awards you a token based on the dungeon which can be exchanged for Warped and Frozen themed rewards!
All previous overrides are still available but are now joined by the Frozen and Warped Daemonheim Armour Sets, Primal 2h Sword and Primal Pickaxe overrides!
Community
The latest updates from our community
Community Showcase


Scaper Screenshots


Pink Skirts Player Events
Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are the main events this week:
General Graardor Hardmode
- When: Tuesday 06th May, 17:00 Gametime
- Who: M e r c y & Helpscape
- Where: Bandos Lobby
- World: 35
- FC: Helpscape
BOTW HardMode Vorkath (Improve Skills)
- When: Sunday 11th May, 21:00 Gametime
- Who: RS3 Legionary Team
- Where: Fort Forinthry
- World: 76
- FC: RS3 BOTW
Nex - Angel Of Death
- When: Saturday 10th May, 20:00 Gametime
- Who: Pippyspot & Boss Guild
- Where: God Wars Dungeon - Ancient Prison
- World: 88
- FC: Boss Guild
If these don't take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!
Community Spotlight
Pvp Showdown Community Event Winners

Congratulations to "Not Omar", "Try 2 Sit Me" & "Firebox18" for their outstanding performances in the recent community Pvp Showdown!
Check out the video below to watch the entire thing with commentary from Mod Yuey and the Judges!
Achievement Help
Achievement Help assists players of all levels and experience with setting and smashing goals. With specialised advice on the Max cape, Completionist cape, Master quest cape, and Trimmed completionist cape, you won't find another Discord server that will elevate your game like Achievement Help.
Join the community here and dive into the following events!
- Tuesday 6th May at 07:00 GMT - Penguin Hide and Seek!
We will be hunting down those sneaky penguins for Penguin Points which can be exchanged for experience or gold. You can also progress the From Ardougne with Love and Penguin Adoption Agency achievements if you haven't unlocked them already. - Thursday 8th May at 7:00 GMT - Sceptre of the Gods Hunting!
We'll be playing Pyramid Plunder for the hour in hopes of getting the rare Sceptre of the Gods! The correct tomb door is the same for all players, so it's a great minigame to do in a group. You can also unlock the Seems Legit, Wake-Up Call, and Room Service achievements needed for the Desert task set if you haven't already! - Thursday 8th May at 18:15 GMT - Dungeoneering Fun Runs!
Whether you're new to dungeoneering and looking to learn some tips to level up more quickly, hoping to get some help with the Daemonheim area tasks, or looking for a partner to knock out some HM dungeon floors, come join us and our friends in DG Chat for some fun, xp, and tokens. Ironmen and mains both welcome! - Saturday 10th May at 18:00 GMT - Group Achievement Completion!
Join Redwigon to knock out some of those pesky achievements that require multiple people. The achievements done each event will change based on the preferences of who shows up, so come ready with which ones you'd like to complete! - Saturday 10th May at 19:00 GMT - Sceptre of the Gods Hunting!
We'll be playing Pyramid Plunder for the hour in hopes of getting the rare Sceptre of the Gods! The correct tomb door is the same for all players, so it's a great minigame to do in a group. You can also unlock the Seems Legit, Wake-Up Call, and Room Service achievements needed for the Desert task set if you haven't already! - Sunday 11th May at 19:15 GMT - Penguin Hide and Seek!
We will be hunting down those sneaky penguins for Penguin Points which can be exchanged for experience or gold. You can also progress the From Ardougne with Love and Penguin Adoption Agency achievements if you haven't unlocked them already.
- The RuneScape Team
Mods Astar, Alex, Azanna, Bak, Balkan, Bam, Blkwitch, Boko, Brat, Breezy, Brig, Cajun, Camel, Colibri, Chaose, Dark, Daze, Desert, Dorn, Dragon, Drew, Drewid, Easty, Echo, Fallen, Forza, Fowl, Fox, Frosch, Grace, Gunner, Helen, Hooli, Ink, Jack, Keyser, Kitsune, Kristy, Luma, Lunatear, Lykos, Lynx, Makkari, MIC, Mickey, Morty, Muse, Nemo, Neong, Nixon, Noms, Pearce, Pebble, Phoenix, Pigeon, Rain, Raiwtch, Ramen, Rowley, Ryan, Samy, Sakura, Shrew, Shrike, Skyefall, Soul, Sponge, Spyro, Stead, Stu, Sukotto, Taelae, Tiger, Timbo, Titus, Toasty, Toebeans, Tri, Vegard, Volta, Who, Wov, Yuey & Zura