



Poll Question #1
Should Alry the Angler at the centre of Lake Molch sell the Angler outfit in his shop at a cost of 100 Molch Pearls a piece? The outfit would still be obtainable from the Fishing Trawler minigame.
Previously we offered to increase the rate that Molch Pearls can be gained only if the above question passes. This was because the number of pearls required to buy everything in the shop would be increased. Key feedback we received determined that the rate at which pearls are gained should be increased regarless. As a result, the second question will now be polled independently of the one above regarding the Angler outfit. We have also decided to offer the increased pearl rate to scale to Fishing and Hunter level rather than as a flat increase.
Should Alry the Angler at the centre of Lake Molch sell the Angler outfit in his shop at a cost of 100 Molch Pearls a piece? The outfit would still be obtainable from the Fishing Trawler minigame.
Poll Question #2
Should the rate at which players can expect to obtain a Molch Pearl from aerial fishing scale from 1/100 to 1/75 based on a combination of their Fishing and Hunter levels? At 99 in both, players can expect it to be 1/75, at 43 Fishing and 35 Hunter the rate is 1/100.
The Golden tench is a rare, equippable reward that can be obtained while aerial fishing. There are no uses for any Golden tench that some lucky players may have receive after their first one. We'd like to give these some value for players who are trying to obtain the rewards in Alry's shop.
Should the rate at which players can expect to obtain a Molch Pearl from aerial fishing scale from 1/100 to 1/75 based on a combination of their Fishing and Hunter levels? At 99 in both, players can expect it to be 1/75, at 43 Fishing and 35 Hunter the rate is 1/100.

Poll Question #3
Should players have the option to sell their Golden tench to Alry for 100 Molch Pearls?
The Golden Tench as a Fun Weapon
There’s a set of weapons in the game designated as “fun weapons”, as recognised by the Duel Arena for its “fun weapons” option. The golden tench had originally been offered as one of these, like the rubber chicken. However, on launch, it had different stats from the rest of that category, making it advantageous in the Duel Arena where it still counted as a “fun weapon”. In yesterday’s update, we corrected its stats to match the rest of its category. However it has been raised in feedback, particularly by players who already spent time trying to obtain the tench, that they would prefer it with the original stats. In response, we raise the following question:
Should players have the option to sell their Golden tench to Alry for 100 Molch Pearls?
Poll Question #4
Should the Golden Tench no longer count as a ‘fun weapon’, and have its accuracy and defensive bonuses all set to 0, with an attack rate of 3 ticks?
Instanced areas for aerial fishing
In the previous blog, the option to open an instanced version of the island in the centre of Lake Molch for a fixed fee in gold was offered. The idea was raised in response to the high volume of players having to world hop to get the best spots on the island. Following feedback and discussion, we have decided to withdraw this question. We would still like to reduce the necessity for world hop as this is not a positive game experience. Instead, we will explore options involving tweaking the fishing pools around the island that make world hopping less necessary. Ideas for this so far include separating the island's pools by quadrant and increasing the number of pools on the south side.
Should the Golden Tench no longer count as a ‘fun weapon’, and have its accuracy and defensive bonuses all set to 0, with an attack rate of 3 ticks?


Poll Question #5
Should a Seed Vault as described above be added to the first tier of the Farming Guild? It would only store standard, un-watered seeds and not be made available to Ultimate Ironmen.
Should a Seed Vault as described above be added to the first tier of the Farming Guild? It would only store standard, un-watered seeds and not be made available to Ultimate Ironmen.


Poll Question #6
Should the Alchemical Hydra have a Hydra head added to its loot table? This could be used to recolour the Slayer helm. This would require spending 1,000 Slayer points in the reward shop as it does with other Slayer helm recolours.
Should the Alchemical Hydra have a Hydra head added to its loot table? This could be used to recolour the Slayer helm. This would require spending 1,000 Slayer points in the reward shop as it does with other Slayer helm recolours.

Poll Question #7
If the above question passes and a Hydra Head is added to the loot table of the Alchemical Hydra, should players be able to mount it on the wall of the Skill Hall in their player owned house? This would reward the player with 1201 Construction xp and 200 xp in Attack, Strength, Defence, Magic and Ranged.
Jar of Chemicals and POH Display Case
We would have loved to offer the Jar of Chemicals as a drop alongside the Alchemical Hydra. This drop is now expected for any huge new bosses that enter the game. Unfortunately due to contraints on development time and resource, this was something that had to make way for other content in the Kebos Lowlands. However, we are now thrilled to announce that Mod Ghost is currently designing an awesome display case for the POH complete with the tubes of flowing chemicals seen around the Alchemical Hydra's lair. When it is ready, you can expect to see it soon!
Karuulm Dungeon Agility Shortcut
Currently, players who fall to the Alchemical Hydra may recover their items outside its lair for a fee, similar to Vorkath. However, reaching this point requires running past other monsters in the dungeon, causing players to risk losing their items before reclaiming them. This makes it different to other bosses with a reclaim function such as Vorkath which can be done safely. With this in mind, we'd like to poll the following question but with an increased Agility requirement compared to before. It should also be noted that this "shortcut" will take the same amount of time to traverse as running through the dungeon normally. This means it will not increase the number of Alchemical Hydra kills possible per hour.
If the above question passes and a Hydra Head is added to the loot table of the Alchemical Hydra, should players be able to mount it on the wall of the Skill Hall in their player owned house? This would reward the player with 1201 Construction xp and 200 xp in Attack, Strength, Defence, Magic and Ranged.
Poll Question #8
Should an Agility shortcut requiring 88 Agility that allows players to go directly to the Alchemical Hydra without being attacked by other monsters in the dungeon be created? This takes the same time as walking through the dungeon.
Should an Agility shortcut requiring 88 Agility that allows players to go directly to the Alchemical Hydra without being attacked by other monsters in the dungeon be created? This takes the same time as walking through the dungeon.


