We're off on holiday this week with a fun-filled trip to The Beach! In other news, the Ninjas have been whacking, hacking, and thwacking their way through a Combat Bonanza strike, and one of our classic Treasure Hunter Promos has received a summertime mix-up.
Ninja Strike 24: Combat Bonanza!
Wham! Bam! Kapow! Ninja Strike 24 covers all things combat, all over Gielinor!
But first, no adventure would be complete without a trip to the Bank - and with five new free Bank presets, it's going to be a whole lot quicker to get your fighting gear in order. Yes, you heard that right - members will have 15 shiny Bank presets waiting for them when they log in after today's update. Enjoy!
But wait, there's more! We'd like to introduce you to 'Cease', an exciting new ability that lets you pause combat momentarily with just one click - for those times when hitting that big monster might be less than beneficial to you and your teammates! Cease lasts for up to six seconds, and will:
- Pause Revolution
- Pause auto-retaliate
- Pause familiar auto-attacks
- Cancel a queued ability or special attack
- Immediately end an active channelled ability
- Cancel a charging Detonate ability
When the effect ends:
- Revolution will begin again
- Auto-retaliate will re-activate if it was turned on previously
- Familiars will resume auto-attacking
Speaking of time, we've also introduced a Boss Instance Timer that'll make it easier than ever to track boss runs. You can turn it on or off via the Information Windows settings menu, under 'Boss Instance Timer', and move it around in Edit Layout mode.
You'll also find that Scrimshaws of the same type and tier can now be combined for a maximum of 24 hours, and you'll now be able to customise how you view perks on your equipment. Be sure to check the Patch Notes to see everything that's changed!
The Beach 2021
It's back! Gielinor's premier vacation destination has returned to the Lumbridge Crater, along with bucketloads of fun activities to try and summertime cosmetics to collect.
The Beach will stick around from now until August 8th, at which point the citizens of Lumbridge will get tired of people dragging sand through the castle and demand that we return their Crater to its former glory.
If you've never been to The Beach before, or if you just want to take a peek at what's changed since last year, check out last week's announcement newspost for all the details.
We'll see you there!
Now, who's up for cocktails?
Phoenix Lamps
Starting tomorrow, this Treasure Hunter Promotion will be filled with snazzy new cocktails, as well as the usual selection of goodies.
Here's a few of our favourites!
A Hole in One will increase the XP you gain from the Dungeoneering Hole activity by 10%, and will let you complete up to 60 floors, or 75 actions, before having to take a break.
The Palmer Farmer will grant you 300% more XP from picking palm trees, and means they'll no longer deplete when you do so.
Prepare For War
The battle cry of a thousand Dragonkin erupts over the city of Senntisten. This is it. The first assault of the Elder Gods - and Gielinor's last stand. Time is not on your side.
We'll reveal details about the first front soon, but today, we'll cover your preparations for this world-shattering battle. Ready? Head to our blog here to get the details.
Once you're battle-ready, don't miss our Reveal Trailer premiere dropping this Friday July 16th at 16:00 Game Time on our YouTube channel.
Ninja Strike 24: Combat Bonanza!
Bank Presets
- Five new free Bank presets are now available to all members, bringing the total number of presets to 15.
- Preset titles 11-15 have been added accordingly.
Bosses
- Added a boss instance timer.
- The timer includes a button which opens the Boss Collection Log for the enemy you're currently facing.
- The timer can be moved from its default position using Edit Layout mode.
- To turn the timer on or off, navigate to the Information Windows settings menu, which can be found under Gameplay Settings.
- Important note: With this update, you'll see that the timer will show 59 minutes and X seconds (depending when the instance started) instead of the full 60 minutes. This doesn't change the amount of time you have - this is just the first time that exact minutes and seconds remaining have been displayed visually.
- Added new graphics for the boss kill timer.
- Achieving a new best kill time will now show how you've improved compared to your previous best.
- Phase number and enrage percentage are now displayed under the bosses' health bar for both Araxxor and Araxxi.
- The now redundant enrage buff icon has been removed.
- After each boss kill, players will receive a message stating their current kill count. Another message has been added for milestone kill counts.
- The terminology used for the entrances to boss fights is now more consistent and will be labelled either 'instanced encounter' or 'uninstanced encounter'.
