Last year during the RuneFest 2017 Old School RuneScape reveals we released a blog further detailing the reveal of Dragon Slayer II. It was extremely well received, so we've decided to do it again for this year's reveals! In this blog you can find detail on the Kebos Lowlands in particular.
For information regarding the other reveals, you can find more in the Warding blog and the Song of the Elves blog.
Since Xeric's Age of Strife, armies of his Lizardmen have attempted to reclaim Great Kourend in honour of their former ruler. These Lizardmen make their home in the Kebos Lowlands to the west of Kourend. The Lizardmen will defend their home ruthlessly and as such the Kebos Lowlands can be very dangerous to humans. However, those who are willing to enter will find a land of many opportunities.
Farming Guild
The land deep within the Kebos Lowlands is home to soil more fertile than anywhere else on Gielinor. Land this fertile is highly appealing to members of Hosidius house, even with the threat of the Lizardmen. Following an agreement between Lord Hosidius and Lord Shayzien, a detachment of Shayzien soldiers has been assigned to protect the area. This has allowed Hosidius house to build and maintain a guild where farmers can experiment and master their craft.
Click here to read more about the Farming Guild and what it has to offer!
The Farming Guild is a new guild found in the Kebos Lowlands. The guild is separated into three large greenhouses, where each one acts as a different tier for the guild. The first tier requires 45 Farming to enter, the second requires 65 and the third requires 85. Entering the guild requires 60% Hosidius Favour. It is possible to use stat boosts to enter the guild areas.
Farming Guild: Tiers Breakdown
First tier - Requires 45 Farming
Second tier - Requires 65 Farming
Third tier - Requires 85 Farming
Farming Contracts
Within the Farming guild you will also find the 'Chief Contractor'. The Chief Contractor can assign players with contracts that require the player to grow certain crops within the Farming guild in exchange for seed packs.
There are three tiers of contract available; Tier 1, Tier 2 and Tier 3. Each contract offering is restricted based on what you can grow with access to the Tier 1, Tier 2 or Tier 3 Farming guild respectively.
New Patches
It wouldn't be an expansion to Farming if we didn't include some brand-new patches for you to grow various crops in and the Farming guild has a lot to offer!
Farming Demiboss: The Hespori Patch - Requires 65 Farming
The Hespori patch is a new patch unique to the second tier of the Farming guild. The only thing that can be grown here is a Hespori plant. The seeds for this plant can be randomly found while harvesting other plants (this can be toggled by talking to an NPC near the patch) or by completing Farming Contracts. There is an NPC here who will look after the plant while it grows (for a price).
Once the patch has fully grown, the Hespori can be fought as a solo demi-boss. Killing the Hespori boss grants Farming experience. It has a loot table of seeds, including the unique White lily seed (see "Existing Patch Improvements" below). Alongside being the only way for players to gather untradeable Anima seeds, the Hespori also has a chance of dropping the Bottomless compost bucket which can hold up to 10,000 compost of any kind. The Hespori is instanced with an item reclaim service that works identically to other grave systems like Grotesque Guardians/Zulrah/Vorkath, and only one can be utilised at any time. This means that any other graves will be wiped on death.
Bottomless Compost Bucket
Anima Patch - Requires 76 Farming
The Anima patch is a new patch unique to the second tier of the Farming guild. Planting something here has worldwide effects on all of your other patches. There are four types of seeds that can be planted here, which can only be obtained through fighting the Hespori and are untradeable.
These plants are active as soon as they are planted, and rather than grow over time they begin to die through their various growth stages. The plants will last approximately 3.5 days until they die and will require planting again to reap their benefits.
Celastrus Patch - Requires 85 Farming
The Celastrus patch is a new patch unique to the third tier of the Farming guild. Once a Celastrus patch has fully grown (which is 16 hours, the same length required to grow a fruit tree), it can be harvested for a tradeable resource, Celastrus wood, which can be turned into Battlestaves with level 40 Fletching.
The amount of Celastrus wood harvested from a fully grown Celastrus patch is random, much like the way harvesting herbs works, with a minimum number of lives to ensure a guaranteed amount each harvest.
Redwood Patch - Requires 90 Farming
The Redwood patch is a new patch unique to the third tier of the Farming guild. Once fully grown (taking around 106 hours) the Redwood patch turns into a Redwood tree and can be cut down for logs and Woodcutting experience. The Redwood patch is relatively close to the bank found within the third tier of the Farming guild.
Large Compost Bin - Requires 45 Farming to access the first tier of the Farming guild.
The Large Compost Bin works the same as any other Compost Bin but has the added benefit of being able to store double the usual amount of compost.
Existing Patch Improvements
Whilst the Farming guild introduces various new patches with new crops, there are certain patches in-game that we'd also like to utilise by adding new crops for you to grow.