Poll Question #9
Should shields and potions offering an anti-dragonfire effect offer protection from the Drakes' special attack? The usual levels of protection will apply, meaning an Anti-dragon shield alone will not provide full protection.
Should shields and potions offering an anti-dragonfire effect offer protection from the Drakes' special attack? The usual levels of protection will apply, meaning an Anti-dragon shield alone will not provide full protection.
Poll Question #10
Should poison protection such as the effects of super-antipoison potions and antidotes halve the amount of damage the player receives from the damage-over-time dealt by standing on the poison pool from a regular Hydra's special attack?
Wyrm, Drake and Hydra Bone Prayer Experience
Previously, we offered to increase the base Prayer xp received from burying Wyrm, Drake and Hydra bones. The numbers chosen for the increase are designed to fit inbetween existing bones from other monsters. Following feedback, we have opted to poll the increases to the base xp of the new bones in three separate questions.
Should poison protection such as the effects of super-antipoison potions and antidotes halve the amount of damage the player receives from the damage-over-time dealt by standing on the poison pool from a regular Hydra's special attack?
Poll Question #11
Should the base Prayer experience gained from burying Wrym bones be increased to 50?
Should the base Prayer experience gained from burying Wrym bones be increased to 50?
Poll Question #12
Should the base Prayer experience gained from burying Drake bones be increased to 80?
Should the base Prayer experience gained from burying Drake bones be increased to 80?
Poll Question #13
Should the base Prayer experience gained from burying Hydra bones be increased to 110?
Should the base Prayer experience gained from burying Hydra bones be increased to 110?


Poll Question #14
Should players have the ability to combine the Hydra tail with the standard Abyssal whip to create the Bone whip as described above? This would create a 72 Attack non-degradeable weapon with stats almost halfway between the standard Abyssal whip and the Abyssal tentacle. If this question passes, the Hydra tail will no longer be required to make the Bonecrusher necklace and players who have made one already will be refunded a Hydra tail.
Should players have the ability to combine the Hydra tail with the standard Abyssal whip to create the Bone whip as described above? This would create a 72 Attack non-degradeable weapon with stats almost halfway between the standard Abyssal whip and the Abyssal tentacle. If this question passes, the Hydra tail will no longer be required to make the Bonecrusher necklace and players who have made one already will be refunded a Hydra tail.


Poll Question #15
Should we make it so that gaining favour with one Kourend house no longer removes favour with the others? The overall time taken to reach maximum favour in all houses would not be impacted by this change.
Should we make it so that gaining favour with one Kourend house no longer removes favour with the others? The overall time taken to reach maximum favour in all houses would not be impacted by this change.
Poll Question #16
If the above question passes, should we add an extra 10k xp lamp reward to the Architectural Alliance miniquest? If this question passes, players who have already completed the miniquest will also receive the lamp.
If the above question passes, should we add an extra 10k xp lamp reward to the Architectural Alliance miniquest? If this question passes, players who have already completed the miniquest will also receive the lamp.


Poll Question #17
Should we add the X Marks the Spot quest? This will be a short F2P quest with no requirements that is designed to provide more links between Kourend and the mainland.
Should we add the X Marks the Spot quest? This will be a short F2P quest with no requirements that is designed to provide more links between Kourend and the mainland.


Poll Question #18
Should monsters drop a Key or similar item which could be given to Konar in exchange for a roll on her exclusive loot table? This would not affect the loot table itself or chances of gaining particular items in any way.
Should monsters drop a Key or similar item which could be given to Konar in exchange for a roll on her exclusive loot table? This would not affect the loot table itself or chances of gaining particular items in any way.
Poll Question #19
Should players receive a message in their chat box to notify them of a monster rolling on Konar's loot table? This would be off by default and would be enabled by talking to Konar.
Konar's Loot Table
To close the poll blog, we'll discuss the topic many of you have been patiently waiting for; Konar's Loot table balancing. Firstly, the Old School team would like to thank you all for your feedback and suggestions - we examined all of it and discussed it at length to come to the conclusions below.
User Cloud Badass examined the original drop table and offered the below re-design for consideration. This table was well received and encompassed many of the feedback points. These include having some useful drops for Ironman players that would still have value for non Ironman players. It also maintains the idea that resources which are produced by skilling such as herbs do not belong on table and that items which are used for skilling are a better alternative (seeds over herbs for example). It has also been noted that it is preferable to avoid having too many alchable items on the table despite them being useful to provide a stable price. Cloud Badass' suggested table can be seen below.
Should players receive a message in their chat box to notify them of a monster rolling on Konar's loot table? This would be off by default and would be enabled by talking to Konar.



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Mods Archie, Ash, Bruno, Curse, Ed, Gambit, Gee, Ghost, Kieren, Lenny, Lottie, Mat K, Maz, Munro, Nasty, Roq, Ry, Sween, Weath, West & Wolf The Old School Team