Catapult Construction

Following your disruptive behaviour in the Tyras Camp, things are not going well for the catapult guard. Already unpopular with his comrades after various security lapses, he's now neglected the catapult, allowing damp to seep in and rot the frame. General Hining is furious, the replacement catapult parts haven't arrived and the rookie catapult engineer has gone missing in hostile Isafdar.

It's a good thing, then, that a bold adventurer with your Construction knowledge is in the area; however, this will take much more effort than simply building furniture. You'll need to source some schematics, collect the finest materials and exert your mind as well as your hammer-hand...and that's just when building the catapult. You will also need to put it through some rigorous tests before the fearsome weapon can be deployed. After all, you'll want to be pretty sure of where your boulders are going to land!

As well as some Construction know-how, you will also learn to be more effective when using Castle Wars catapults. Needless to say, this Catapult Construction quest will help make amends for the carnage you caused during your last visit.

Summary

Where to start Catapult Construction

Speak to the Tyras Guard at the catapult, to the north of Tyras Camp.

Requirements to complete Catapult Construction

Regicide Quest
Level 44 Construction
Level 42 Fletching
Level 54 Smithing is recommended

Access to:

A Castle Wars reward and a new piece of clothing
A tricky shape puzzle!

In other news...

Over the past week, the new music system has been causing issues with server load, leading us to remove some of it so that it doesn't interrupt your enjoyment of the game. We would like to apologise for any inconvenience this has caused you over the past few days - as you can imagine, it is difficult for us to know the exact effect that hundreds of thousands of players, both members and free, will have on servers when we release a new piece of content like this! We have put in a lot of work to optimise the music system, so you can now use it without any server issues at all.

On another musical note, we have looked at those songs that players cannot unlock, due to them being related to completed quests. Anyone who missed out on unlocking a quest-specific track while the music system was deactivated, and who can't return to the area to unlock it again, will have the track unlocked for them in this update. As always, if you notice any further issues with this or any other content, please do send us a bug report. Your support is incredibly helpful in these matters.

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