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Poll 81 - Mage Training Arena (18-Mar-2024 15:15:27)



Our 81st Quality of Life Poll focuses on addressing common frustrations with the Mage Training Arena.

Make sure to read the blog we've linked below and cast your vote on all of the questions included!

This poll will close on Monday 22nd March.

Total Number of Votes: 81427

Question 1 Should we increase the speed at which the Maze Guardian in the Telekinetic Theatre moves, as described in the blog?
Yes 90.8% (73890 votes)
No 5.5% (4411 votes)
Skip question 3.9% (3126 votes)
Question 2 Should we remove the delay applied to the player after casting Telekinetic Grab inside the Telekinetic Theatre?
Yes 93.3% (75956 votes)
No 4.7% (3789 votes)
Skip question 2.1% (1682 votes)
Question 3 If Question 2 passes, should we remove this delay everywhere in-game in addition to the Telekinetic Theatre?
Yes 80.1% (65143 votes)
No 15.1% (12288 votes)
Skip question 5.0% (3996 votes)
Question 4 Should we restore a portion of the player's Run Energy after completing a number of mazes in the Telekinetic Theatre?
Yes 92.7% (75442 votes)
No 5.8% (4711 votes)
Skip question 1.6% (1274 votes)
Question 5 Should we remove the dialogue prompts and automatically generate a new maze in the Telekinetic Theatre, as described in the blog?
Yes 91.9% (74805 votes)
No 5.1% (4146 votes)
Skip question 3.1% (2476 votes)
Question 6 Should we offer a token amount of Magic XP after completing each maze in the Telekinetic Theatre?
Yes 89.8% (73103 votes)
No 7.4% (6011 votes)
Skip question 2.9% (2313 votes)
Question 7 Should we reduce the number of cupboards in the Alchemists' Playground by removing two empty cupboards in each rotation?
Yes 87.5% (71171 votes)
No 8.1% (6527 votes)
Skip question 4.6% (3729 votes)
Question 8 Should we remove the 12,000 GP cap on the number of coins you can deposit at once in the Alchemists' Playground, as described in the blog?
Yes 91.4% (74423 votes)
No 5.7% (4632 votes)
Skip question 3.0% (2372 votes)
Question 9 Should we make rotations in the Alchemists' Playground last 30-40% longer before switching to the next?
Yes 87.1% (70860 votes)
No 7.3% (5911 votes)
Skip question 5.8% (4656 votes)
Question 10 Should we keep all of the cupboard doors permanently open in the Alchemists' Playground, rather than having them close after a while?
Yes 87.0% (70802 votes)
No 7.7% (6223 votes)
Skip question 5.5% (4402 votes)
Question 11 Should we offer players a percentage chance at earning extra points for coins that aren't in multiples of 100, as described in the blog?
Yes 88.8% (72300 votes)
No 6.3% (5118 votes)
Skip question 5.0% (4009 votes)
Question 12 Should we adjust the Enchanting Chamber so that each corner of the room features one of every shape, as described in the blog?
Yes 86.3% (70228 votes)
No 7.8% (6314 votes)
Skip question 6.0% (4885 votes)
Question 13 Should we add an uncommon chance to find a Dragonstone while searching for shapes in the Enchanting Chamber? Note: this Dragonstone cannot be taken out of the room, only enchanted and deposited for points.
Yes 90.0% (73244 votes)
No 6.4% (5210 votes)
Skip question 3.7% (2973 votes)
Question 14 Should we offer a token amount of Magic XP for every object deposited in the Enchanting Chamber?
Yes 89.5% (72808 votes)
No 7.3% (5923 votes)
Skip question 3.4% (2696 votes)
Question 15 Should we adjust the bonus rune rewards so that they're given to the player upon leaving the Enchanting Chamber rather than after each deposit, as described in the blog?
Yes 89.1% (72530 votes)
No 5.9% (4792 votes)
Skip question 5.1% (4105 votes)
Question 16 Should we make the falling bones in the Creature Graveyard avoidable, as described in the blog? This would make them behave more similarly to 'falling rock'-style mechanics at other content like Scurrius or the Leviathan, rather than unavoidable damage.
Yes 89.6% (72953 votes)
No 6.6% (5297 votes)
Skip question 4.0% (3177 votes)
Question 17 Should we double the points received for depositing peaches in the Creature Graveyard, as described in the blog?
Yes 91.3% (74269 votes)
No 5.4% (4340 votes)
Skip question 3.5% (2818 votes)
Question 18 Should we remove the delay applied to the player when casting 'Bones to Bananas/Peaches' in the Creature Graveyard?
Yes 91.6% (74525 votes)
No 5.7% (4599 votes)
Skip question 2.9% (2303 votes)
Question 19 If Question #18 passes, should we remove this delay everywhere in-game in addition to the Creature Graveyard?
Yes 84.5% (68750 votes)
No 11.2% (9064 votes)
Skip question 4.5% (3613 votes)
Question 20 Should we offer a token amount of Magic XP for every fruit deposited in the Creature Graveyard?
Yes 89.3% (72667 votes)
No 7.3% (5924 votes)
Skip question 3.5% (2836 votes)
Question 21 Should we adjust the bonus rune rewards so that they're given to the player upon leaving the Creature Graveyard rather than after each deposit, as described in the blog?
Yes 89.4% (72759 votes)
No 5.9% (4732 votes)
Skip question 4.9% (3936 votes)
Question 22 Should we allow players to engage with the rooms inside the Mage Training Arena without needing a Progress Hat, as described in the blog?
Yes 83.9% (68298 votes)
No 12.2% (9930 votes)
Skip question 4.0% (3199 votes)
Question 23 Should we adjust the HUD so that it displays your Pizazz points whenever you're in the 'lobby' area of the Mage Training Arena?
Yes 93.5% (76059 votes)
No 4.0% (3232 votes)
Skip question 2.7% (2136 votes)
Question 24 Should we allow players to log out while inside the various Mage Training Arena rooms, as described in the blog?
Yes 84.1% (68475 votes)
No 10.3% (8313 votes)
Skip question 5.7% (4639 votes)
Question 25 Should we add the Mage Training Arena as a teleport to the Grouping tab?
Yes 90.6% (73735 votes)
No 7.2% (5808 votes)
Skip question 2.4% (1884 votes)
Question 26 Should a Bank Chest be added to the Mage Training Arena? If this passes, the Bank Chest would be located upstairs in the Mage Training Arena, near the Rewards Shop.
Yes 93.4% (76027 votes)
No 5.1% (4082 votes)
Skip question 1.7% (1318 votes)

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