Slayer Partners

Slayer Partners

Slayer Partners are back along with the second batch of Poll 82 updates and some exciting Makeover changes!




Changelog August 14th


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Slayer Partners

  • Slayer Partners are back!
  • First, find a friend to duo with for Slayer Partners.
  • Then, to start the partnership:
    • Use the ‘Partner’ option on an Enchanted Gem or Slayer Helmet.
    • Select ‘New Partner’.
    • Type their name in to send an invite!

Once the Slayer partnership is activated, Slayer Masters will assign Tasks you can complete together.


Further Poll 82 Updates

  • You can now swap the Bruma Torch, Amy's Saw and the Imcando Hammer between main-hand and off-hand by right-clicking and choosing ‘Swap’, whether it’s in your Inventory or equipped.
  • When Amy's Saw is in the off-hand, it no longer has combat stats.
  • We've added a Big-Search option to the Tempoross rewards pool. This means you can now use five Permits at once to roll five rewards.

Makeover Updates

  • In the updated Makeover interface, players may now choose between Body Type A and Body Type B, offering the freedom to pick either body type without the restriction of gender labels.
  • To give you even more room for self-expression, you can now choose a preferred pronoun for your player character from the following options: He/Him, She/Her, or They/Them. You can also continue without selecting a pronoun, if that's what you prefer. The game will use the default based on body type, similar to how it has always been.
  • All facial hair styles can now be used with both body types.
  • The new Makeover interface previously used for hairstyles has replaced Thessalia and Yrsa's makeover interfaces, and you can freely swap between all customisation options no matter which shopkeeper you talk to using the button in the top-left corner.
  • You can now change your wristwear in the Makeover interface.
  • Fixed a bug where some hair and beard combinations would sometimes display incorrectly on the Makeover interface.

Other Changes

  • You can now sell your Deadman: Armageddon rewards back to recoup the Points spend.
  • The Humidify spell can now fill cups with water, to help make Guthix Rest Tea.
  • Sacks can now be filled with straw for scarecrows using the hay bales at the Varlamore farm.
  • After completing the 'Between a Rock...' quest, the 'Fire' option on Dondakan's cannon will now fire you back into his rock, allowing you skip his dialogue. You'll still need your Gold Helmet for safety reasons.
  • Added a 'Deathmatching' button to the in-game Report menu in preparation for the upcoming Deathmatching prohibition. Note that there is still amnesty on this rule until August 15th.
  • Restored previous Red-X methods when fighting Cerberus.
  • The Blade of Saeldor now has its original sound, again.
  • Fixed rendering issues with textures in some areas on the Java client.

Hotfixed earlier this week:

  • Fixed a bug where the Inquisitor set bonus was retained after death.

PvP Rota


The PvP rota has moved to Period B:

  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.


World 569 (AUS) for Bounty Hunter has been de-activated with this rota.


The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.





Slayer Partners


Earlier this month, we proposed bringing Slayer Partners back to Old School. Today, it’s happening for real – so grab your buddies and get ready to slay!




Once you’ve decided on a Slayer Partner, it’s time to seal the deal! Simply:

  • Use the ‘Partner’ option on an Enchanted Gem or Slayer Helmet.
  • Select ‘New Partner’.
  • Type their name in to send an invite!



Once the Slayer partnership is activated, Slayer Masters will assign Tasks you can complete together.


Receiving a Task

We've addressed the exploitation and boost abuse issues from the previous version, and ensured that you'll get tasks that both you and your partner can enjoy. Here's what's changed:

  • If you're the player obtaining a Task, only your block list will be taken into account.
  • You’ll also only receive Tasks that both you and your partner can actually complete.
  • We’ve removed the requirement for one player to have a higher Slayer level than their partner.
  • We've heard your concerns about some difficult tasks being blocked. To avoid this, we've changed the minimum limit of 'total combined' tasks by Slayer Partners to 15 instead of 10 based on your feedback.
  • If you already have a Task, you can’t partner up until you’ve finished it. This is to ensure that any Task you do together is suitable for both of you. Likewise, Irons won’t be able to partner up, but Group Irons can partner with other Group members.

The game will remember who your partner is if you log out, so you can always put the Task on hold or wrap it up by yourself. Careful though; if either partner claims a new Task while the other is offline, their partnership will be nullified.


You can cancel your current Task at any time, but both you and your partner must cancel to receive another one.


Completing a Task

As long as they are within 30 tiles of one another and on the same world, both players in a Slayer partnership can get the Slayer Kill Count credit. This should make completing your tasks super speedy!


To prevent abuse, a task completed this way will only count as completed for both players if each of them has killed at least 20% of the required monsters. The exception, of course, is instanced boss Slayer Tasks, where only one player’s kills will count towards the Task.