- The term 'custom encounter' has been removed.
- Messaging has been added to various places informing Ironmen that they may only enter an instanced encounter.
Combat QoL
- Added the 'Cease' combat ability.
- The ability will last for six seconds, or until the player attacks again, and will:
- Pause Revolution
- Pause auto-retaliate
- Pause familiar auto-attacks
- Cancel a queued ability or special attack
- Immediately end an active channelled ability
- Cancel a charging Detonate ability
- When the effect ends:
- Revolution will begin again
- Auto-retaliate will re-activate if it was turned on previously
- Familiars will resume auto-attacking
- Added the ability to customise how perks on equipment are viewed.
- Augmented items and Gizmo Shells can now display both perk icons and text, only icons, or only text.
- This setting is found under the 'Invention' menu under the Skills & Experience section of the Gameplay Settings.
- Skills are now listed in alphabetical order in the Settings.
- Scrimshaws of the same type and tier can now be combined to increase their longevity, up to a maximum of 24 hours in one Scrimshaw.
- If the total is over 24 hours, you will receive a new Scrimshaw with the remainder.
- Used and combined Scrimshaws can also be divided, which splits them down into new ones. Scrimshaws created in this fashion will be full and may be traded, if applicable.
- Weapon tooltips now display attack range.
- Desktop users are now able to see the value of a dropped item stack and a list of individual items in the stack.
- This setting can be toggled on and off in the Item Drops section of the Gameplay Settings.
- Players may now collect as many Salve Shards from the Haunted Mines as they desire.
- The text descriptions of attack options in the Gameplay Settings are now more descriptive.
Mobile
Improvements
- Added additional information about performance impact when adjusting the advanced graphics option on mobile.
Fixes
- Fixed an issue that could cause the Revolution bar on mobile to not draw correctly.
- Changes have been made to that users can access the chat window on mobile so they may chat while their player character is transmogrified/transformed.
Davendale
Fixes
- On the Davendale tutorial, when levelling up either Attack and Fishing the first level up camera pans highlighting unlocked content now occur if the player has completed the sandbox goal by following the alternate path.
- Fixed an issue on the Davendale tutorial where the player would become stuck in combat by the onscreen level up tutorial.
Other
Improvements
- Upgrades and extras 'help' information has been updated to provide info regarding the 'marketplace'.
Fixes
- Stalling Wrack and Ruin will no longer prevent the ability from reverting to wrack.
- Prevented a crash that could occur when destroying skilling outs with other related items in the inventory
- Users logging in to an account with an invalid slayer task with now have their slayer task removed.
- Players that were unable to progress their slayer task will now be able to claim a new task on login.
- Fixed an issue that was preventing Vannaka from allowing users to adjust their Varrock teleport.
Elder God Wars Content Reveal
Friday July 16th | 16:00 Game Time | Reveal Trailer Premiere
Join us as we reveal the first front of the Elder God Wars Dungeon! The trailer debuts live on Friday July 16th at 16:00 Game Time at YouTube.com/RuneScape.
J-Mod Livestreams
Tuesday July 13th | 16:00 Game Time | The Beach Skill & Chill
Grab a spot at The Beach on World 84 and join us for some sun-soaked Skill and Chilling!
Wednesday July 14th | 16:00 Game Time | JvM Part 3
Mod Hooli and Mod Spear are back to take in some tougher content on their PvM Learner's journey - and this time, they'll be joined by a special guest coach!
Cracking Creations
Awesome Art
This birds-eye view of wintery Ghorrock has us longing for a snowy adventure, even while we're relaxing in the summer sun! Great job, Enkoro!
'Scaper Screenshots
This week's screenshots come from Myzr on the FashionScape community, who's getting ready for The Beach event with an array of colourful summer attire!
Community Corner
Pink Skirts Event
This week the Pink Skirts are challenging the Dagannoth Kings - and you're invited! Join Pippyspot and Boss Guild this Saturday, July 17th, from 20:00 - 21:00 Game Time at the Dagannoth King Lair on World 88. Have fun!
Community Shout-Out
This week's community shout-out goes to FashionScape! If you find yourself pining for the snazzy outfits in our Scaper's Screenshot section, then this is the place to go for all your in-game fashion needs.