Dragonfruit Trees - Requires 81 Farming
Dragonfruit trees can be grown in Fruit tree patches around Gielinor. The seeds are tradeable and are rarely obtained through nests, boss drops or by completing Farming Contracts. Dragonfruit trees have the same growth time as other fruit trees and give the following Farming experience; 140 XP for planting, 17,335 XP for checking its health and 70 XP for harvesting.
Harvesting a Dragonfruit tree gives you Dragonfruit, a new food item that can either be eaten to heal 10 hitpoints or they can be baked into Dragonfruit pies at 73 cooking. Dragonfruit pies heal 10 hitpoints per serving and provide a temporary Fletching boost of +4.
In addition to being a useful stat-boosting food, 10 Dragonfruit can be squeezed into a vial to make bottled Dragon Breath. This can be used to fully charge the Dragonfire shield and similar shields instantly.
White Lily - Requires 58 Farming
White lily can be grown in flower patches around Gielinor. The seeds are only dropped by the Hespori, but they are tradable. White lily has the same growth time as other flowers and gives the following Farming experience; 42 XP for planting and 250 XP for harvesting.
When fully grown, a flower patch with White lily in it will protect all types of crops in adjacent allotment patches.
Potato Catci - Requires 64 Farming
Potato cacti can be grown in cactus patches around Gielinor. The seeds are tradeable and are rarely obtained through nests, boss drops or by completing Farming Contracts. Potato cacti take 70 minutes to fully grow and give the following Farming experience; 68 XP for planting and 68 XP for harvesting. With the introduction of Potato cacti seeds, Potato cacti would be removed from the Nightmare Zone reward shop.
Snape Grass - Required 71 Farming
Snape grass can be grown in allotment patches around Gielinor. The seeds are tradeable and are rarely obtained through nests, boss drops or by completing Farming Contracts. Snape grass takes 70 minutes to fully grow and gives the following Farming experience; 82 XP for planting and 82 XP for harvesting. With the introduction of Snape grass seeds, Snape grass would be removed from the Nightmare Zone reward shop.
Brimstone
On the northern edge of the Kebos Lowlands lies the Sulphur Volcano of Mount Karuulm. Here, the Tasakaal, masters of life and death, make their home. Within the shadow of this volcano lies Brimstone, home to the Kahlith. These beings were once human, but they have abandoned their previous lives in the name of the Tasakaal. Together, the Tasakaal and the Kahlith work together to maintain the balance between life and death. Assist them, and you might just be rewarded.
Click here to read more about Brimstone and what it has to offer!
Within Brimstone you'll find Konar, the newest Slayer Master. There is also a bank with a deposit box and poll booth, a furnace, and a weapon shop that sells some low-level weapons.
New Slayer Master
Konar, a member of the Kahlith race, is a new Slayer Master located in Brimstone that is accessible to players with 75 Combat. Konar is a little different when compared to your usual Slayer Master in that the tasks he assigns require you to kill monsters in a specific area.
Going out of your way to complete tasks from Konar has its benefits. Each task completed from Konar rewards the player with 18 Slayer reward points and all kills on task from this master have a chance of hitting a new global loot table. The chance of hitting this loot table is scaled by the combat level of the NPC you're fighting, and the loot is granted in addition to any normal drop you would receive. The loot table is split into two potential rewards:
- Generic loot meant as a slight increase to your profits, including food to sustain you on your task.
- A rare chance of getting a new unique drop of the tradeable 1-handed Dragon hasta.
The Dragon hasta is a new tradeable 1-handed weapon, dropped exclusively through completing tasks assigned by Konar.
Konar (alongside all other Slayer Masters) also sells Boots of stone for 200gp. These require 44 Slayer to equip and are needed to go inside the Brimstone Slayer Dungeon detailed below.
New Slayer Creatures
With a new Slayer Master comes new Slayer creatures, and a new area to kill them! Near Brimstone lies the Sulphur Volcano of Mount Karuulm, home to a brand-new Slayer dungeon.
The Mount Karuulm Slayer dungeon is single-way combat throughout and includes a task only area. Cannons are allowed in the entire dungeon, aside from a separate chamber where the Alchemical Hydra can be found (see "Alchemical Hydra" below for more information). In order to stay inside the Karuulm Slayer Dungeon safely you will need to wear Boots of stone, else you'll take consistent damage until you do.
Sulphur Lizards - Requires 44 Slayer
Sulphur Lizards, located within the Brimstone Slayer Dungeon, are assigned by Mazchna, Vannaka and Chaeldar. They have no noteworthy mechanics or drops, and attack with melee only. They are intended to add some additional variety to the low-level Slayer bracket. Slayer Masters that assign Desert Lizards would instead assign "Lizards", allowing players to kill either Desert or Sulphur Lizards to complete their task.
