Valentines Day might have been and gone but there's never a bad time to show some love to our Patch Notes!
You may have noticed that we have a new look this week. We're changing the way we bring Patch Notes to you. The differences will be small to begin with, designed mainly to make this page feel a little less formal, but eventually we hope to improve the whole format to offer a lot more than we currently do. Got any ideas? Let us know! Links to our forums are a few lines down!
Want to share feedback? Why not make a post in our forum!
Run into an issue? Click here to find out how you can let us know!
Once Upon a Slime
King Slime's Top Hat now appears at the start of the newest list within the player wardrobe.
Fixed a typo that occurs in the Once Upon A Slime quest.
Completing the quest will now allow players to re-equip their Comp Capes without having to log back in.
Have you helped King Slime find love yet? It's not too late!
Players can no longer receive the first two bosses from Elite Dungeons as Reaper assignments.
Fixed a bug that allowed players' to walk inside the portals.
Death can be difficult to work with, even at the best of times.
*100% stamina = 100% damage
*1-99% stamina = 90% damage
*0% stamina = 20% damage
Players only chasing rockertunities should now find their rates similar to before
Semi-active miners were unintentionally impacted by a change to AFK mining rates. To remedy this we have adjusted the rates as follows:
Pushed a number of server-side optimisations and futureproofing measures for Diango's item storage.
The Winter Chill off has now been removed from the Lumbridge Crater.
The uncompressed textures setting has been re-enabled.
Action bar keybinds are no longer slightly delayed after exiting various interfaces. The short delay still remains after committing to a chat message.
Fixed an issue with clan noticeboard 'thread ID paste' causing a crash/loss of functionality on mobile.
The broadcast for a HSR drop will now be displayed in areas where this was previously missed.
Fixed a bug that made enemies in GWD2 impossible to kill.
Can now pick up a stackable relic from the ground with a full inventory containing the stackable item.
Fixed an issue that stopped players completing The Mighty Fall.
Mixing a Harralander potion with only swordfish in your inventory will now make a cooking potion without opening the interface.
Fixed an issue with dinosaur leather not being recognized as usable against a portable crafter.
Removed [ph] item from the GE.
Corrected an issue where the Content Recommendation System could display a blank Latest Quest.
Players are no longer able to use the lockers in Rimmington if they haven't been unlocked via partial completion of the Rocking Out quest.
Hatchets now correctly give four components per bar used in the making of them when disassembled.
A worn Zamorak insignia will now stop Zamorak's forces attacking you within God Wars Dungeon 1.
Fixed an issue that allowed a large number of broken/degraded items to be equipped via the bank.
The Prosper perk from the Invention skill now states which level of clue you obtain when it activates.
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No one likes encounter bugs when they play, so each week we do our best to squash as many as we can!
Fixes labelled Hotfix were addressed between weekly releases.
We also hope you enjoyed the changes we've made to the Patch Notes this week! We're looking forward to hearing your thoughts.
Catch you next time!
~ Mod Kari and The RuneScape Team