Skill-based Minigames
We have already asked about your preferences for PvP combat minigames; now we want to discuss skill-based minigames. What kind of skills would you like a new minigame to be based on? What rewards should it give? And should it be more on the action-packed side?
Question 1 of 5
Do you prefer playing in combat minigames (Bounty Hunter, Duel Arena), skill-based minigames (Impetuous Impulses, Pyramid Plunder), or minigames that mix different skill and combat elements (Barbarian Assault, Burgh De Rott Ramble)?
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Combat minigames
(29789 votes 40%)
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Skill-based minigames
(16349 votes 22%)
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Minigames that mix the two
(24892 votes 33%)
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I do not like any minigames
(3531 votes 5%)
Question 2 of 5
If you were playing a skill-based minigame, would you prefer to play it in a team or on your own?
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In a team
(43866 votes 59%)
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On my own
(27937 votes 37%)
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I would not play a skill-based minigame
(2758 votes 4%)
Question 3 of 5
If a skill-based minigame was released, what skill would you prefer it to be based on?
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Agility
(4537 votes 6%)
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Construction
(6133 votes 8%)
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Cooking
(1851 votes 2%)
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Crafting
(1392 votes 2%)
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Farming
(599 votes 1%)
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Firemaking
(1593 votes 2%)
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Fishing
(2695 votes 4%)
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Fletching
(1760 votes 2%)
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Herblore
(2277 votes 3%)
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Hitpoints
(2980 votes 4%)
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Hunter
(3534 votes 5%)
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Mining
(2872 votes 4%)
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Prayer
(6462 votes 9%)
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Runecrafting
(3993 votes 5%)
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Slayer
(7576 votes 10%)
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Smithing
(1780 votes 2%)
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Summoning
(9757 votes 13%)
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Thieving
(3001 votes 4%)
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Woodcutting
(6267 votes 8%)
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I would not play a minigame that is based on these options
(3502 votes 5%)
Question 4 of 5
What kind of skill-based minigame would you prefer?
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Action-packed and skilful
(57979 votes 78%)
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Mind-bending and filled with puzzles
(14432 votes 19%)
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I would not play a skill-based minigame
(2150 votes 3%)
Question 5 of 5
What reward would you most like from this minigame?
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Abilities that help in that skill (lower prices in shops, faster Woodcutting speeds, etc)
(17219 votes 23%)
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Clothing that helps train that skill (Runecrafting gloves, hunter gear, etc)
(7812 votes 10%)
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Coins
(2824 votes 4%)
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Consumables that are used to train that skill (runes, spirit shards etc)
(3508 votes 5%)
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Experience in that skill
(23756 votes 32%)
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New areas to train that skill
(4383 votes 6%)
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Weapons, armour or other items unrelated to that skill
(12920 votes 17%)
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Other
(1202 votes 2%)
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I would not play a skill-based minigame
(937 votes 1%)