New Interface System Alpha Update

The New Interface Alpha has been live for several weeks now, and we couldn't be more pleased with the response we've seen. You've really put the system through its paces, and the customisation options and new features (particularly the resizable minimap) have been embraced by you as a community.

Your feedback is - as always - the driving force of our development, so we’ve also been keeping a close eye on your requests and ideas in the forums. As part of this update we’ve added in several of your most-requested features, including:


Player-Controlled Interface Transparency

You can now set the transparency level for the interface windows you have open, so you can see what's going on in the game while retaining as much clarity as you need.

Interface Locking

If you find a layout you really like it can now be locked in position. No chance of accidently moving something around at an inconvenient moment!

Slim Windows Mode

This reduces the height of the title bar within windows, meaning you can maximise the amount of space available for viewing the game world.


Today, we've also opened up the New Interface Alpha to everyone who registered their interest (although you must still be a member in order to access the alpha). If you didn't get in the first time, you can now join existing participants in trying out the NIS and have your say on our dedicated feedback forums!

This is going to be the final alpha release of the New Interface System. the next update will be in a couple of weeks at which point it will move into its beta phase, and will be open to all members.

So, if you registered your interest and are yet to try it out, log into the NIS Alpha now! Start experimenting with your favourite interface setups, and get thinking about what you'd like to see by the time we enter the beta phase in June.

If you've been testing the system already, then - first of all - huge thanks. Your feedback has been invaluable, and has really helped us as we've worked on the improvements you've seen so far. We hope you agree that it's come on in leaps and bounds, and it doesn't stop there. Keep playing, keep experimenting and keep giving us your feedback, and help us to make the New Interface System that you want to see.

The RuneScape Team

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