Points are also distributed based on the percentage of the task each player completed by themselves. If you kill 60 gargoyles and your partner kills 40, the 15 Points will be split – 9 for you, 6 for your partner. If you killed 50 gargoyles each, you’d both get 8 Points - we round up half of 15 points to 8 as opposed to rounding down to 7; a whopping single point up from what a solo slayer could earn!


To avoid any messiness, Task Streak bonuses apply separately.


When you've successfully finished your Task and snagged the Points, you can continue Slaying together with a new Task – or go your separate ways. It’s your call!


Decided to get into Slayer Partners? Then, only one more decision remains: You and who?




Further Poll 82 Updates


We’re picking up where we left off with the Poll 82 QoL changes! As a reminder, this poll focused on minigame improvements, although there were a couple of wildcards in the mix. Let’s see what changes we’re making today!


Off-hand Slot Changes

Our first change is the ability to swap certain items to the off-hand slot, based on your request! We’ve added a ‘Swap’ button to Amy’s Saw, the Bruma Torch and the Imcando Hammer that lets you swap them from the main hand to the off-hand slot. This option is available from both the Inventory and the Equipment tab.


You can change hands from the Inventory or the Equipment tab.


This means that while training Construction you can now save two Inventory slots by equipping both Amy’s Saw and the Imcando Hammer at the same time. Do note, however, that Amy’s Saw loses its combat stats when equipped in the off-hand.


Big-Search for Tempoross

When we pitched a Big-Search option for Guardians of the Rift in the Poll 82 proposal, many of you wanted to see it implemented for Tempoross as well. We think this makes perfect sense, so we’ve gone ahead and added a Big-Search option to the Tempoross rewards pool. This means you can now use five Permits at once to roll five rewards.




Makeover Updates


This week also brings a series of much-requested changes and improvements to the Makeover interfaces, which should make customising your character a far more streamlined process.


Your Player Character, Your Way

A big part of Old School is having the freedom to play the game your way, and that should extend to character creation, too. We want our players to have the freedom to express themselves in Gielinor, just as they would IRL.


With this in mind, we've updated the Makeover Mage interface:

  • Players may now choose between Body Type A and Body Type B, offering the freedom to pick either body type without the restriction of gender labels.
  • To give you even more room for self-expression, you can now choose a preferred pronoun for your player character from the following options: He/Him, She/Her, or They/Them. You can also continue without selecting a pronoun, if that's what you prefer. The game will use the default based on body type, similar to how it has always been.

We’ve updated these options on both the Makeover Mage interface and the Character Creation menu. Pronouns can also be changed in the Settings menu, for convenience.


The new Makeover Mage interface with the pronoun and body type options.



The new Character Creation interface with the pronoun and body type options.


In other news, all facial hair styles can now be used on either body type, so you can rock a beard or moustache whenever you like!


Additionally, the new makeover interface, previously used for hairstyles only, has replaced Thessalia and Yrsa’s interfaces! You can freely swap between all of them no matter which shopkeeper you talk to, using the button in the top-left corner.




Other Changes


Now that Deadman: Armageddon is over, we know some of you want to be able to sell your rewards for a full refund. Good news; you can now do just that, and refund your Deadman: Armageddon rewards for Points. These rewards include:

  • Armageddon Rug
  • Armageddon Teleport Scroll
  • Armageddon Weapon Scroll
  • Armageddon Cape Fabric

Here are some more improvements for you QoL pleasure:

  • The Humidify spell can now fill cups with water, to help make Guthix Rest Tea.
  • Sacks can now be filled with straw for scarecrows using the hay bales at the Varlamore farm.
  • After completing the 'Between a Rock...' quest, the 'Fire' option on Dondakan's cannon will now fire you back into his rock, allowing you skip his dialogue. You'll still need your Gold Helmet for safety reasons.

Some fixes we've rolled out with the game update:

  • Restored previous Red-X methods when fighting Cerberus.
  • Fixed rendering issues with textures in some areas on the Java client.
  • The Blade of Saeldor now has its original sound, again.
  • Fixed a bug where some hair and beard combinations would sometimes display incorrectly on the Makeover interface.

You might be wondering, "What about reverting the changes to Osmumten's Fang graphics?" Don't worry, we've heard your feedback loud and clear! The art team is working on Fang's model and Inventory icon, and they need a bit more time to get everything just right. While it didn't make it into this week's update, you can expect the changes to Fang's graphics to arrive soon!


Also, hotfixed earlier this week:

  • Fixed a bug where the Inquisitor set bonus was retained after death.

Last but not least, a 'Deathmatching' button is added to the in-game Report menu, in preparation of the upcoming Deathmatching prohibition. Note that only players who break this rule from August 15th onwards will face sanctions. You can find out more about Deathmatching and why we’ve prohibited it in this informative blog . If you think you've been targeted incorrectly by this or any other rule, you can appeal to the Player Support team here.




PvP World Rota


The PvP rota has moved to Period B:

  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.


World 569 (AUS) for Bounty Hunter has been de-activated with this rota.


The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.




You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.


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