Wyrm - Requires 62 Slayer
Wyrms, located within the Brimstone Slayer Dungeon, are assigned by Duradel, Nieve, Chaeldar and Konar. Wyrms have a very rare chance to drop the Dragon sword and Dragon harpoon, previously found within the Chambers of Xeric. Both the Dragon sword and Dragon harpoon would be removed from the Chambers of Xeric loot table.
Drake - Requires 84 Slayer
Drakes, located within the Brimstone Slayer Dungeon, are assigned by Duradel, Nieve and Konar. They do not fly and use both melee and ranged attacks. Drakes have a chance to drop their claws and teeth, both of which are attachments for boots.
A Drake claw can be combined with Boots of stone to create the tradeable Boots of brimstone. This process cannot be undone. Boots of brimstone require 70 Defence, 70 Magic, 70 Ranged and 44 Slayer to equip.
A Drake tooth can be combined with Holy sandals to create the tradeable Devout boots. This process cannot be undone. Devout boots require 60 Prayer to equip and are considered an item of Saradomin inside the God Wars Dungeon.
Hydra - Requires 95 Slayer
Hydras, located within the Brimstone Slayer Dungeon, are assigned exclusively by Konar. They use both ranged and magic attacks. Hydras have a chance to drop three untradeable ring pieces and a Hydra tail which is an attachment for the Dragonbone necklace.
When the Eye of the hydra, Fang of the hydra and Heart of the hydra are combined, these pieces form the tradeable Brimstone ring. The ring has no requirements to equip and has a 1/4 chance with each spell cast to ignore 10% of your opponent's total Magic Defence.
When a Hydra tail is combined with a Dragonbone necklace and a Bonecrusher, it forms the untradeable Bonecrusher necklace. The necklace requires 80 Prayer to equip and gives the effect of both the Bonecrusher and the Dragonbone necklace (the necklace must be equipped for 9 seconds to gain the effect of the Dragonbone necklace). The necklace is charged with Ecto-tokens as per the Bonecrusher and maintains the same Prayer restoration rate as the Dragonbone necklace. The effect of the Bonecrusher also applies whilst the Bonecrusher necklace is in your inventory. The process of combining these items is reversible.
Alchemical Hydra - Requires 95 Slayer
The Alchemical Hydra, located within the Brimstone Slayer Dungeon, is a new solo Slayer boss assigned exclusively by Konar. It can only be fought as part of a Hydra Slayer task or a Boss task (of which only Konar will be able to assign). The Alchemical Hydra will not be an easy opponent, and as such you will be well rewarded if you manage to defeat it. It has a chance to drop the Ferocious gloves, a Hydra claw which is an attachment for the Zamorak hasta, all Hydra unique drops and of course... a pet Alchemical Hydra.
Ferocious gloves are a new tradeable pair of gloves with a focus on offensive melee. They require 70 Defence to equip.
When a Hydra claw is combined with a Zamorakian hasta, it forms the tradeable Dragon hunter Lance. This process cannot be undone. The lance requires 70 Attack to equip and has the added effect of 20% increased Accuracy and Damage against Dragon creatures, though it loses its defensive capabilities during its creation.
Additional Drops
Alongside the individual drops mentioned above, you'll have a chance to receive Dragon knives and Dragon thrownaxes from Wyrms, Drakes, Hydras and the Alchemical Hydra. Dragon thrownaxe would be removed from the Chambers of Xeric loot table.
Dragon knives are tradeable, require 60 Ranged to equip and can be poisoned. They have a special attack, Duality, which costs 25% Special Attack energy and causes two knives to be thrown at once, each with their own accuracy and damage rolls.
New Unique Bones
With the introduction of new creatures we bring new types of bones. Wyrm bones offer 30 Prayer XP, Drake bones offer 60 Prayer XP and Hydra bones offer 90 Prayer XP (both Hydras and the Alchemical Hydra drop these). These bones would work in the usual way with other features like the Gilded altar and Ectofuntus.
Aerial Fishing
In the middle of Lake Molch is a small island home to Nicolas Louchart, a peculiar fishing person with a very different approach to catching.
Nicolas uses birds, specifically Cormorants to catch and return fish and salamanders that take residence in the nearby waters. Similar to Falconry when training Hunter, the player equips the bird on their arm. When clicking a fishing pool, the bird swoops down and returns to the player with the catch. If the player's inventory is full, the bird swallows the catch and doesn't award any experience to the player. The player must have both hands free to wield the bird.
Click here to read more about Aerial Fishing and what it has to offer!
A catch is guaranteed for each time the bird is sent. The pools of fish move at a somewhat frequent rate, around every 7-12 seconds. Multiple people can catch from the same pool and will see people fishing from all sides of the circular island. If the bird is sent whilst the pool is moving to a new location, it still counts as a successful catch.
King Worms are used as a starting bait which can be gathered on the island. When the player starts to catch fish, they can cut the fish up into stackable 'Fish chunks'. The bird will take 1 chunk every 3-6 catches as a reward for gathering the fish.
There are 4 types of catch found in Lake Molch:
Bluegill
Bluegill require 43 Fishing and 35 Hunter to catch with Aerial Fishing.
Common Tench
Common tench require 56 Fishing and 51 Hunter to catch with Aerial Fishing.
Mottled Eel
Mottled eel require 73 Fishing and 68 Hunter to catch with Aerial Fishing.
Greater Siren
Greater siren require 91 Fishing and 87 Hunter to catch with Aerial Fishing.
Molch Pearls
Molch pearls can be fished up from Lake Molch when Aerial Fishing. These have a 1/150 chance of being fished up on a successful catch. They are stackable and can be traded with the Angler in his pearl store for various untradeable rewards.
Golden Tench
In addition to your expected catch, when fishing with your Cormorant, there is a very slim chance that it will return with an extremely rare 'Golden Tench'. This is a fish that can be equipped in the hand and has no stats. It is not tradeable.
A player wearing the Golden tench and Fish sack. The Golden tench is an extremely rare reward from Aerial Fishing. It has no stats, is not tradeable and is purely cosmetic.
At level 43 Fishing and 35 Hunter, you should expect to earn approximately 17k Fishing, 25k Hunter and 5k Cooking experience per hour from Aerial Fishing. Cooking experience is only granted if you are cutting the catch.
At level 99 Fishing and 99 Hunter, you should expect to earn approximately 60k Fishing, 80k Hunter and 15k Cooking experience per hour from Aerial Fishing. Cooking experience is only granted if you are cutting the catch.
Kourend & Kebos Achievement Diary
The Kourend & Kebos Achievement Diary is a new Achievement Diary covering the regions of both Great Kourend and the Kebos Lowlands. It will work in the same way as other Achievement Diaries and full completion of this diary will be required for the Diary Cape.
The Taskmaster for this diary will be found in the courtyard of Kourend Castle (a teleport to him will be added to the Diary Cape).
Click here to read more about the Kourend & Kebos Achievement Diary and what it has to offer!
To fully complete the Kourend & Kebos Achievement Diary you will need to meet the following level requirements:
Completing the Kourend & Kebos Achievement Diary will grant players various rewards including Rada's Blessing, which upgrades with each tier of the diary completed. This is a new blessing that can be equipped in the ammo slot.
Easy Kourend & Kebos Achievement Diary
Medium Kourend & Kebos Achievement Diary
Hard Kourend & Kebos Achievement Diary
Elite Kourend & Kebos Achievement Diary
The Forsaken Tower
For thousands of years, the Wintertodt has remained safely sealed behind the great Doors of Dinh. Alas, despite the best attempts of the Lovakengj smiths and the Arceuus mages, the doors are failing. Only Dinh himself knew the secrets behind the creation of these doors. Without his knowledge, there may be nothing to stop the Wintertodt escaping and bringing ruin upon Kourend. It is up to you to recover this knowledge.
The Forsaken Tower is a brand-new novice quest that further develops on the story of the houses of Kourend. The quest can be started by speaking to Lady Vulcana Lovakengj in Lovakengj House.
Spoiler warning! Click here to see requirements for The Forsaken Tower:
Spoiler warning! Click here to see the rewards for completion of The Forsaken Tower:
The Ascent of Arceuus
A long time ago, the citizens of Arceuus house gave up their human bodies and claimed immortality. This event was known as the Ascent of Arceuus and it marked the end of death within Arceuus house. Or so they believed. For the first time in a thousand years, a member of Arceuus house has fallen. You will need to solve the mystery of this death. However, time is of the essence and the fate of Arceuus house lies in your hands.
The Ascent of Arceuus is a brand-new novice quest that further develops on the story of the houses of Kourend. The quest can be started by speaking to Mori in Arceuus House.
Spoiler warning! Click here to see requirements for The Ascent of Arceuus:
Spoiler warning! Click here to see the rewards for completion of The Ascent of Arceuus:
Your Feedback
We intend to poll the Kebos Lowlands and all of the detail contained within this section of the blog shortly after RuneFest ends. Please make sure you have expanded the various sections to see all of the information in the blog. Your feedback is invaluable to us, and as such we invite you to be vocal about sharing it with us. Your comments will help us finalise the Kebos Lowlands design before posting the finalised poll blog. Use #OSRSReveals on Twitter, comment on our official forums, the community-led 2007Scape Reddit, or the community-led OSRS Discord in the #gameupdate channel.
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